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Rocks Fall, Everyone Dies World

Posted: Thu Jan 02, 2020 10:35 pm
by Foxwarrior
Rocks Fall, Everyone Dies World is an epic fantasy adventure about this:
Image
Except with that idea that no matter what you do, there's just more layers of trap.

This is a game for one Rock Master and one or more Players. To begin: each Player picks a character from the set of all characters that have been, will be, or could be imagined, then the Rock Master describes the scene: "You enter a dungeon, with alcoves every twenty feet to either side of a long corridor. At the end of the corridor is a door: when you open the door, a boulder comes rushing towards you. Everyone make a Saving Throw!" Then Players take turns making Saving Throws until everyone has died.

To make a Saving Throw, you say how your character avoids their imminent demise, and then roll. If the roll fails, your character dies. If the roll succeeds, the Rock Master describes how the action saves your life, but leads to future danger that will kill you if you don't make a Saving Throw.

Rolls in this game use the proprietary Leaking Dice Pool system: At the beginning of the game, each player has ten six-sided dice. Whenever a player rolls (by making a Saving Throw), the roll succeeds (With A Cost) if any of their dice come up with a number higher than 1, and fails, resulting in death, otherwise. Then the dice pool leaks: if the player rolled any multiples, remove all but one of the multiples. So if you roll three threes and two fives, you'd succeed (With A Cost) and then discard two threes and one five, leaving you with only two dice for future rolls.

Posted: Thu Jan 02, 2020 10:40 pm
by The Adventurer's Almanac
I'm uncertain as to what the social commentary behind this thread is. But I know it's there.

Posted: Thu Jan 02, 2020 11:04 pm
by Foxwarrior
It's the culmination of a discussion about that image.

Posted: Thu Jan 02, 2020 11:14 pm
by Kaelik
Seems like you could choose to roll d100s and that would help a lot.

Posted: Thu Jan 02, 2020 11:38 pm
by Foxwarrior
Hey, I did catch that and specify "six-sided dice"

Posted: Fri Jan 03, 2020 6:56 am
by Dogbert
So, prototype material for Bearworld 2?

Posted: Fri Jan 03, 2020 8:27 am
by Prak
The Adventurer's Almanac wrote:I'm uncertain as to what the social commentary behind this thread is. But I know it's there.
Giving what's going on in the world right now... I'd say living in America.

Posted: Fri Jan 03, 2020 8:47 am
by Foxwarrior
Dogbert wrote:So, prototype material for Bearworld 2?
This is all the crunch, just need to add two hundred pages of fluff and text that seems like meaningful rules but isn't and we'll be ready to print.

Posted: Fri Jan 03, 2020 11:19 am
by Thaluikhain
Eh, what you really need is one obvious in hindsight solution that avoids all the traps players can figure out after a zillion failed attempts to really rub it in.

Posted: Sat Jan 04, 2020 1:44 am
by Surgo
We are now playing this in another forum I'm on. I'm the Rock Master. Game starts tomorrow.

Posted: Mon Jan 20, 2020 5:06 am
by OgreBattle
If the PC's have lighter skin and more British cultural tropes than the savage rock rollers, they survive

Posted: Mon Jan 20, 2020 7:27 pm
by Foxwarrior
You roll your saving throw to be British through and through... and whoops, you failed, turns out you lived in France for a year once so you die.