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Quantum Mage [Tome of Mary Sues]

 
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Kaelik
ArchDemon of Rage


Joined: 07 Mar 2008
Posts: 12052

PostPosted: Mon Jul 17, 2017 1:06 pm    Post subject: Quantum Mage [Tome of Mary Sues] Reply with quote Add User to Ignore List

Quantum Mage

"Um, actually, you don't hit me."

The Quantum Mage finds himself somewhat loosely detached from the Macro world, and this detachment comes in the form of lots of benefits that let him adventure well. Quantum Mages are Charisma based because your DM has to really like you to let you play one. In Adventures, they have mostly at will abilities, and bring decent amounts of battlefield control, single target debuff and damage, and in and out of combat information gathering. The Quantum Mage might have a name, but certainly remembering it would be too much work, so it's probably not on his character sheet, and his allies might call him by some other name that isn't his name.

Hit Die Size: 1d6
Skill Points: A Quantum Mage has all skills max ranks except UMD. Technically he has 4+Int skills per level, but as a non-action in response to any call for a skill check he can reallocate all his ranks to any skills he chooses. Except he can't do that for UMD, or put ranks in UMD.
Base Attack Bonus: 3/4ths
Saving Throws: All Good Saves
Proficiencies: Simple Weapons, Light Armour, and non Great Shields.
Class Skills: All Skills are Class Skills except UMD.

Level:Abilities:
1:Discorporating Fired Shot, Quantum Location (Placement)
2:Quantum Location (Swift), Quantum Armor (Natural)
3:Quantum Field (Speed) Discorporating Fired Shot (Quantum Fire Location)
4:Quantum Armor (20%)
5:Discorporating Fired Shot (Quantum Target)
6:Quantum Location (Immediate), Quantum Roll Results (Knowledge)
7:Quantum Field (Sight)
8:Quantum Roll Results (Saves), Quantum Location (Someone Who Says Yes)
9:Reincorporating Fired Shot
10:Quantum Armor (50%)
11:Quantum Location (Someone Who Says No)
12:Quantum Location (Very Far)
13:Discorporating Fired Shot (All the Way)
14:Quantum Roll Results (Perception)
15:Quantum Disbursement (120ft)
16:Quantum Roll Results (Saves, But Now All of Them)
17:Quantum Disbursement (500ft)
18:Quantum Armor (Shield)
19:Quantum Armor (Deflection)
20:Quantum Disbursement (Plane Wide)


Class Features
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"DSMatticus" wrote:
Kaelik gonna kaelik. Whatcha gonna do?
That's libertarians for you - anarchists who want police protection from their slaves.
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Last edited by Kaelik on Mon Jul 17, 2017 4:03 pm; edited 5 times in total
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Ikeren
Knight-Baron


Joined: 08 Jan 2011
Posts: 834

PostPosted: Mon Jul 17, 2017 6:30 pm    Post subject: Reply with quote Add User to Ignore List

This sounds bitter.
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tenngu
1st Level


Joined: 21 Jul 2013
Posts: 33
Location: Canada

PostPosted: Mon Jul 17, 2017 10:04 pm    Post subject: Reply with quote Add User to Ignore List

Ikeren wrote:
This sounds bitter.


Don't worry, it's made in good fun.
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Kaelik
ArchDemon of Rage


Joined: 07 Mar 2008
Posts: 12052

PostPosted: Mon Jul 17, 2017 10:16 pm    Post subject: Reply with quote Add User to Ignore List

Ikeren wrote:
This sounds bitter.


That's unfortunate, because it isn't meant that way.

I literally wrote this up so that it could be played in a game I'm DMing by the player who inspired it. He's good fun.
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"DSMatticus" wrote:
Kaelik gonna kaelik. Whatcha gonna do?
That's libertarians for you - anarchists who want police protection from their slaves.
Click here to see the hidden message (It might contain spoilers)
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Ikeren
Knight-Baron


Joined: 08 Jan 2011
Posts: 834

PostPosted: Tue Jul 18, 2017 4:49 pm    Post subject: Reply with quote Add User to Ignore List

Ah, okay. Tone can be hard on the internet.
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