Let's Play! Knights of the Old Republic 2: The Sith Lords

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Count Arioch the 28th
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Post by Count Arioch the 28th »

So let's enter the last leg of this extended tutorial segment.

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The fuel jets damage me, I'm choosing to ignore it.

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We have arrived in the dormitory wing.

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Robots! We have a new force power I want to touch on, Stun Droid. It deals damage equal to your level, stuns the droid for 12 seconds, save for half damage and negate stun. If it works, it's pretty awesome.

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Enjoy that, because I don't think I managed to get the stun effect to stick again. Evil Steve could have technically gotten it to work almost every time, but my wisdom and charisma are mediocre at best (Save DC Level +5 + wis AND cha mod). But Steve's a dick so I don't want to talk about him.

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Remember when I mentioned the cold-using butthorns? Yeah, that's foreshadowing, bitches.

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Sneaky sneaky

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OH GODDAMMIT

Yeah, forget that note, they have a pretty good awareness.

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Fun fact: you can use Stun Droid to blow up mines. Not sure why you'd want to, they're a good source of quick cash or chemicals, plus there are a few occasions where you can use them in actual cameplay.

Found the console, of course the dorms are locked.

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Check the cameras...

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Yeah, I don't think there's anyone left alive in the dorms. Still, we're here. We get the option to vent the gas in the dorms, let's do so.

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Yeah, pretty cadaveriffic here.

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Here's my unsuccessful attempt to catch the door opening.

Let's take a right.

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The console in the right dorms is useless.

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We'll have to check that later.

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Broken door, time to use a mine.

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(Leads to RANDOM TREASURE. Assume unless I mention otherwise we get random treasure.)

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Left Dorms.

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Luckily, this dorm DOES have a working terminal.

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You get to see all the people in the dorms drop dead.

Let's check the other log.

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Huh, let's check that code.

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3, 17, 13, 5, 7. Simple.
So we have some other fuckery here. Coorta seems to be a hooting dickhole in this side of the area. Let's continue.

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This is where that underlay helped. I kept getting frozen over and over and over again. They didn't manage to inflict any VP damage but it was annoying.

There's a note in the kitchen.

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This container has a breath mask in it. This makes you immune to poison (which is what you'd use to get into the dorms without computer skill). It'll some in handy later so we'll hold onto it.

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Secret treasure in the bunks?

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Getting the note unhides it.

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Don't get too excited, the blaster can't be upgraded, making it not significantly better than the mining lasers we have.

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Coorta be dead yo.

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Another log. Let's run back to the terminal real quick to listen.

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It's encrypted, a quick computer use later...

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More details filter in. Coorta seems to have been in cahoots with the Maintenance guy. Curioser and curioser.

Let's go back to the room with the dead Coorta, we're still missing some info.

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Coorta's a dick but he doesn't want everyone to die...

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Wait, I recognize that speech pattern...

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The robots fill them full of mining laser.

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HK-50 again... that rascal!

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Ordinarily I'd say this was stupid to say, but I've spoken with HK-50, it is in character to be this retarded.

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Something I wish more RPG's did, if you have all the clues and your character has a 19 intelligence it just lets you know the password. You can still puzzle it out if you have a lower intelligence (note: I am not sure where the cutoff is, I just know I have a 19 int at this point).
As moronic as our nemesis is, I really don't think he'd going to take this lying down. Time to bolt.
In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.
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Count Arioch the 28th
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Post by Count Arioch the 28th »

Let's continue.

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Entering the backwards code.

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O hai Kreia.

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One thing I forgot to mention is that Kreia also has Force Camouflage which lets her stealth without wearing a stealth belt. I don't think I've ever used that ability, but it's there if you want it.

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Kreia, as mentioned before has her alignment locked which allows her to use any force powers without penalty. As all of my jedi are going to end up as strongly light side, I'm giving her dark side powers. Dark side contains the awesome Force Lightning, and the Fear line which is generally the best crowd control power (Force Stasis gets past more immunities, but it's also level 18+).

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These guys destealth then restealth for literally no reason at all.

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Huh, Atton recognized Kreia as a Jedi despite not being told so. Must be something the writers overlooked (note: there's totally a reason)

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You tell'er, Atton.

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We have a party! The enemies get a lot harder now, but now you have a full party. You shouldn't have further issues combat-wise.

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OH GET FUCKED YOU FUCK

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Yeah, because I'm going to peacefully beat the holy shit out of his face.

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GODDAMMIT

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That bolt you see? One of the mining robots I recruited in this room waaay back when is attacking hostile targets. He summones 4 floating mines.

Now... here's a bit of fuckery. The AI is beyond stupid. You can give up to 4 commands to queue up, but if you're not directly controlling the characters they're pretty likely to forget your carefully laid plans and run up and punch them right in the face. Even if they have blasters equipped, so ranged combat style? Not a solution.

What you do is set everyone to Stationary tactics for this fight, because the floating mines blow up when in melee. Have Surik stun droid, Atton blast one, and Kreia throw around that force lightning to take care of it while stationary.

