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Review: Shadowverse (Japanese Hearthstone)
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OgreBattle
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PostPosted: Wed Jan 03, 2018 9:15 am    Post subject: Reply with quote Add User to Ignore List

I like the idea of Puppetcraft and have an OK puppers only deck in rotation, but feel that the finisher 9pp Vengeful Noah should've been lower cost, 7pp Eachtar's a lot deadlier.
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Josh_Kablack
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PostPosted: Wed Jan 03, 2018 11:00 pm    Post subject: Reply with quote Add User to Ignore List

Poochiecraft seems more-than-OK in Take2 but like it's missing key pieces in constructed.
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Lord Mistborn
Duke


Joined: 12 Aug 2012
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PostPosted: Wed Jan 10, 2018 9:47 pm    Post subject: Reply with quote Add User to Ignore List

So ass is my style of following the meta like a sheep I've built Burnrite. It wins games but even if it's fairly powerful it kind of inelegant to play. It feels kind of Jundy where it's just a bunch of individually powerful cards that don't really have a common gameplan. I think it's mostly Wizardess's fault. As much as she enables some of the decks more unbalanced plays if feels like she wandered in from some other deck and her support cards drag the cost curve upward.
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Omegonthesane
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Joined: 26 Sep 2009
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PostPosted: Thu Jan 11, 2018 7:59 am    Post subject: Reply with quote Add User to Ignore List

It's generally understood at this point that Wizardess is implicitly Earth Rite support due to how much she punishes you for relying too much on spells.

I had to Google just now to confirm that the rewards for winning X ranked matches aren't remotely worth playing nothing but Portalcraft for ages
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Kaelik wrote:
Because powerful men get away with terrible shit, and even the public domain ones get ignored, and then, when the floodgates open, it turns out there was a goddam flood behind it.
FrankTrollman wrote:
As far as death and human misery goes, Tobacco is basically World War II grinding on forever with no real sign of stopping in our life times. Death camps and nuclear bombs and stuff are certainly dramatic, but public health crises are always and forever bigger than wars on the global scale.

FrankTrollman wrote:
White people are basically just horrible...The entire Reagan Revolution is just white people voting to destroy their own social safety nets because they'd rather fucking starve than let black people eat.



Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath, Justin Bieber, shitmuffin
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OgreBattle
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PostPosted: Thu Jan 11, 2018 8:08 am    Post subject: Reply with quote Add User to Ignore List

I use Wizardress to refill my hand, most of the time I don't want spells to be drawn but every once in a while it lets me rat the foe's giant monsters. You can even make a no-spells deck with that follower who's a magic book that draws cards but discards spells at end of turn.

I do have one chain lightning in my deck to play for 1pp when Wizardress draws it. Then it's a bonus if Wizardress survives for chain lighting to be used again.

I wish there were more golem cards in rotation, the golem lab was a favorite of mine but unlimited is a hyper aggressive environment to rely on a 7pp amulet.

So Puppecraft update...
- I added in the Iron dude that puts two storm 4/3 artifacts into your deck
- Added in the 5pp banish draw artifact from your deck
- Added in that 5pp 4/4 draw artifacts from your deck dude

Puppets alone wasn't quite up to snuff and I need more storm to finish off foes that survived Noah or to weaken them for Noah. As the storm artifact is the only ones in my deck they're reliably drawn.

I took out the 5pp "grows bigger when puppets die" and 3pp amulet that puts puppets into your hand end of turn to fit in these artifact cards. Puppets alone aren't enough but hopefully splashing artifacts just for storm will work out. I'm not going to spend vials to make the mandatory-for-artifacts deus ex


Last edited by OgreBattle on Thu Jan 11, 2018 8:10 am; edited 2 times in total
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Omegonthesane
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Joined: 26 Sep 2009
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PostPosted: Thu Jan 11, 2018 8:18 am    Post subject: Reply with quote Add User to Ignore List

Yeah I always expected Mysterian Grimoire to be about as important as Witch of Sweets or Falise to a Neutral Rune deck.

For comparison I'm using a net deck that has a bunch of Puppetcraft for board control but expects you to switch to the Wallet Dragon package from turn 7 to set up a finisher with either Noah or Zeus.
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Kaelik wrote:
Because powerful men get away with terrible shit, and even the public domain ones get ignored, and then, when the floodgates open, it turns out there was a goddam flood behind it.
FrankTrollman wrote:
As far as death and human misery goes, Tobacco is basically World War II grinding on forever with no real sign of stopping in our life times. Death camps and nuclear bombs and stuff are certainly dramatic, but public health crises are always and forever bigger than wars on the global scale.

FrankTrollman wrote:
White people are basically just horrible...The entire Reagan Revolution is just white people voting to destroy their own social safety nets because they'd rather fucking starve than let black people eat.



Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath, Justin Bieber, shitmuffin
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Josh_Kablack
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PostPosted: Sat Jan 27, 2018 8:15 am    Post subject: Reply with quote Add User to Ignore List

I really don't understand how making Bahamut safe to play against an opposing Tribunal and synergize with you own Canyon of Dragons / Polyphonic Roar is supposed to lower than winrate of Ramp Dragon builds.

Also, introducing single card restrictions at this point in the game is bullshit. Have the guts to either nerf or not nerf.
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Lord Mistborn
Duke


Joined: 12 Aug 2012
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PostPosted: Sun Jan 28, 2018 12:37 am    Post subject: Reply with quote Add User to Ignore List

Josh_Kablack wrote:
I really don't understand how making Bahamut safe to play against an opposing Tribunal and synergize with you own Canyon of Dragons / Polyphonic Roar is supposed to lower than winrate of Ramp Dragon builds.

Also, introducing single card restrictions at this point in the game is bullshit. Have the guts to either nerf or not nerf.

