Posted: Tue Mar 15, 2011 5:31 am
I don't have my books on me and I don't actually play 4e that often, but I'm pretty sure Wizards have invisibility.
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Protip: When people aren't talking to you, don't try to understand what they are saying, we talk down to you so you can get an idea of what we are saying, but when I'm talking to MGuy, I don't talk like a retard to make it easier for him, so you apparently can't follow along.Novembermike wrote:EDIT: Explain the theory of Conservation of Energy with respect to "Delayed Blast Fireball".
If you want to PM somebody PM them.Kaelik wrote:Protip: When people aren't talking to you, don't try to understand what they are saying, we talk down to you so you can get an idea of what we are saying, but when I'm talking to MGuy, I don't talk like a retard to make it easier for him, so you apparently can't follow along.Novembermike wrote:EDIT: Explain the theory of Conservation of Energy with respect to "Delayed Blast Fireball".
This is a pretty good point. If you presented that argument to me in game, I would probably change my mind and let you light a campfire. I forgot that paladins use radiant damage for their at-wills and it's not a special smite anymore.Seriously ANY 4E defender that scoffeed at the fact that I complained I couldn't light my campfire with it PLEASE explain to me what RADIANT damage IS and HOW it hurtz people and things.
If its positive energy from the positive energy plane it should ALWAYS heal as I understand positive energy always heals organic life in 3E. If its your God's "holiness" why can I use it to damage doors or really any thing else the MC declares is "target" enough to be a "target" whether the target be your god's peon or not?
It is a keyword like all in 4th edition that have no meaning outside the context of the power.MGuy wrote:I'm willing to sidestep science for a reasonable explanation. I don't care, or know, the exact science of light but if "radiant" damage isn't light searing something with a great amount of heat then what the fuck is it?
It's setting specific. In setting A it might give off divine heat and in another it might be a "wrong" color that warps your body. Something like "what are the holy people doing to hurt people" should really be left up to the setting imo. DnD does have an implied setting, but it should really try to stay as generic as possible.MGuy wrote:Great both it giving off heat or just disassembling shit with light is fine. Now why couldn't they write that in the damn book?
You're turning 'magic' energy into 'fire' energy?Novembermike wrote:Radiant energy is closer to Positive energy from 3e than any pseudoscientific physical light concept. You could conceivably have a monster that is resistant to fire but weak to radiant, which doesn't make much sense from the perspective of radiant = light = fire but makes perfect sense from the perspective of radiant = holy.
EDIT: Explain the theory of Conservation of Energy with respect to "Delayed Blast Fireball".
I'm saying that the magical energy isn't necessarily fire energy.CCarter wrote:You're turning 'magic' energy into 'fire' energy?Novembermike wrote:Radiant energy is closer to Positive energy from 3e than any pseudoscientific physical light concept. You could conceivably have a monster that is resistant to fire but weak to radiant, which doesn't make much sense from the perspective of radiant = light = fire but makes perfect sense from the perspective of radiant = holy.
EDIT: Explain the theory of Conservation of Energy with respect to "Delayed Blast Fireball".
Going to be totally honest here, this is actually one of the cases where I really don't want that detail in the core book. Radiant energy is what... "the power of the (good?) gods or something?" in Forgotten Realms, but it can't be that in Dark Sun, since there are no gods there. Seriously though, radiant and necrotic are nonsensical voodoo. They really shouldn't even have a place in some settings.Great both it giving off heat or just disassembling shit with light is fine. Now why couldn't they write that in the damn book?
Everyone that despises 4th edition and such systems sees a problem with bad naming conventions.MGuy wrote:No one sees what's wrong with [Radiant] being just a meaningless tag?
Yes. It is a gamist miniature wargame, built upon the grave of a TTRPG, that still tries to claim that it is a full RPG, but unable to use prose properly of have a level (there is that word again....) of understanding that words have meanings outside the game and with a game played mostly in the mind, those words are VERY important to use correctly. Unlike a video game where you see more so can more easily forget the words or names of things and see them for what they are displayed as, rather than what they are written down to be.If the tags don't mean anything, the fluff doesn't mean anything, and all that matters are the in-combat effects (damage, DoT, pushes, and status effects) then doesn't this just further prove that a lot of 4E is just a videogame?
I think everyone with more than two braincells knows that the fluff in 4E has no meaning at all, and that 4E is just a poor shadow of a (stupid) MMOG.MGuy wrote: If the tags don't mean anything, the fluff doesn't mean anything, and all that matters are the in-combat effects (damage, DoT, pushes, and status effects) then doesn't this just further prove that a lot of 4E is just a videogame?
I'm going to disagree here; I think in many significant ways 2E did a dump on many of the key elements of Gygax's AD&D game. The key was that they never really made that public and had a very nice misdirection ("we're deflecting the criticism of those religious nutjobs who think we are satan worshipers") to explain a number of significant changes to the structure that held up the framework of AD&D rules.shadzar wrote:No, WotC started shitting on editions. TSR NEVER once attacked one of its previous editions in that manner, it is the infantile attitudes of WotC and those D&D and other gamers that WotC has created that take this stance.
Sorry, I just have most of these folks on ignore. It's a much nicer thread.Kaelik wrote:I'm a little pissed because I posted in this thread more than Tzor or Lago.
No that road leads to 1E.Psychic Robot wrote:Science + D&D doesn't work. That road leads to madness.
I meant that Josh but you and Lago in the first d6, when I should be there.tzor wrote:Sorry, I just have most of these folks on ignore. It's a much nicer thread.Kaelik wrote:I'm a little pissed because I posted in this thread more than Tzor or Lago.
WEll Gygax himself did the same to get away from Dave, but it wasnt coming out and saying the previous edition was crap so stop playing it.tzor wrote:I'm going to disagree here; I think in many significant ways 2E did a dump on many of the key elements of Gygax's AD&D game. The key was that they never really made that public and had a very nice misdirection ("we're deflecting the criticism of those religious nutjobs who think we are satan worshipers") to explain a number of significant changes to the structure that held up the framework of AD&D rules.shadzar wrote:No, WotC started shitting on editions. TSR NEVER once attacked one of its previous editions in that manner, it is the infantile attitudes of WotC and those D&D and other gamers that WotC has created that take this stance.
I think their attitude at the time was "if we don't say anything, they might eitehr go away or just buy the new edition."