FrankTrollman wrote:Look, "Initial Borders" is great spin, but it's bullshit. Because the initial borders were that we owned some provinces over on the Ashdod/Pythium border that were literally unreachable due to the Perpetual Storm.
Your use of the word owned is weird. You never owned those. You had flags on them at one point while they were being contested and passed around between three different factions. Including those as part of initial borders is just... not correct. That you are talking about those provinces at all as though they affected the deal in anyway seems mistaken.
FrankTrollman wrote:More importantly, that offer of "peace" wasn't even peace. Peace means you stop fighting. His offer wasn't so much that we stop fighting, but really just that I personally stop fighting back.
You realize that this heavily loaded definition applies to any concession of territory? As in, if you have ever agreed to any concession of territory whatsoever you are making a hypocrite of yourself? You can talk about
durations and whatever, but ultimately any concession of territory is "don't fight back while I take this." And you are arguing about how that is bullshit in broad strokes. The fact that it takes a few turns to take an empty castle does not constitute fighting. You aren't contesting territory, the territory has been ceded, and it takes a few turns to change hands. Voila.
But I don't think you understand: you're an obvious #2 to win this game, or #3 if Man is hiding something absolutely awesome. The peace that is necessary to deal with T'ien Ch'i is proportionally more valuable to you than it is to anyone else, because your odds of winning go up
more than anyone else's. And when the value of something is higher to you than someone else, that means you pay for it. That's just economics and game theory.
Not to mention, you did just finish crushing their armies and mages, and taking territories from them. You have objectively worsened their chances of winning the game, and then turned around and asked them for a deal which disproportionately raises your's. That's actually a flat-out stupid deal to take, because it would
actively encourage other players to come and beat you up in the future. After all, you're willing to take the hits and stop getting in their way once crippled; why
wouldn't you try to conquer someone like that? You're providing no disincentives at all. Now, admittably, Pythium was the aggressor here, but the principle is pretty much the same.
Important thing to note: not being crushed by Caelum does not, in and of itself, have any utility if it does not translate into a better chance at winning the game.
Of course, Pythium and Abysia could do the peace thing and then let you fight T'ien Ch'i for them, and hope you cripple eachother, but honestly, if they can't beat you
now, what are their odds
later? Especially with Ashdod out of the picture and you holding a chunk of their territory? That's a raw deal.