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I didn't have any screenshots of the fight because it was over rather quickly. This asshole has a parting shot, when you take him down to 0 he counts down and explodes. Just don't stand next to him (which you shouldn't be in this battle.) Afterwards I set Kreia and Surik to Jedi Support, and Atton to Ranged (typically it's not a problem, but there are some fights when you absolutely have to kneecap your own party).

Now that we have three party members, let's talk combat styles. This game has a fairly in-depth combat system for an old CRPG, so let's discuss the major types. To start with, you have six feat trees:

* Damage Style (Power attack and power blast trees)
* Critical Hit Styles (Critical Strike and Sniper Shot)
* Flurry Style (Flurry and Rapid Shot)

Damage style gives you a penalty to hit and increased damage (Max of +12), as well as increased critical hit multiplier and a chance for knockback.

Critical style gives you an increasing critical threat range (maxing out at x4!), plus a chance to stun.

Flurry gives you a penalty to hit and defense (gradually reducing to -0) for an extra attack per round.

Not that the player character gets all six of the basic version of those feats. Other characters get different ones depending on class. Flat out going to say it, extra attacks are the best choice, hands-down. I'm going to play with this a bit, but if you want to be THE BESTEST give everyone the proper flurry feat for their combat style.

There's also two passive styles which I should mention, these work regardless of ranged weapons.

* Two weapon fighting, this allows you to have reduced penalties when using two weapons (using a "balanced" off-hand weapon or a double weapon reduces it by -0-2, Jedi Weapon Masters/ Marauders get improved TWF feats to reduce the penalty to nothing).

* Dueling. This gives you a bonus to hit and defense when using one weapon and nothing in the off hand. This works with blasters, but not blaster rifles or double weapons. You might notice this doesn't include blaster rifles? Yeah, they don't get shit. Merry Christmas.

Dueling sounds nice and all, but remember what I said? Extra attacks are better than anything, and two weapon fighting stacks with Flurry. So if you want to be the best, everyone duel-wields. I'm not going to do that, going to mix it up a bit but I just want to state that I am aware I am making sub-par decisions when it comes to character building. I'm playing this on Medium and the game itself is not challenging to begin with.

That being said...


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Atton is totally going rapid shot + duel wielding. Sorry, sneak attack is just too tempting for me.

Also we loot the HK assassin...

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Hey, it's that thing that lets T3 regenerate! Also an HK Vocabulator (which we'll store away for later) and something fucking irrelevant.
That's it for me tonight, but we have lots more on the say! Stay tuned!
In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.
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Post by Iduno »

Count Arioch the 28th wrote:Something I wish more RPG's did, if you have all the clues and your character has a 19 intelligence it just lets you know the password. You can still puzzle it out if you have a lower intelligence (note: I am not sure where the cutoff is, I just know I have a 19 int at this point).
I had 14 int at the time, and was told that dots are 1, X is 5, and dash is 10. I had to do some addition on my own, but I didn't have to solve the puzzle for my idiot character. I'd like to see the game give you answers for having 3 int like Arcanum and Fallout used to do.
I also finally killed all of the sith assassins trying to board the Ebon Hawk, but I can't get the achievement because being able to go to the robot planet is a mod, and modded games don't give achievements.
Having tried to play Pathfinder: Kingmaker does make KOTOR seem a lot more modern. Level appropriate challenges (maybe a bit easy, but there aren't puzzle enemies with the solution: be 5 levels higher and have no reason to deal with these enemies/loot anymore), a save system that works correctly, and mechanics that aren't hidden from the player.


Edit: I can see Dueling being defensible if you're playing as a space wizard who only holds a sword for defense. It's still stupid, but at least there would be a theoretical value for it. You'd also want to play as a male for the +wisdom bonus to defense for that, though.
Last edited by Iduno on Fri Mar 13, 2020 5:21 pm, edited 1 time in total.
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Post by Count Arioch the 28th »

Iduno wrote: ... and mechanics that aren't hidden from the player.
Hoo boy, let me take this opportunity to discuss the Feats and Effects Modifier.

Basically, some armor bonuses are considered parts of the "feats and effects modifier". Which ones? Your guess is as good as mine. Seriously, I spent several feverish nights scouring the internet to find out what exactly qualifies as a "feats and effects modifier", and I have only a little. Here's what I know:

* You have a maximum of +10 total in Feats and Effects.

* Force Armor and Force Speed are considered Feats and Effects.

* Class-based Defense bonuses (all jedi, scoundrels, and soldiers get a bonus to Defense) are NOT considered Feats and Effects.

* All Jedi Robes are considered Feats and Effects.

* All other armors break it up. Sith Battle Suits give +6 regular defense, +1 feats and effects defense to give an example.

* Dueling is NOT considered feats and effects despite being a feat.

* Lightsaber combat styles ARE considered feats and effects, but are added last and can allow FeM to go beyond +10

* Alternatively, the Sith Marauder's Sith Rage ability gives a penalty that is considered a FeM, but it's likewise added last after you hit +10. So you think you can beef up FeM to +14 and suffer no actual penalty? Think again!

