I love that game, but never really got into it. I used to watch my cousin play.
I don't know what started the tradition, but every spring, I get this urge to play Dragon Warrior.
Nostalgia Gaming Thread
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Re: Nostalgia Gaming Thread
Akihiko Yoshida's a great great artist.Ancient History wrote:
Ogrebattle's combination of squad turn based and overworld real time is nifty. One of the first mobile games I worked on was somewhat similar in premise but nowhere near as stylish
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Welcome, to IronHell.
Shrapnel wrote:TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.
Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.