Polte Newb wrote:1.) Depends...which random encounter table are you using? If we're talking 2E, it's probably one the DM made up himself, so unless he's a sadist, the answer is "any level".
While I agree that many 2nd edition DMs didn't use the random encounter tables because they were hard to find, they did in fact exist.
2.) What the fuck do wilderness encounters have to do with Dungeon levels and monster "level" ratings, which is what Hogarth was talking about?
Because the Dungeon Level Encounter Tables are just encounters for regions. Next to
those tables are tables for other regions, such as "Temperate Forest" and "Subtropical Forest" and shit. Many people suggested not adventuring outside until you got to high level because the wilderness encounters charts had very perceptible chances to hand out really big monsters.
3.) Do you seriously think in later editions, using CR scrupulously, a newb DM isn't entirely capable of designing encounters that are either cakewalks or automatic TPKs? Because to me, that's not different...the DM needs to eyeball the encounter. Eyeballing a monster by what "level" it is or how much XP it's worth is no harder than looking at it's CR and judging it's capabilities, because CR is fucked up and no guarantee whatsoever that the monster is actually level-appropriate.
I really have no fucking idea what the fucking hell you are talking about here. Hogarth claimed that AD&D implicitly implied a wealth by level system by having monsters that required weapons of certain calibers to harm. That you were expected to encounter those monsters when you had reached certain character levels and thus you were by implication expected to have weapons of such power when those character levels were attained.
And that is of course: total horse shit. Because in actuality AD&D had no wealth by level system, there was
no specific or implied character level when creatures with various degrees of weapon immunity were "supposed" to show up, and you very explicitly
were not expected to necessarily be able to harm any particular enemy that happened to appear. Literally every single premise of hogarth's syllogism is completely false, and unsurprisingly his conclusion is as well.
Now
of course 3rd edition has some monsters whose mere existence is CR abuse, and in the hands of an unexperienced MC they can easily torpedo the entire game. But the game
does have a Challenge Rating System. If a monster or trap is CR X, you actually
can work back from that to say that it is therefore implied that characters of Character Level X should be able to have abilities and/or equipment that can overcome that challenge. Because that is what CR ratings are supposed to mean. Which means that hogarth's argument would totally work
if he was talking about 3rd edition. The fact that the 3e Iron Golem has DR/+3 Weapons
does imply that characters in 3e who have a level equal to or greater than the Iron Golem's CR are supposed to have access to +3 weapons. But no such inference is possible in either edition of AD&D because CRs as a concept didn't fucking exist.
-Username17