Edit: I can see Dueling being defensible if you're playing as a space wizard who only holds a sword for defense. It's still stupid, but at least there would be a theoretical value for it. You'd also want to play as a male for the +wisdom bonus to defense for that, though.
Fun fact: Evil Steve will likely take dueling for that very reason as being a caster is very feat-lite. Also I may have forgotten to mention it but Dueling also gives a bonus to unarmed combat so if you're going that route you might as well take it.
Last edited by Count Arioch the 28th on Fri Mar 13, 2020 6:36 pm, edited 1 time in total.
In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.
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Post by Count Arioch the 28th »

Sorry for the delay, it's been a bit crazy over here.

When we last left out party they just kicked the crap out of HK-50. Let's board the Harbinger to attempt to get the hell out of here.

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Here's your first chance to get influence with your companions. Influence will grant you extra conversation topics with your companions (which in turns gets you exp!), it will grant you abilities (such as T3's moving meditation where you can restore your force points by repairing damage to him), or even teach them jedi stuff! Several of your party members are unknowingly force sensitive and can be converted to being a jedi at sufficient influence. Some characters are members of classes that don't grant a lot of good stuff so it's beneficial to try to get them jedi-ness as soon as possible. Atton is force sensitive, but I prefer to wait until he gets Sneak Attack x to convert him. I'm going to choose to get influence with Atton because Kreia doesn't really have a lot of influence checks that can't be bypassed with skill or stat checks. Also she's kind of bitchy if you're playing all light or all dark side (which to be fair would be idiotic in real life).

Note you get the same results if you majorly piss someone off. You just need to be consistent to get the good stuff.

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I get influence with Atton and some Good-Boy Points.

The bridge is right near the entrance.

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Of course, there are audio logs.

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:eek:

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Creepy.....

Let's move along.

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I luck out and get this right away. A War Bowcaster is fully upgradeable, deals 1d10+1 damage (not particularly impressive), but have the amazing 19-20 x3 crit! Keen increases that to 17-20, Master Sniper Shot increases that to 11-20. So you get a 50% chance to deal triple damage. This is going to get thrown on one of my rifle users ASAP because that's pretty boss. However, we have not recruited any rifle specialists so let's move on.

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Oh great, these assholes. Every so often these guys decloak and start fighting us. From what I can tell Awareness does not allow us to spot them (if anyone knows better by all means correct me). Luckily they're not a problem and are easily dispatched.

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See, Even Surik doesn't have a problem making things stick with these guys.

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N.O..E.S.C.A.P.E.

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You know what we haven't had for a while? AUDIO FILES!

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FUCK OFF CARTH NO ONE CARES WHAT YOU THINK

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Oh right, that asshole.

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Oh I bet.

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We're pretty much finished with this area, let's move to the crew's quarters.

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You get an armband that grants +1 Con :roll:

Also a datapad.

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Interesting, we'll have to check that.

Meanwhile, in the hospital wing...

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Steal some chems.

More audio logs.

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Bad shit just follows Surik around. Let's check our medical records.

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Well that explains it.

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Here's an empty kolto tank if you need it, this area is much easier though so no real need.

There's also a camera log.

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Undead sithlord starts moving around...

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Leaps gracefully out of the tank and then the camera cuts out.

Upon leveling up I get a new feat.

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Regenerate Force Points is pretty much required if you use a lot of force powers in battle. You should get it with all your jedi characters. If you're going Jedi Master or Sith Lord you get it for free so you may want to wait until level 16 in that case.

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We find a broken medical droid. Let's fix it up!

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The medical droid follows us around and heals us periodically, making the rest of this floor a breeze.

Before leaving there's a droid storage room with some more information.

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So this ship had an actual protocol droid. I WONDER WHAT HAPPENED.

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Moving along.

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(Free influence with Atton for being nice to him)

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Note that I don't recall this ever happening ever again.

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Walking down the hallway...

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Behind us!

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(Note that the undead sithlord has a Scottish accent. I normally would not expect to think a Scottish accent could sound imitating (drunk and belligerent maybe, but not intimidating). The voice actor here nails it. The voice acting in general in this game is pretty good to be honest.

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Kreia pulls a vibrosword out of some orifice.

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She charges in...

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And the door seals.



This is slightly less unsatisfying than in KotR 1 where you annihilate Malak for the first time in one round and Bastilla tells you that you can't win and locks you out. Bitch, I had that shit handled.

What will happen next? Stay tuned!
In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.
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Count Arioch the 28th
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Post by Count Arioch the 28th »

Let's continue forward.

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Open up the fuel lines.

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Give Atton a pep talk.

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Meanwhile, back with Kreia

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Whoah, what? Kreia wasn't telling me everything? How unexpected!

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Sneaky sneaky

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I seem to be missing a screenshot, but the next scene is Kreia missing a hand, because Star Wars. Note that even before this event the game won't allow Kreia to equip two-handed weapons or dual-wield)

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Wait, I felt that...

