Invisibilty should not drop when you attack.
Posted: Sat Jan 31, 2004 8:44 pm
As title.
Invis should not drop when you attack people. It's an old legacy mechanic, and it's dumb.
Right now, there is a perfectly reasonable mechanic for Invisibility dropping - it's a glamer and people get Will Saves to see you when they interact with you. That works, and much better than figuring out if you are attacking enemies.
After all, if you pull back a bow string and let an arrow fly, that's an attack. However, if you untie a rope holding up a chandelier that's over your enemies - that's not. This is despite the fact that the basic action in both cases is "releasing tension on a rope in order to cause an object to have that potential energy transfered to it as kinetic energy in order to strike and harm your enemies." And the implications of that are stupid.
OTOH, the thing where people get will saves to see you when you stab them works fine - and covers all of the circumstances where you would want people to risk giving up their invisibility.
-Username17
Invis should not drop when you attack people. It's an old legacy mechanic, and it's dumb.
Right now, there is a perfectly reasonable mechanic for Invisibility dropping - it's a glamer and people get Will Saves to see you when they interact with you. That works, and much better than figuring out if you are attacking enemies.
After all, if you pull back a bow string and let an arrow fly, that's an attack. However, if you untie a rope holding up a chandelier that's over your enemies - that's not. This is despite the fact that the basic action in both cases is "releasing tension on a rope in order to cause an object to have that potential energy transfered to it as kinetic energy in order to strike and harm your enemies." And the implications of that are stupid.
OTOH, the thing where people get will saves to see you when you stab them works fine - and covers all of the circumstances where you would want people to risk giving up their invisibility.
-Username17