Let's Play! Knights of the Old Republic 2: The Sith Lords
Posted: Thu Mar 05, 2020 9:32 am
So, I've decided to do a Let's Play of a 16-year-old game that pretty much everyone has played to death to amuse myself, flex my writing muscles, and to work out the excess energy that being off Zoloft has lent me before I do something stupid.
Anyhow, I like this game. I want to share that love with the two or three people that might read this thread. If you're looking for an in-depth view of this game from a charming and well-respected author, look elsewhere. Seriously, there's like a million Let's Plays of this game done by people more talented than me. However, I will promise the following:
* I will play every side quest I am aware of.
* I will play Pazaak and win the swoop races without cheating. Good lord, I hope you fucks appreciate that part. I expect to wear out my f4/f5 keys.
* I will go through both light side and dark side story. In most cases they're identical, just dark side is needlessly dickish and antagonistic about it. However, in cases there will marked differences and I intend to showcase them.
As far as mods go, here are the mods I will be using:
* TSLRCM (English) + M4-78EP (English) (adds a lot of removed content as well as the droid planet, will go into more details as I come across them)
* Power Cost Correction (for TSLRCM) (corrects some odd force point cost discrepancies)
* Workbench Crystal Attunement (allows you to attune your own crystal, a bit of a cheat but fuck you, I'm using it)
* Hide Weapons in Animations (because all the characters gesticulate holding weapons and it's annoying)
* Effixian's Zeison Sha/Jal Shey Reskins 2010 (because the default skins look ugly in my opinion)
Anyhow, let's get started. Note that the game seems to be a dick about letting me screenshot during cutscenes, I'll try to either describe what happens or link to other, more talented let's players who recorded it.
Opening crawl and cinematic: https://www.youtube.com/watch?v=c2WpwtNWLDg
So right away, we're in trouble. T3-M4, the best droid from KoTOR (I don't care how funny HK-47 is, suck it) is all alone.
Meetra Surik, our brave protagonist, is knocked out along with a very trustworthy-looking old lady. Can T3 save us? (note, you can totally skip this segment if you wish, but since I'm not a giant baby we're going to do this. I'll assume some of you have played a video game at least once in your life and will not nerdsplain to you).
Well that tells us what our goal is. Basically you have to wheel around the ship and gather enough spare parts to ghetto-rig the hyperdrive. Let's get started (Note: imagine the PA system announcing what room you're in at every second during this point, even if you were just in said room a second ago. It gets old, fast).
Let's check this storage room first, shall we?
Umm, you alright buddy? (The screenshot doesn't really capture it, but 3C-FD is sitting there spinning his head around in circles)
Now he follows me around, he's sure to be a huge help! (Note: no he isn't)
And in case you were wondering:
Statwise he's identical to T3 despite being an obsolete model.
While we're tooling around, let's check on the meatbag organic passengers.
Well, the old lady's dead. I'm sure we'll never hear from her again. It's a good thing there aren't any undead in the Star Wars universe. Could you imagine what a pain in the ass undead sithlords would be? Luckily, no such thing exists.
The actual fuck? I didn't sign on to play Traveller... (note: there's literally a medkit two feet away, which I used on myself. No screenshot, but trust me it happened)
There's a locked area of the ship where you need to take advantage of Solo mode, one of the two droids operates an airlock while the other wheels on through.
Well, there's your problem!
There's a combat training box that lets out floating laser balls for you to shoot at. The game gives you a blaster and tells you to equip it.
You, however, will do no such thing. A new feature in KotOR 2 is unique equipment that only certain characters can use. Not everyone gets their unique swag, but generally when you do, it's awesome. The three droid party members get the most, and it really makes a huge impact. Remember how T3 was kind of a dead weight if you didn't need his skills? Yeah, he starts with a droid weapon that has infinite charges and deals 1d6 electricity damage per level, maxing out at 10d6. For free. With infinite charges.
Yeah, don't equip the junk blaster the game tosses disdainfully at your feet, you have MOTHER FUGGEN FORCE LIGHTNING BITCH.
Later in the game he gets a shield with infinite charges and a droid utility that grants +3 vp per round. Good stuff, good stuff. I'll cover the other droids when I get to them (in Vanilla, they were dummied out, but the restored content mods add them back in. Again, will elaborate when relevant)
Part of your quest for spare parts leads you outside the ship to collect bits of broken shit that's not usable anymore. I just want to say for a game that's reached the age of consent in my state it really is pretty in some places, even if some of the 3-D models are a little off-looking. Side note: in the screenshot far away from the ship you see two hemispheres on the ship's surface. Those are mines. I have no freaking clue who would place them there or why, but we need one to blow open the hyperdrive door so we grab one.
blow open the door
Fix up the hyperdrive
Tell the navicomputer to fly to the busted up planet nearby
So, hyperdrive is fixed, and heading to the Peragus space station. Everything is saved, right? Wait, what's that knocking coming from inside the ship?
Crap...
Anyhow, I like this game. I want to share that love with the two or three people that might read this thread. If you're looking for an in-depth view of this game from a charming and well-respected author, look elsewhere. Seriously, there's like a million Let's Plays of this game done by people more talented than me. However, I will promise the following:
* I will play every side quest I am aware of.
* I will play Pazaak and win the swoop races without cheating. Good lord, I hope you fucks appreciate that part. I expect to wear out my f4/f5 keys.
* I will go through both light side and dark side story. In most cases they're identical, just dark side is needlessly dickish and antagonistic about it. However, in cases there will marked differences and I intend to showcase them.
As far as mods go, here are the mods I will be using:
* TSLRCM (English) + M4-78EP (English) (adds a lot of removed content as well as the droid planet, will go into more details as I come across them)
* Power Cost Correction (for TSLRCM) (corrects some odd force point cost discrepancies)
* Workbench Crystal Attunement (allows you to attune your own crystal, a bit of a cheat but fuck you, I'm using it)
* Hide Weapons in Animations (because all the characters gesticulate holding weapons and it's annoying)
* Effixian's Zeison Sha/Jal Shey Reskins 2010 (because the default skins look ugly in my opinion)
Anyhow, let's get started. Note that the game seems to be a dick about letting me screenshot during cutscenes, I'll try to either describe what happens or link to other, more talented let's players who recorded it.
Opening crawl and cinematic: https://www.youtube.com/watch?v=c2WpwtNWLDg
Let's check this storage room first, shall we?
And in case you were wondering:
While we're tooling around, let's check on the meatbag organic passengers.
There's a locked area of the ship where you need to take advantage of Solo mode, one of the two droids operates an airlock while the other wheels on through.
You, however, will do no such thing. A new feature in KotOR 2 is unique equipment that only certain characters can use. Not everyone gets their unique swag, but generally when you do, it's awesome. The three droid party members get the most, and it really makes a huge impact. Remember how T3 was kind of a dead weight if you didn't need his skills? Yeah, he starts with a droid weapon that has infinite charges and deals 1d6 electricity damage per level, maxing out at 10d6. For free. With infinite charges.
Later in the game he gets a shield with infinite charges and a droid utility that grants +3 vp per round. Good stuff, good stuff. I'll cover the other droids when I get to them (in Vanilla, they were dummied out, but the restored content mods add them back in. Again, will elaborate when relevant)
blow open the door
Fix up the hyperdrive
Tell the navicomputer to fly to the busted up planet nearby