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Sounds kinky

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It's T3!

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To get approval with T3 just be nice to him. He's not particularly complicated.

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Like so.

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Now here's a trap. You might think "Huh, T3 is two points of intelligence from leveling all expert droid skills at once, I should do that!" Fight that temptation, later you can do maintenance on his memory core, +15 is what you need to get him a total of +2 int so put the attribute bonus every 4 levels elsewhere.

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Equip this, and he's one part away from having all his uniques.

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It's that part we saw on camera way earlier...

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And it's the missing conduit! Almost home free.

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From this part on I control T3 for a bit so I can spam his droid shock arm. Just spam that and keep your personal shields up and you'll do fine in this section.

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Zappily zap zap zap

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Zap him too

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Once you kill everyone and deal with the mines, hit this console.

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Force field down.

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Back to the docking bay.

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Zapping a few more droids.

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Replacing conduit...

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Zapping 'bots

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Now we're at a trap that literally is designed to take advantage of the idiotic AI. Despite Surik, Atton, and T3 being trained in awareness and demolitions and being skilled in both, if anyone sees the droids at the bottom of this hallway they'll run screaming into battle, triggering them all. Yes, even ranged characters like T3 and Atton. My theory is that the hemispheres remind them of boobs and they want to press their faces into them.

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So Surik is going to sneak (which triggers solo mode) and take them all out. Note that this won't work every time (cutscenes trigger whether you're stealthed or not), but a good rule of thumb is to stealth up and get a better look at things before committing.

You can also do this with Atton as well if you're not playing an extreme skill-based character (because you decided you wanted to be good at throwing around force powers or hitting things for some reason...)

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Putting these in my pocket for later...

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Let's move on.

Now, the next room contains a decontamination chamber. Before we open it up, let's look inside...

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That doesn't look good. To get through you have several options:

a. Break the console, equip the breath mask which makes you immune to poison, laugh as Atton slowly dies (Evil Steve's favorite)

b. Slice the console with a shitload of computer spikes.

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Now, 5 spikes seems like a lot, except:

* I had made extras when I first found the workbench so I could show off more stuff

* T3 can make the bloody things. If you have less than 11 in your inventory, talk to him and ask him to make you a computer spike. Keep asking him for more until he makes robot fart noises at you (which is when you have 11). You basically have no reason not to have 11 spikes at all times from this point on.

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Nice and clear!

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Home stretch!

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A locked door, trivial as I currently have 3 lockbreakers in my party.

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One last robot!

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We're in!

Once we arrive, a number of sith troopers swarm us out of fucking nowhere. We get to participate in my least favorite part of KoTOR 1, the turret minigame! (Seriously, it took me three times to get off of Taris because of that shit)

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Killin' dudes....

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The hell's wrong with that guy's arm?

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I missed a few! Time to repel boarders!

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Oh...

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Note that a few guides recommend not shooting any to get more EXP. As I am running the cut content mod this might change it, but I tested that. You don't get any more experience that way. I'm thinking it gives you bonus exp based on the number you didn't kill making it a wash.

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No literally, she appears out of thin air. I thought it was a glitch or something, but they did give her the ability to stealth without the stealth belt so I'm thinking it's on purpose.

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(there's a video that resists Screenshots here. As the Ebon Hawk pulls away from the asteroid the Harbinger likewise pulls away and starts firing on us...)

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(You can either blow up the asteroid field yourself, or refuse to. I of course refuse to)

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(Video: at this point the Harbinger misses us, blows up the asteroid field right as we hit hyperspace)

For the visually-oriented, a more talented game lp'er did a video that contains the cutscenes from this segment, starting with the turret sequence from 0:00-1:49

https://www.youtube.com/watch?v=VEiwZmndBCo

In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.
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Post by Iduno »

Man, this game makes me want to play the original. I'm reminded how the consular/space mage was difficult to win as unless you really min-maxed, and how the dark-side bonuses and gear are noticeably worse even though you were dark side for power.

But does an end boss fight that you have to actually build towards make up for having the significantly reduced feats and classes? Although KOTOR 2 has Kreia, so...

Edit: Also, the original lets you choose when the game auto-pauses, including the start of each round, so you can make decisions on what powers everyone should use. I don't know why they don't have that (or I can't find it) in the second game. A third game that took the best parts of both games would probably be great.
Last edited by Iduno on Sun Mar 15, 2020 12:04 am, edited 1 time in total.
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Post by Count Arioch the 28th »

I don't know if consular required a lot of min maxing unless you were light sided. Even with the slightly worse equipment draws, an endgame darkside sith lord literally couldn't cast force lightning faster than you regenerated force points.

Disclaimer: I only play on medium. Ymmv on hard.
Last edited by Count Arioch the 28th on Sat Mar 14, 2020 10:18 pm, edited 1 time in total.
In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.
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Post by Iduno »

Count Arioch the 28th wrote:I don't know if consular required a lot of min maxing unless you were light sided. Even with the slightly worse equipment draws, an endgame darkside sith lord literally couldn't cast force lightning faster than you regenerated force points.

