Man, you sound bitter. Are you all that certain you're having fun in this hobby?PhoneLobster wrote: Playing the "game" of asking the GM for stuff then begging, cajoling, arguing and cock sucking until he gives it to you measures NO skills that we WANT to measure, it does nothing particularly good for the game and does a number of notably bad things to the game.
It is in actual fact a major DISADVANTAGE of using Fairy Tea Party that it revolves largely around a bunch of euphemisms for sucking the GMs cock in the hope that he will agree with your request regardless of it being reasonable, well delivered, or good for the actual game.
That is actually an excellent point. Another benefit of semi-MTP (if I may) is that it poses fewer options for competitive play by exploiting weird synergies in the rules. That's good because it allows us to focus on the fact that hey, we're here to fucking entertain each other, and those bitching wars get old fast.Roog wrote: One reason for using tactical rules for some game situations ... is that tactical rules and Fairy Tea party require different skills from the players.
It could be desirable for a variety of player skills to be useful for in-game success, and the skills required to excel at both tactical games and Fairy Tea party may be skills that you want to include and encourage in the game.
PL, have you ever conceded that your opponent in a debate made a good point?PhoneLobster wrote: Hm. You can't keep track of your own statements and actively deny even attempting to make an actual relevant argument. This will end well.
My three words for you:
Unclench. Your. Sphincter.