[Let's Play] Fighting Fantazine Adventure 13: Six-Gun Friday

Stories about games that you run and/or have played in.

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JourneymanN00b
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Re: [Let's Play] Fighting Fantazine Adventure 13: Six-Gun Friday

Post by JourneymanN00b »

I vote to raise our weapon and shoot.
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Beroli
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Re: [Let's Play] Fighting Fantazine Adventure 13: Six-Gun Friday

Post by Beroli »

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Jeremiah's shot Assess for Damage: 7.

You have now killed or incapacitated five Fridays.
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Beroli
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Re: [Let's Play] Fighting Fantazine Adventure 13: Six-Gun Friday

Post by Beroli »

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Adventure Sheet:
Mathew Slade
Skill 12/12
Stamina 13/20
Detection
Spontaneity
Smith & Wesson .45

Please vote by 9 AM EST to be sure it will be counted.
Last edited by Beroli on Sat Jul 09, 2022 2:50 am, edited 1 time in total.
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JourneymanN00b
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Re: [Let's Play] Fighting Fantazine Adventure 13: Six-Gun Friday

Post by JourneymanN00b »

I vote to engage him in a gunfight.
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SGamerz
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Re: [Let's Play] Fighting Fantazine Adventure 13: Six-Gun Friday

Post by SGamerz »

Gunfight! Of course we have to end this is a shootout!
Thaluikhain
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Re: [Let's Play] Fighting Fantazine Adventure 13: Six-Gun Friday

Post by Thaluikhain »

Gunfight.

(Fast Draw turned out to be important more than I was expecting.)
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Beroli
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Re: [Let's Play] Fighting Fantazine Adventure 13: Six-Gun Friday

Post by Beroli »

Entry 161.JPG
Entry 161.JPG (30.65 KiB) Viewed 1983 times
This is going to be close then, isn't it.

Abel shoots: 4, hit. Mathew takes 6 damage.
Mathew shoots: 5-2=3, hit. Abel takes 7+2=9 damage.
Abel shoots: 6, hit. Mathew takes 6 damage.
Mathew shoots: 4-2=2, hit. Abel takes 7+2=9 damage.

If your weapon hadn't been the Smith and Wesson Schofield .45 you would probably have died. As it is, you and your 1 stamina point have outlasted Abel.
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And thus it ends. Let me know if there's anything you want to know more about.
SGamerz
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Re: [Let's Play] Fighting Fantazine Adventure 13: Six-Gun Friday

Post by SGamerz »

I regret not being here for most of the ride, but this was the best way to end a wild wild west adventure like this, by the skin of our teeth! Would have made an epic movie climax.
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Re: [Let's Play] Fighting Fantazine Adventure 13: Six-Gun Friday

Post by Thaluikhain »

Thanks for hosting.

Also, that one seemed to be better than most. Maybe because it was short and sharp, and maybe because the Wild West and gunfights like that are a bit novel.

Do we ever use the shotgun, rifle or knuckle-duster revolver we are said to carry? I'd be especially interested in the latter, as the former two have good reputations, knuckle-duster revolvers seemed to have been of dubious quality at best.
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Re: [Let's Play] Fighting Fantazine Adventure 13: Six-Gun Friday

Post by pragma »

Yeah, though I wasn't quick enough to join the players, this was a blast.

I'm curious about the skills. The test rate for everything but fast draw seemed quite low. I think detection and spontaneity were second and third best choices, but curious if other paths make other skills better.
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Beroli
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Re: [Let's Play] Fighting Fantazine Adventure 13: Six-Gun Friday

Post by Beroli »

No, your other weapons never matter. In every passage where you want to shoot someone, you have your primary weapon if you have any weapon at all. At most, it might relate to your concern about being nearly out of bullets; Mathew could spend bullets on the first five Fridays freely (try saying that five times fast...) because he knew that if Abel came back into the car before he could reload his Smith & Wesson, he always had his revolver.

First Aid is checked for once, in a passage you saw; otherwise, the entirety of its advantage is the "First Aid kits heal 5 instead of 3" thing. Of the others, Spontaneity and Fast-Draw are checked for most often; Tracking is the one I would probably advise someone trying to optimize never to take.

Fast-Draw does seem, not illogically, to go with the presumption that if you want to rely on your gun you'll take it. (At the end, if you had chosen to physically apprehend Abel, Spontaneity would have guaranteed you victory without taking any damage.)
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JourneymanN00b
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Re: [Let's Play] Fighting Fantazine Adventure 13: Six-Gun Friday

Post by JourneymanN00b »

Thank you very much for hosting!
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