Disclaimer: I only play on medium. Ymmv on hard.
The need for min-maxing is Malak's saves: +38 FORT, +28 REF, +24 WILL. Even hitting 44 DC on a will save isn't easy. Although +3 stat for max light side, +5 for the star robes, and +3? for the end-game light-side hat helps some.
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Post by Count Arioch the 28th »

Oh, you were talking about #1. My bad, I was talking about #2.
In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.
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Post by Count Arioch the 28th »

Let's continue, shall we?

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Atton demands to know what the actual fuck?

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Kreia doesn't like droids. You are never actually told why but later you can figure it out well enough.

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Neither does Atton for that matter.

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To my knowledge, she says that regardless of what you say.

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(Atton is interjecting this)

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(Kreia, exit stage right)

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We're now free to wander around. Let's check out the Ebon Hawk.

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Let's check this cargo room.

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Huh, looks like the assassin droid that attacked us, except red...

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T3 seems concerned...

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What a coincidence, I just happen to have an HK Vocabulator.

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We'll need the other parts.

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Let's check with T3

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Oh, this bitch again.

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As mentioned before, T3 has a bit of an attitude, although he responds well to kindness.

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This triggers the ability to repair T3.

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I do this 4 times, twice for maintenance and twice for behavior core, granting him +2 int, +1 dex, and +1 con. I'm not showing every single time, but basically I just need to do this one more time at repair/computer use 19.

Now that we've farted around with our other party members, let's check on Kreia. (Note that my first attempt didn't go quite as I wanted to I replayed it later, so this is kind of a blend between the two playthroughs)

But first, remember the smuggling compartment in the Ebon Hawk during KotOR 1?

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Here it is!

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Stylin'. Jedi robes give you small amounts of defense, plus let you regenerate FP faster. Normal armor blocks many force powers, you can build a character around those limitations as not all will be restricted by armor, but in general most of the best stuff can't be used. There are suits of special jedi armor that will give you better armor and stats, but don't regenerate FP, Also they have a max defense bonus of +4 which means agile jedi won't benefit much (or at all) from them anyway.

Anyhow, let's talk to Kreia...

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Kreia does not take concern very well at all, she gets pissy if you either try to comfort her or tell her it's her own damn fault.

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(Note that here I played the entire conversation again to get better approval for this guide and I fucked up by not getting the screenshots. Pretend you don't see Kreia bitching me out up there)

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Sure, let's let the creepy old lady who potentially might be the former master of an undead abomination teach us The Force. What's the worst that can happen?

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Let's ask about these sith chasing us.

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Note that KoTOR 2 slightly retcons things. Revan: master tactician playing 16d chess at all times and farts wisdom and foresight. Malak: Pants-on-head retard who doesn't know his ass from a hole in the ground.

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Kind of cool that the game outright addresses scaling enemies and has an in-universe reason for it. And at least more effort was put in than having Poe say "It was a million to one shot" and not addressing it further.

She talks about the Mandalorian wars and about the events of KotOR 2 but honestly I can't be arsed. We learn more than enough of the events of the Mandalorian wars throughout the game and it's honestly more interesting to learn it over time rather than have Kreia take a verbal shit on your screen.
Let's hit up Atton again.

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Upon checking the status screen I've amassed enough GBP to become Light Side. You can tell by the blue background and the more heroic pose. Dark side characters hunch over and are framed in red.

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"But to teach, one must know themself"

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(I prefer to thing that Surik is just saying this to fuck with Atton.)

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Sad note: despite going to Nar Shadaa you don't get to see the red sector. There is a rodian with a thing for humans, but rodians smell. No, I'm not being flippant, they literally smell like rotting meat, check Wookieepedia.

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Taking the diplomatic route as usual.

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(Imagine this being said in the shittiest possible tone you can imagine. Think "80's TV school bully". That would be less shitty than how Atton says this).

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Surik will mostly be using a lightsaber as a stat stick. If you're going critical hits you'll want two short lightsabers, otherwise double lightsabers are the way to go. Really this just determines a few cutscenes, you won't be getting your lightsaber back until the very end of the game.

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You get a variety of colors, which rustles my jimmies because I'm not sure what kind of jedi would attune an orange, or cyan, or veridian crystal (I pick Veridian because it's pretty)

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Before you fly to Telos, you can talk to Atton again for some more information.

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That's... actually pretty reasonable to be concerned about.

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Let's go!
And voila, we've completed the tutorial planet. All in all I feel that Peragus is very well paced, I like the story, and the tense moments. By the end, we're kicking names and taking ass.

