Posted: Mon Sep 25, 2017 3:28 pm
You concentrate your mind on the driver of the ambulance. Hoping the Lord's attention is distracted, you make your effort. Make a Power of Will Roll.
If you score 8-12...rolled 5 and 5.
You manage to wrest control of the ambulance driver's mind from the Renegade Lord and he sets the carriage in motion. One of the wheels strikes a boulder and the ambulance tips over onto its side, and almost rolls down the hillside. The doors at the back open and you see six creatures, like giant ants. Their mandibles click in agitation and their dull, red, compound eyes stare at you.
They are the six Hiver beings who together are Lord Creche the Renegade Lord. Two are carrying small blasters in the mouthparts and you throw yourself aside in case they blast you. Make an Evasion Roll
If you score 6-12...rolled 4 and 5 (-1 for injury)
you roll aside and come up ready to fire your blaster into the ambulance. The Hivers are scurrying backwards out of sight, but you send a bolt of plasma after them. One of them is too slow and it is torched to a frazzle by the white-hot beam. You are getting ready to leap into the ambulance when its front explodes and a flyer accelerates out of it, the Hivers clinging on inside the honeycomb-like seats. The Creche skim low through the smoke of the battlefield, almost faster than the eye can see, making a sonic boom like the explosion of a powder magazine, the ammunition stores for the cannon. As they go you catch the thought that they are heading for the planet Hel.
161
[score a C]
Bloodhound hurries back with you to your Time Machines, Falcon's Wing and Hunter, and you both set out for the only Timehole on planet Hel, 600 AD, hoping finally to corner the Creche. You may use your Autodoc to restore up to 12 Endurance points on the way. While waiting to rematerialise, you ask CAIN about planet Hel. CAIN chimes: 'Planet Hel was discovered in 2978 AD by Skirrow, head of the Research Section of TIME, during the same voyage on which he discovered Skirrow's World. It is a tropical world with many dangerous predators, and plants which can trap and digest humans. There are no intelligent life forms. The air is breathable.' It seems that planet Hel was well named by its discoverer.
You rematerialise at the same instant as Bloodhound and Falcon's Wing settles slightly, as if on soft ground. You are resting on the top of a tropical rain forest. The tops of the trees are flattened by a mass of tangled creepers which form a carpet so dense that CAIN mistook it for the surface of the planet. Even the weight of Falcon's Wing has only bowed it slightly. You meet outside, on the tree carpet and move towards a Time Machine, undisguised by a hologram, which rests on the foliage a hundred metres away. Your Psychic Awareness tells you that the Creche are inside. As you watch, they begin to descend from the hatch of their machine. You must act quickly. Do you shout
Thinkstrike, Bloodhound?
Power of Will, Bloodhound?
Blast to kill, Bloodhound?
There is a picture here
If you score 8-12...rolled 5 and 5.
You manage to wrest control of the ambulance driver's mind from the Renegade Lord and he sets the carriage in motion. One of the wheels strikes a boulder and the ambulance tips over onto its side, and almost rolls down the hillside. The doors at the back open and you see six creatures, like giant ants. Their mandibles click in agitation and their dull, red, compound eyes stare at you.
They are the six Hiver beings who together are Lord Creche the Renegade Lord. Two are carrying small blasters in the mouthparts and you throw yourself aside in case they blast you. Make an Evasion Roll
If you score 6-12...rolled 4 and 5 (-1 for injury)
you roll aside and come up ready to fire your blaster into the ambulance. The Hivers are scurrying backwards out of sight, but you send a bolt of plasma after them. One of them is too slow and it is torched to a frazzle by the white-hot beam. You are getting ready to leap into the ambulance when its front explodes and a flyer accelerates out of it, the Hivers clinging on inside the honeycomb-like seats. The Creche skim low through the smoke of the battlefield, almost faster than the eye can see, making a sonic boom like the explosion of a powder magazine, the ammunition stores for the cannon. As they go you catch the thought that they are heading for the planet Hel.
161
[score a C]
Bloodhound hurries back with you to your Time Machines, Falcon's Wing and Hunter, and you both set out for the only Timehole on planet Hel, 600 AD, hoping finally to corner the Creche. You may use your Autodoc to restore up to 12 Endurance points on the way. While waiting to rematerialise, you ask CAIN about planet Hel. CAIN chimes: 'Planet Hel was discovered in 2978 AD by Skirrow, head of the Research Section of TIME, during the same voyage on which he discovered Skirrow's World. It is a tropical world with many dangerous predators, and plants which can trap and digest humans. There are no intelligent life forms. The air is breathable.' It seems that planet Hel was well named by its discoverer.
You rematerialise at the same instant as Bloodhound and Falcon's Wing settles slightly, as if on soft ground. You are resting on the top of a tropical rain forest. The tops of the trees are flattened by a mass of tangled creepers which form a carpet so dense that CAIN mistook it for the surface of the planet. Even the weight of Falcon's Wing has only bowed it slightly. You meet outside, on the tree carpet and move towards a Time Machine, undisguised by a hologram, which rests on the foliage a hundred metres away. Your Psychic Awareness tells you that the Creche are inside. As you watch, they begin to descend from the hatch of their machine. You must act quickly. Do you shout
Thinkstrike, Bloodhound?
Power of Will, Bloodhound?
Blast to kill, Bloodhound?
There is a picture here