Plebian wrote:it's really funny how everyone loves to prove my point about echo chambers by continuing to make claims about 4e killing D&D and then providing anecdotal evidence at best
Sorry, but back when there WAS presentation of actual reliably sourced sales figures, right from the mouth of WOTC no less, 4E fans really DID tell us that 100s of thousands was bigger than millions. No really. That did happen, Kaelik is not making it up. Really. But anecdotal evidence like my story IS important. Because
within the gaming community that is being killed off BY 4E, the 4E fans... don't notice it happening, certainly they don't understand it, and their plan to fix it? Push 4E harder!
This is a microcosm of the macro picture. 4E fanboyism and it's effect on gaming is a great big fractal structure of assess inside other asses. WOTC itself tells us that 4E has reached, and is used by, a FRACTION of the gamers that 3E reached, WOTC itself tells us they have made a fraction of the sales, and it's actually pretty easy to go out and count the amount of 3rd party support and the effect of 4E on the 3rd party market and RPG market IN GENERAL, why? Because the downturn in those fields was so utterly TITANIC you don't even NEED a formal industry survey, because there pretty much isn't even an industry anymore in comparison to the 3E era. The solution on the large scale? The fanboys
push 4E even harder. It isn't working, sorry, but really, it isn't and that's the best proof and justification of criticism of 4E. No one wants it, no one continues to want it, many people who tried it, drop it like a hot potatoe, no one outside of WOTC is publishing for it, WOTC is selling a fraction of the product to a fraction of the people, no amount of your fanboyism can change that.
also loooooooooool at being unable to tell a story because of the mechanics of 4e, that shit is hilarious. you honestly think mechanics influence fluff to that degree?
Hell yes. Don't believe me?
Simple question then. If mechanics DON'T very significantly influence "fluff" in an RPG game...
... then WTF else are they even there for?
No really. If you don't think mechanics influence fluff... what DO you think they do?
Seriously you want to have your opinion about 4E respected, start by not spouting such incredibly jaw dropping stupidity as to suggest for a second that mechanics do not significantly effect fluff.
oh.... oh dear, you're saying that 4e is bad because previous edition wizards could cast Negate Plot and 'break' the story...
Oh look, someone who hates players having a significant effect on story fluff, with formal mechanics rather than a game of mother may I with the DM. To the point that he is basically calling every non-combat spell in 3E "Negate Plot". And he is a 4E fan. Hm. Surprised? Anyone?
Here is another angle on 4E for you. In the 3rd edition era we had the "Power Gamers" who knew the rules and understood mechanics and had an agenda of using them to improve game play. And we had the "Basket Weavers" who told us the GM is god and fuck player input, screw the rules, rules don't matter man!, Wizards are too good! The players are ruining my precious plot! etc...
4E is the result of pandering to the basket weavers. It gave them what they asked for and spat in the face of the rules and game play savy "Power Gamers". Look at the general nature of 4E, utterly nerfed "plot" effecting powers, everything outside of stabbing things left in the hands of a power tripping mother may I DM, even the stabbing things blandified and kicked in the nuts, monsters are great big boring obstacles that take freaking forever to kill while the DM wanks over them, all those pesky wizards and their rather interesting and desirable balance point with them nerfed into oblivion.
4E isn't just about "grognards" vs the hip modernists. It's about the "fuck the rules I want GM fiat!" basketweavers getting almost everything they wanted and the "Power gamers", the ones who actually
know any fucking thing about RPGs and their design and use getting kicked in the nuts.
And that strategy didn't work, because the basket weavers are fucking idiots. They CAN'T design games, they DON'T know what they really want and they AREN'T a significant player base of the game.
Then WOTC also kicked the basket weavers in the nuts with the whole MMO bullshit. And that hardly helped.