Next is Telos 2. I'll need some time to collect screenshots, so give me a few days.
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Post by Count Arioch the 28th »

Mini update: Pazaak was easy enough with save-scumming, and swoop races only took like 4 tries. That was the hard part of Telos.
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Post by Iduno »

Can you do me a favor, and
when the best Star Wars character BD-4D shows up, have them lie when they say they're not going to cause any trouble?
I mean, there's a reason you get dark side points for starting a fight with them later. It's because you're a dick for stopping their multi-planet heist binge.
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Post by Count Arioch the 28th »

Yeah, there's no way I'm not doing that, so you can rest easy.
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Post by Count Arioch the 28th »

Ho-lee shit getting accross the Surface of Telos was a pain. Part of it was self-imposed challenge, part was the AI going full potato repeatedly, the rest was me going full potato repeatedly. I hope to have an update after work tomorrow.
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Post by Iduno »

You mentioned not getting a lightsaber for half the game, which is true (you can get one as early as the third planet without ultra-rare drops, if you go to the right planet). Considering this is the "oops all jedi" sequel to the first game, you'd think jedi swords might show up ever, and not get broken when you're attacked. It's better that you start as a jedi class instead of needing to complete a planet first, but they at least started handing out swords right after that.

I wouldn't mind them doing a Star War without any jedi on your team, if that's what they want to do (like they did at first with the MMO). But their weird anyone can be a jedi eventually, and then you can find them a sword at some point thing is weird.
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Post by Count Arioch the 28th »

If you're diligent about completing quests, you are swimming in the damn things soon enough. Anything that gives you lightsaber parts gets you a whole lightsaber after you've built one. The only problem is the kind of lightsaber is kind of random (as far as whether it's short, regular, or double). One playthrough I got almost nothing but double lightsabers...
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Part 2: I hope this isn't a trend....

Post by Count Arioch the 28th »

Let's continue.

Again, I am missing screenshots. I'm thinking there might be more of a delay between me hitting f12 and the screenshot being taken because me missing minor bits of dialogue seems to be a common thread. When I buy my new computer this November I'm going to learn how to record so I can just play and interject my comments as we go, but that's a long way off.

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Hey, "shutting the fuck up" is my default when talking to cops. Don't sweat it, A-dawg

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GODAMMIT

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No worries, you seem competent enough to not let an albino with resting bitch face steal my shit.

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You know, I live in one of the most heavily-armed nations in the world and even I think it's weird that you can walk up in what amounts to an airport wearing riot gear, swords, and blasters. Game logic is odd when you think about it.

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This is a good playthrough so I'm playing nice. Evil Steve would be throwing his feces at this guy, but that was cut out from the dark side playthrough so all you can do it be snarky while cooperating, a feature not seen again until Fallout 4. Truly a game ahead of its time.

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While being booked

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GODDAMMIT YOU HAD ONE GODDAMN JOB GRENN

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I throw this in here because it tickled me that an NPC refused to indulge me in asking a million and one stupid questions. Should happen more often to be honest.

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Screenshots don't capture this, but Kreia springs to her feet immediately like a jack-in-the-box. Although it is likely an engine thing, Kreia is in fact much younger than she looks (50-ish according to Chris Avellone, she looks like she could be 80 imo)

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Who's this goober?

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Remind me to pay The Exchange a beating, because this shit is getting super old.

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Cut Content: There wasn't enough to salvage this, but this was the start of the Genoharadan questline for KotOR 2. What was written was folded into the main plot so there wasn't anything the restoration mod could really do.

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Seriously, I just got these clothes and I don't want to get blood on them already.

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The dumbass turns off all three of the cages. A few things I'd like to point out:

* Jedi get monk-like bonuses to unarmed combat damage and bonuses to unarmored defense. Generally a weapon will deal more damage but two of my three characters are far from defenseless.

* Atton might have a wimpy 1d4 punch, but he's a rogue with two flankers. 1d4 + 4d6 adds up pretty quickly.

* I'm almost positive that Atton has managed to do a jedi mind trick using reverse psychology. For reasons that will be explained most of your companions are force sensitive and don't realize it.

One short beatdown area where a Genoharadan agent gets beat up by a girl, an old woman, and someone who totally is a fool and not a super-assassin with a tortured past....

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Grenn: :roll:

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Bring the what-now?

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That's it for tonight, it was a rough day at work and I'm having trouble remaining focused. Next time we have a total refreshing meditation session and not have fifty butthorns calling us.
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Post by Count Arioch the 28th »

Sorry for the delay, work was a bit rough this week.

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OH GODDAMMIT

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:whut:

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I like Ithorians. I had an Ithorian doll when I was a kid. I'm not going anywhere with this, I just wanted to share.

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Fun fact: Whiny McGee Carth Onasi from the first game is from here.

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Speaking of the first game, anyone else kind of unsettled by the fact that the light side completion of the Kashyyyk quests ends with the Wookiees going on a genocidal rampage? Hope you weren't too attached to that one czerka slave you freed, he's bantha poodoo now. Anyway, these Czerka fucks are back.

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PERHAPS YOU SHOULD SHUT YOUR TURD HOLSTER KREIA

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SON OF A WHORE!

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Second best droid here.

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Sure, why not? It's not like I wanted to sleep or meditate or anything.

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I hate this chick's eyebrows. I get it, much higher tech level, probably some sort of sensor that lets her detect farts or something. I still hate them.

