The best fit for a character

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Maxus
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Post by Maxus »

I'm partial to big boobs.

But I admit the ginormous boobs are silly...

Koumei was halfway there with her Reaping Mauler PrC. Which gets benefits for being naked.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

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Koumei
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Post by Koumei »

I didn't mean Eiken enormous:
Image
I just meant Rosario to Vampire:
Image
On the left
Or maybe this:
Image
I didn't realise I'd have to quantify the size.
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Ganbare Gincun
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Post by Ganbare Gincun »

Let us never speak of Eiken ever again.
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Post by Koumei »

Agreed.

Not much time for anything clever, this is day 3 at a 4 day roleplaying con (where I run "Pretty Soldier Adepta Sororitas"). Yes, expect a Trenches thread talking about how the game ran, and WITH ALL THE PRETTY PICTURES I DREW!
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Molochio
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Post by Molochio »

It's settled then.
A big boobed Reaping Mauler PrC which gets benefits for being naked.
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Koumei
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Post by Koumei »

You mean this one?

(includes the corrections from the thread where Kaelik pointed out that, in places, it was retarded and broke the game.)

Reaping Mauler

"So, Faerun, I have a question for you... are you ready?"

Some people like rushing up and grabbing people to throw headfirst into the floor. Those who specialise in the art of grappling often move on to do legendary feats of strength, and why shouldn't they?

Requirements:
BAB: +5
Feats: Juggernaut or Improved Grapple
Special: must have personally defeated a halfway relevant foe in unarmed, unarmoured combat.

Features:
HD: d12
BAB: Good
Good Saves: Fort, Will
Skill Points: 4+Int
Class Skills: Balance, Bluff, Climb, Intimidate, Jump, Perform (any), Tumble, Use Rope
Level:Benefits Gained:
1Move Mountains, Take-down
2Sleeper Hold
3Figure-Four, Unarmoured Strength (+2)
4Flying DDT, Armbar
5Slobberknocker, Chokeslam!
6Ghost Grabber, Unarmoured Strength (+4)
7Powerbomb!
8Crippler Crossface!
9Spear!, Unarmoured Strength (+6)
10Tombstone Piledriver

None of the class features work when wearing armour of any kind.
Move Mountains (Su): Reaping Maulers are incredibly strong, particularly when it comes to lifting things. Their carry capacity is just flat-out "A lot", sufficient to lift boulders up at level 1, castles at level 5, and mountains at level 10. Even from first level, they can give a castle or mountain a good shove with a Standard action, causing tremors (a Trip attempt at everyone in the area). No thrown object will do more than 6d6 damage, because fuck you, but if it is physically larger than the target, it provides a free Trip attempt. More importantly, whenever the Reaping Mauler grapples foes, no size modifiers (positive or negative) apply.

Take-down (Ex): whenever performing any kind of Grab or Grapple manoeuvre on a foe, if the Reaping Mauler is successful the target is knocked prone in addition to the usual effects. When damaging a foe that she is grappling and made prone via Take-down, the Reaping Mauler may add her BAB to the damage.

Sleeper Hold (Ex): starting at second level, the Reaping Mauler gains the Grapple option of "Sleeper Hold". This counts as pinning a foe in place, however if it is successfully maintained for one full round, then on her next turn the opponent must pass a Fortitude save (DC 10 + half HD + Con) or fall asleep until 1 round after the hold is released. This can be maintained indefinitely, requiring another save every round. If the Reaping Mauler is not wearing any clothing, she also deals 2d6 Nonlethal damage per round that this is sustained, whether the save is passed or failed.

Figure-Four (Ex): starting at third level, the Reaping Mauler gains the Grapple option of "Figure-Four" on a prone foe. This counts as pinning a foe in place, however it also causes 1d6 damage per round and injures the legs. Each round it is used, the opponent must pass a Fort save (DC 10 + half HD + Con) or be Slowed and suffer a -4 Dex penalty. This lasts until 2d4 rounds after the hold is released. Every consecutive round this hold is applied, the penalty increases by 3 and another 1d4 rounds is added to the duration. If the Reaping Mauler is not wearing any clothing, then instead of the penalty, the target takes 2 Dexterity damage each round.

Unarmoured Strength (Su): Starting at third level, the unarmoured Reaping Mauler gains a +2 Enhancement bonus to her Strength score. At levels six and nine, this increases by +2. If she is completely nude, the bonus is improved by another +2 (to a maximum of +8 at level nine).

Flying DDT (Su): starting at level four, the Reaping Mauler learns how to launch herself into the air, soaring towards flying foes. She may make charge attacks in any direction, as though she had Perfect flight, and may end such charges with a Grab attempt. If this succeeds on an airborne opponent, then check to see if her weight is enough to drag them to the ground (Medium encumbrance or more). If it is, then this happens and the target takes falling damage. Even if it isn't, a grapple can still be maintained, just in the air.

Armbar (Ex): starting at fourth level, the Reaping Mauler gains the Grapple option of "Armbar" on a foe. This counts as pinning a foe in place, however it also causes 1d6 damage per round and injures the arms. Each round it is used, the opponent must pass a Fort save (DC 10 + half HD + Con) or suffer 2 points of Strength damage. If the Reaping Mauler is completely nude, this increases to 3 points.