The Bahamut nerf is dumb and I honestly have no idea what they were thinking. The biggest problem with dragon has always been Israfil being a sweeper, life gain, and finisher all at once.
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Josh_Kablack
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PostPosted: Sun Jan 28, 2018 1:50 am    Post subject: Reply with quote Add User to Ignore List

Well the stat reduction is a bit of a nerf, but that just means that now it's only 7 times out of 10 an unanswered bahamut wins the game not 9 times out of 10.

And yeah, pretty sure I've lost more games to Israfil than any other single card.

But the good news is that Phantom Cat Blood is looking viable in the rotation meta currently.
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Last edited by Josh_Kablack on Sun Jan 28, 2018 7:23 pm; edited 2 times in total
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Josh_Kablack
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Location: Online. duh

PostPosted: Tue Jan 30, 2018 9:16 pm    Post subject: Reply with quote Add User to Ignore List

Quote:
Data taken from high-ranking matches after Jan 23 revealed that the most commonly used archetype was D-Shift Runecraft (a Runecraft deck that focuses on spellboosting Dimensional Shift) at 13.7%. Coming in second place was Daria Runecraft (a Runecraft deck that focuses on spellboosting Daria, Dimensional Witch) at 9.1%.

The win-rate for D-Shift Runecraft was 52.0% while Daria Runecraft was 54.9%, revealing a high win-rate for the spellboost archetype in the Unlimited format.


Seriously ?!?!?!

A deck with a winrate under 55% necessitates a change to your regular nerf cycle? Freaked Out

Even both decks together are still under 25% of the playerbase? That's not cause for panic -- especially not from the game that let Eachtar rule the meta for 3 months and figured that Alice Spawn could just get patched on schedule.

Also, while the additional 1-cost spell helps spellboost decks, the most key enabler to both D-Shift and Daria is the superbear that dropped in Starforged. Being able to run 3x Levi and 3x Magic Owl in unlimited guarantees that you'll get full stats plus a really good extra out of your evolve points.
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Lord Mistborn
Duke


Joined: 12 Aug 2012
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PostPosted: Tue Jan 30, 2018 11:22 pm    Post subject: Reply with quote Add User to Ignore List

As resident D-Shift trash yes that additional 1cc spell is a way bigger deal than Owl.

The weakest point for D-shift is turns 1-3 when aggro has the chance to get in under you. Getting to spellboost on 1 and then ward-up/removal on 2 because of 1 card is the business.


Last edited by Lord Mistborn on Tue Jan 30, 2018 11:23 pm; edited 1 time in total
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Omegonthesane
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Joined: 26 Sep 2009
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PostPosted: Wed Jan 31, 2018 12:35 am    Post subject: Reply with quote Add User to Ignore List

Which also explains why it was Mysterian Knowledge instead of, say, Insight.

Not quite clear if Spectral Wizard & Sky Dragon Ethica never caught on due to being 3-drops or due to the tempo loss on evolve, but my money's on the being 3-drops. Since they got reprinted / power-crept as 2-drops (Magic Owl & New Gold Aiela) with the same effect for no tempo loss.
_________________
Kaelik wrote:
Because powerful men get away with terrible shit, and even the public domain ones get ignored, and then, when the floodgates open, it turns out there was a goddam flood behind it.
FrankTrollman wrote:
As far as death and human misery goes, Tobacco is basically World War II grinding on forever with no real sign of stopping in our life times. Death camps and nuclear bombs and stuff are certainly dramatic, but public health crises are always and forever bigger than wars on the global scale.

FrankTrollman wrote:
White people are basically just horrible...The entire Reagan Revolution is just white people voting to destroy their own social safety nets because they'd rather fucking starve than let black people eat.



Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath, Justin Bieber, shitmuffin
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FrankTrollman
Serious Badass


Joined: 07 Mar 2008
Posts: 27283

PostPosted: Wed Jan 31, 2018 5:11 am    Post subject: Reply with quote Add User to Ignore List

Josh wrote:
Seriously ?!?!?!


The last nerf cycle that could reasonably claim to be data-driven was nearly a year ago. It was the Goblin Mage + Piercing Rune nerf. Everything since then has been weird thrashing around with post hoc justifications that didn't make sense on their own terms.

I don't play that game anymore precisely because of that shit. As you said, the one time an emergency ban was actually statistically justified was fucking Alice Spawn, and they didn't do one. And then when they did nerf Alice Spawn they left Alice for several more months for non-Blood Alice Decks to completely warp the format the entire time and decided to speculatively nerf several other decks at the same time that didn't have high winrates or worrying matchups against non-Alice Spawn decks.

There simply hasn't been a justification for any of the nerf cycles they had since the start of Tempest. Who looks at Shadow's high play rate and dominant winrate and Dragon's high playrate and barely adequate winrate and decides that the course of action is 1 nerf for Shadow and 2 nerfs for Dragon? How is that a thing that makes sense? And literally all of them since the Prince Catacomb nerf have been less defensible than that. The next person who shows me any data justifying the nerf of Snow White will be the first.

-Frank
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OgreBattle
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PostPosted: Wed Jan 31, 2018 9:07 am    Post subject: Reply with quote Add User to Ignore List

Israfil really rustles my jimmies
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Lord Mistborn
Duke


Joined: 12 Aug 2012
Posts: 1352

PostPosted: Tue Feb 13, 2018 2:33 am    Post subject: Reply with quote Add User to Ignore List

So Daria has apparently taken over the meta (again). I'm not complaining given my love of all forms of spellboost but I'm sort of wondering why it took so long. Mysterian Knowledge came out months ago but it seems like only after all the top decks got nerfed did everyone remember who the best girl actually is.
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