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Next Star Wars Saga character: Ithorian crimelord. No one would ever expect it. You'd think this bitch didn't live in a universe where non-human species can be one and only one thing and we wouldn't know what she's saying is retarded on the grounds that's not the one thing Ithorians are allowed to be. Then again, it's Czerka...

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Yeah, I'll at least hear you out.

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[Missing Screenshot: Atton asks Kreia to explain something to him]

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ICE BURN

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I've heard it said that Chris Avellone read a massive amount of EU stuff and Kreia was his mouthpiece to talk about the shit that bugged him. Kreia is a divisive character, but "bitching about stuff in the often terrible EU" made for a more interesting story than "EU doesn't exist lol, we'll just retcon everything we don't like".

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(I'm envisioning these assholes running through all the same puzzles I did. I bet these lazy humps just blasted the consoles)

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T3 is my bro, what can I say?

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"What do you think, Kreia?"

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At least I get to cut through the crap and acknowledge in-game that I don't actually have any options.

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Expect frequent updates through the weekend as I have time to do them. Next, we get our stuff get our ship GAMBLE AND BUY SHIT STUPIDLY!
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Post by Count Arioch the 28th »

So I got some oxtail soup cooking up, while I'm waiting let's progress a bit.

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Telos Station has a modular design. Futuristic but cheap.

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While we're heading over to the security office let's hit up the merchants.

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Now this is a pretty decent haul. Merchant inventory is semi-random and is chosen the first time you access their inventory screen. These Jal Shey armors are one of the types of actual jedi armor in the game. Typically armor will prevent you from using many (but not all) force powers, but special jedi armors won't. Jal Shey gives you a bonus to charisma, wisdom, and persuade. Now, if I was smart I would have purchased this later because you can get a discount after completing a sidequest but I didn't do that.

Let's talk to the other duros.

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He has... nothing of note. I also buy colored lightsaber crystals as they will be needed for a later quest.

Just outside of the cantina...

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Of course, I'm not going to let this bullshit stand while I am below 75 on the alignment scale!

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Seriously, I will slap your shit.

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[One embarassingly short beatdown later]

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The good boy points are more important than the tiny amount of credits he'd have given me.

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One of the nice things about this particular area is that each section has one of these terminals. You can download an area map for free, and also teleport instantly to any section you've been to already. Pretty neat, too bad they aren't on more planets.

Going to cut it off for now, expect another update later tonight, gotta check on my soup.
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Post by Count Arioch the 28th »

Back from soup maintenance. My house is filled with a wonderful umami smell from the ox-tail soup in my slow cooker. Ox-tail, onions, carrots, potatoes, garlic, beef stock. Don't have any red wine unfortunately but I think it'll work out.


Anyhow, let's gamble.

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Hah, I love it! We buy a few cards to beef up our side deck and actually engage her for real.

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Basically, it's very much like Blackjack except you hit 20, and you get a randomly determined 4 card side deck to use. Although Pazaak is less unfair than it was back in the first game, it's a pain in the ass still as the computer seems to always have the perfect card to use in any given situation.

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We still win. Now, with some skillful playing savescumming we can win 3 times.

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Most Pazaak players have a little bonus item to grant you if you beat them enough times.

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Nice.

Before doing the swoop race, let's talk with these fartknockers in the other room.

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This is Luxa. She's a Zeltron. For more information on Zeltrons, pull up the Star Wars D20 Ultimate Alien Anthology and turn to page 196. None of that information is relevant but that's why on 4chan you are encouraged to fap before posting.

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Yeah, keep calling shit.

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Fartknockers exit. Let's do some racing.

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Oh great, what advancements?

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Despite their bitching, it's not actually possible to screw up so bad that you die while racing to my knowledge.

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Just need to beat the best time.

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None of this matters, only the best time.

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I didn't invest all that into skills to pay your stupid fee, Slimy McGee.

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So, we race. Something that the game doesn't tell you is that jumping slows you down a bit. To get the best time, try to jump as infrequently as you can get away with. Hitting one mine or obstacle will fuck your time as will not hitting enough boosters.

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Goddammit.

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GODDAMMIT

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GODD- Wait, I actually got it on my third time.

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Eh, not that impressive but it was fairly easy. And thanks to Persuade it didn't actually cost me anything.

Alright, not fucking around anymore. Next update we actually do shit...
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Post by Count Arioch the 28th »

Got into a serious house-cleaning mood yesterday and forgot to update. We've all farted around enough so let's get our ship back.

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OH GODDAMMIT

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Atton really doesn't like droids. Even when you find the culprit he still blames T3. If T3 did steal the ship it'd be awesome but that's beside the point.

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Yeah, I bet they'll take care of that in a timely basis (spoiler: we are not waiting for these assholes to unfuck themselves)

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The door behind us opens...

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Okay, I know the answer to this! It starts with "G", and ends with "-o fuck myself".

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Yeah, I'll get right on that.

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Let's find out more about this exchange...

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Worst police robot ever...

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Worst front business ever...

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Let's talk to Lt. Grenn, since these fuckups can't accomplish anything maybe they have some dirty work for me to do.