Slobberknocker (Ex): starting at fifth level, the Reaping Mauler can grapple as many people at a time as she likes, at no penalty. She should probably use the same manoeuvre on all, but honestly, it's level ten or more, I'm not saying she can't have one guy in an armbar, one in a figure four and the illithid in a sleeper while chokeslamming a succubus. She may still only perform as many attacks/manoeuvres as her BAB allows, but can maintain any number of grapples as long as people don't escape.

Chokeslam! (Su): at fifth level, the Reaping Mauler learns how to chokeslam people. This is a Grapple manoeuvre that, when performed, ends the Grapple. An opposed Grapple check is made and, if it succeeds, the opponent is left prone, takes 1d6 Bludgeoning damage per two levels plus her number of arms multiplied by her Strength bonus, and must make a Fortitude save (DC 10 + half HD + Con) or be Dazed for one round. If the Reaping Mauler is completely nude, the target also takes 4d6 Fire damage upon landing. If the opposed Grapple fails, the opponent lands on their feet and is fine.

Ghost Grabber (Su): starting at sixth level, the Reaping Mauler can even grapple Incorporeal and Ethereal creatures, and successfully doing so pulls them into the physical world so others can interact normally. Treat their Strength as being equal to their Charisma if one is not provided. Additionally, they can still grapple foes with Freedom of Movement, who gain nothing better than a +5 Enhancement bonus on their Escape Artist checks.

Powerbomb! (Ex): starting at seventh level, the Reaping Mauler may deliver the powerbomb manoeuvre to grappled foes. This requires an opposed Grapple check and, if it succeeds, knocks the foe Prone anywhere up to 30 feet away at the Mauler's choosing, deals 1d6 Bludgeoning damage per level plus double her Strength modifier, and forces the target to make a Fort save (DC 10 + half HD + Con) or be Stunned for 1d4 rounds. If the Grapple check fails, the target lands on their feet 10' ahead of the Reaping Mauler. If the Reaping Mauler is completely nude, the maximum thrown distance is 100 feet.

Crippler Crossface! (Ex): starting at eighth level, the Reaping Mauler gains the Grapple option of "Crippler Crossface" on a prone foe. This counts as pinning a foe in place, however it also causes 3d6+Str*2 damage per round and chokes the foe as well as injuring the arm. Each round it is used, the opponent must pass a Fort save (DC 10 + half HD + Con) or black out (not the same as Sleeping, works on elves) until 1d4 rounds after the hold is broken. Additionally, even if they succeed, for one hour after the hold is broken (or until a Heal spell is cast or a DC 10+HD+Con Heal check is made) they lose use of one arm (chosen by the Mauler).

Spear! (Ex): starting at level nine, whenever the Reaping Mauler charges a foe into a grapple, she also deals 3d6+Str damage and forces them to make a Fort save (DC 10 + half HD + Con). If they pass, they are Fatigued for two rounds. If they fail, they are Exhausted for 2d4 rounds, then Fatigued until they rest. A Fatigued foe counts as automatically failing the save against this ability.

Tombstone Piledriver (Su): starting at tenth level, the Reaping Mauler may deliver the tombstone piledriver manoeuvre to grappled foes. This requires an opposed Grapple check and, if it succeeds, the foe is knocked prone, takes 1d6 damage per level, and must pass a Fort save (DC 10 + half HD + Con) or die - even undead and constructs can be affected by this, and it is not a [Death] effect. If killed/destroyed by this, their soul is banished to Hell, where it should take an impressive task to retrieve it. If the Reaping Mauler is wearing no clothing, then even if the foe passes the save, they must pass a Will save (same DC) or be physically transported to Hell with a burst of fire and lightning. If the initial Grapple check fails, the target is still grabbed, but otherwise unaffected.
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quanta
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Post by quanta »

That PrC is awesome.

But where the fuck is my guillotine?
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Molochio
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Post by Molochio »

@Koumei: Nicely done.
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Prak
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Post by Prak »

I don't necessarily favour big boobs, I'm just saying a warrior woman, properly supported, wouldn't necessarily be too hindered. Even less so the super strong warrior woman. Personally I like a small chest as much as a large one.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
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You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
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Post by Koumei »

The player specified big boobs, for Confucious to be resting between in his amulet form.
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Count Arioch the 28th
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Post by Count Arioch the 28th »

K wrote:
Josh_Kablack wrote:
Count Arioch the 28th wrote:My GF would argue that massive boobs are more of a hindrance than anything.
This is an ill-advised attempt to apply real-world physics to a fantasy game.
Believe it or not, most women are wearing the wrong-sized bras(70-90% based on studies), and might need to be wearing one's not sold in stores but made by special manufacturers.

I watched a documentary where a woman who I thought had large but not crazy boobs was told she should be wearing a size H..... she cried a little because she couldn't believe it. Her back pain went away after wearing one for a few weeks.
My GF hasn't been able to buy off the rack since she was in 9th grade. So yeah, she knows the deal.
In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.
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