[Dom4] WhoIsLeft - Game (w)On
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WHELP... that was dumb. I was in the middle of finishing up my orders and suddenly: A wild family conversation about the future appears! Cue three hours of tears and budgetary analysis! AND A STALE TURN!
So dumb.
Whatebbs. I would like to apologize to K, for not being a worthy opponent last turn; I swear I'll do better. Honest.
So dumb.
Whatebbs. I would like to apologize to K, for not being a worthy opponent last turn; I swear I'll do better. Honest.
-Kid Radd
shadzar wrote:those training harder get more, and training less, don't get the more.
Stuff I've MadeLokathor wrote:Anything worth sniffing can't be sniffed
I've now offically won a battle against sacred giants. Long-term still isn't looking good, though.
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
Yeah, game over for Arco, I've gone AI.
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
Yep. That was smoothly played. If you had made it to the midgame, I'm sure you'd have done some serious damage to me.
Either way, I am impressed and respectful at how early you got a functional Gifts of Heaven communion going, and it's accuracy. I remember using it elsewhere, and finding it profoundly inaccurate. Guess it does have a strong tendency to target high HP targets.
Lucky that I got an army in front of your escape attempt.
Either way, I am impressed and respectful at how early you got a functional Gifts of Heaven communion going, and it's accuracy. I remember using it elsewhere, and finding it profoundly inaccurate. Guess it does have a strong tendency to target high HP targets.
Lucky that I got an army in front of your escape attempt.
Yeah, I picked a Great Sage pretender for pretty much exactly that reason. That gave me both pretty impressive research on my pretender himself, and a bonus to all of my other researchers. I actually probably spent too much time dicking around on other research paths and recruiting Astrologers without making sure I had enough Mystics as slaves. You might have noticed that my frontline combatants included a unit of Wights.
I'd also set a bunch of mystics to cast Acid Rain, but I'd badly misjudged distances. Should probably have set them as slaves instead, then I wouldn't have microwaved my slaves in the first engagement.
I'd also set a bunch of mystics to cast Acid Rain, but I'd badly misjudged distances. Should probably have set them as slaves instead, then I wouldn't have microwaved my slaves in the first engagement.
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
Actually, I didn't have many scouts; I was mostly relying on my dominion scry effect.
However, I should have been working on that plan anyways, because my national troops are pretty good in the early game for most purposes because repel checks.
Oh, as for the accuracy thing: my Communion wasn't actually very accurate. Each casting drops three rocks, and I had several casters, so I'd get a few hits a turn. Since each hit simply erases a very expensive sacred giant, that was reasonably effective. As I recall, the targeting formula is more complicated than just HP of target, but whatever the details it will send Gifts From Heaven after sacred giants pretty reliably.
However, I should have been working on that plan anyways, because my national troops are pretty good in the early game for most purposes because repel checks.
Oh, as for the accuracy thing: my Communion wasn't actually very accurate. Each casting drops three rocks, and I had several casters, so I'd get a few hits a turn. Since each hit simply erases a very expensive sacred giant, that was reasonably effective. As I recall, the targeting formula is more complicated than just HP of target, but whatever the details it will send Gifts From Heaven after sacred giants pretty reliably.
Last edited by name_here on Tue Nov 18, 2014 11:28 pm, edited 2 times in total.
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
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The armies of Ermor had a bad day in Abysia. It cost the lives of 227 of their own units to take the lives of a Wolf Archer and an Ogre.
Both the Wolf Archer and the Ogre will be missed as they were scheduled to be wed to each other on the following Sunday.
Both the Wolf Archer and the Ogre will be missed as they were scheduled to be wed to each other on the following Sunday.
Last edited by K on Wed Nov 19, 2014 12:22 pm, edited 1 time in total.
Ermor simply could not let that that happen.
-Kid Radd
shadzar wrote:those training harder get more, and training less, don't get the more.
Stuff I've MadeLokathor wrote:Anything worth sniffing can't be sniffed
Hey, Name_here, if you're still interested in subbing for Ermor, PM me with any questions and I'll supply a debriefing of my current resources, strategy, agreements, and password.
-Kid Radd
shadzar wrote:those training harder get more, and training less, don't get the more.
Stuff I've MadeLokathor wrote:Anything worth sniffing can't be sniffed
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- angelfromanotherpin
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Hey now. Some of those indie thrones are defended by empowered titans and over a hundred magic beings. They will get taken down... but not by regular expansion forces.angelfromanotherpin wrote:I'm kind of bemused at the number of indie provinces, let alone the number of indie-held Thrones. It's year three, guys.
-Username17
My excuse is that some asshat invaded me on Turn 12 with far too few units to actually win.angelfromanotherpin wrote:I'm kind of bemused at the number of indie provinces, let alone the number of indie-held Thrones. It's year three, guys.
The price of early war is not just in lost units, but in lost chances to site search, build infrastructure, and mass enough troops and research to conclusively make war in the mid- and late-game.
Last edited by K on Fri Nov 21, 2014 11:21 pm, edited 1 time in total.
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Don't worry, you're in fine company. I just realized Foul Vapors was the same school as Raise Skeletons, and that's supposed to be an iconic MA C'tis spell. This game's probably going to be the first time I actually cast it.Ikeren wrote:As each turn goes on, I think "damn, I am not actually very good at this."
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So Hicks has agreed to pass Ermor to me starting now. Could you see to the requistite hosting voodoo and delay the turn a bit?
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
- angelfromanotherpin
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Just for the sake of clarity, I'm totally for name_here taking over for Ermor. Hopefully when this is all over, and it should be inside of 18 turns, I'll get to do a recap of the first two years for Ermor for the folks at home and K, but doing that now may compromise what name_here wants to do with your local friendly undead hellscape. Good luck guys.
Last edited by Hicks on Sat Nov 22, 2014 4:10 pm, edited 1 time in total.
-Kid Radd
shadzar wrote:those training harder get more, and training less, don't get the more.
Stuff I've MadeLokathor wrote:Anything worth sniffing can't be sniffed