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That's a theme in this game, the republic has been hit hard by a long series of wars and doesn't have the reach it needs to maintain the various worlds.

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Of course I'll help, always down for some Good-Boy Points!

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Oh get off my nuts about that, you had an investigation and everything!

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Note that the content mod I use adds another solution to this quest. I'll cover that more when I get there.

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He's got another quest for us.

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This one has a good and evil resolution.

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Good place to start.

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Let's ask aboutthe two murderers.

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Pretty straightforward, should be easy enough. (Note: I actually wipe twice trying to kill them when I finally find them)

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What about Batu Rem?

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Next time, we progress the story some more.
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Post by Iduno »

Count Arioch the 28th wrote:Sorry for the delay, it's been a bit crazy over here.

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I didn't say anything before, but I saw this image again, and the screenshot was at the perfect time to get the correct facial response to Atton's comment.
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Post by Count Arioch the 28th »

I've noticed quite a few screenshots like that, but I'll agree that's one of the best ones.

Where were we? Ah yes, I was going to accomplish things. Instead, let's do the opposite and run some random side-quests. Let's start at the housing complex we're on house arrest in and breaking down random doors.


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We first find this guy.

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Introductions are always nice.

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I feel that, headdtail-bro.

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I like how you can be snarky without accruing dark side points. Most of the funniest responses in the first game would give you dark side points.

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... okay I've done things I'm not particularly proud of for money, but I honestly can't say that I've ever sold my girlfriend into slavery over a debt. Allow me to amend my statement that "non-humans can only be one thing in Star Wars", because Twi'leks can be two things. The women can be strippers, the men can be skeezy bastids.

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[Here I accidentally told him to fuck off instead of accepting the quest, pretend that I am not saying "I changed my mind"]

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I'll hit up the cantina later, I remember there being twi'lek dancers there.

In another room...

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Oh hey, treasure! Don't mind if I do!

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"What, that you were an RPG protagonist?"

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I feel especially bad, because the single medkit and 14 credits was all this poor slob had to his name...

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Note that he actually doesn't care that I'm taking his shit.

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You can kill him for some dark side points, if that's what tickles your pickle.

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Having learned nothing, let's break the lock on this door.

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Nevermind.

-in another apartment-

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Sure, let's stick our noses in the business of people who are involved in organize crime.

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Oh good, it's just nothing. That stands up to scrutiny.

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So if we want parts for our droid party members, this is a guy we can hit up. The good shit's too expensive for us right now though.
That's it for points of interest in the apartments, let's hit up the cantina.

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Yep, that's her. Maybe this asshole is who we need to talk to.

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Holy shitballs, I wouldn't spend that much for a dancer in real life!

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Maybe he'll go for it, I dropped an f4 right before talking to him.

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Deal!

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Surprisingly, I stomped the shit out of him on my first try.

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If you're evil you can keep her dancing and have her pay you money when you revisit Telos.

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Yeah, I imagine most women would have a problem with their boyfriends selling them into slavery.

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-back at the apartment bloc-

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Not reading the room very well, Surik.

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Here the game takes a shit. She's supposed to run out the door. She actually smacks into Atton like three times then vanishes into thin air.

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Real class-act, dude.

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He takes out his frustrations by also smacking into Atton three times then vanishing.

Next, we actually progress the plot!
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Post by Count Arioch the 28th »

Let's finally forward the storyline.

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Might as well hear out Czerka first.

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(Note that there's going to be some inconsistencies here. A cutscene didn't play out how I liked it so I restored a previous save. In the replay I just dismissed the calls so that's why I'm asking this)

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Let's ask this honest droid who would never lie to anyone about Czerka, shall we?

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Let's go talk to Stupid Fart Eyebrows now.

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If I didn't know from previous games how Czerka operated I'd say this sounded reasonable... Let's see what she wants us to do.

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Yeah I'm pretty sure that's still stealing.

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Note: this person literally robbed someone's apartment literally 15 minutes ago.

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Yeah, I'm going to think about helping the Ithorians instead.

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Don't count on it, fuckface.
Okay, that was a waste of time (but it did give me some exp). Let's check the Ithorians.

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The Ithorian compound has a nice grow room for plants. Let's check it out.

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Interesting, if useless. Let's talk to Moza.

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Let's talk with Chodo.

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According to someone I used to game with, any non-jedi force tradition is 100% dark side. He was annoying. Although beaing a screaming, force lightning-throwing Ithorian might be fun for a giggle.

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Way to keep everyone's spirit's up Kreia.

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Yeah, that's probably it. The idea of a droid being given orders it can't reconcile with its innate programming breaking in the head and becoming a master criminal is just silly.

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Note that if you want to play both sides you can change your mind after acquiring said droid. However we need GBP (Good-boy points) so we're helping the Ithorians.

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While leaving the compound:

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Next time: We collect a droid, we look into a few bounties, and we deal with the Duros merchants again!
Last edited by Count Arioch the 28th on Wed Mar 25, 2020 10:33 pm, edited 3 times in total.
In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.
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