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Let's Play - Duelmaster: Challenge of the Magi
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Thaluikhain
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PostPosted: Fri Dec 23, 2016 12:45 pm    Post subject: Let's Play - Duelmaster: Challenge of the Magi Reply with quote Add User to Ignore List

Thinking of doing another Let's Play, in this case, Duelmaster: Challenge of the Magi. This would require at least 2 players, playing as mages chasing each other around 16 magic realms accessed by magic with the one left alive at the end becoming the leader of all the mages.

There is a way to play with only one player, and it's quite decent given that it's less than 2 pages of rules to turn a 2 player game into a 1 player game, or in other words not very good. I suppose doing it via forum would allow to have more than 2 players with some minor tweaking of the rules if people were keen. In any case, this would require one thread per mage.

There is a bit of an issue with game balance. There's 6 types of mages, selecting from 5 colours of spells, containing 3 spells each. Some spells are rather better than others, and there is one very powerful trick. However, there's only a brief description of each, and you only find out exactly what happens when you use a spell. Each player can only chose 6 of the 15 spells, and each colour can only be used in 3 of the 16 realms, so many spells wont be used in a single game.

So, could leave things as they are, and each player has an equal chance of choosing and using good or bad spells. Alternatively, could point out some of the strengths and weaknesses of spells so players could make informed choices. Or possibly tweak things about to even things out.
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angelfromanotherpin
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PostPosted: Fri Dec 23, 2016 3:01 pm    Post subject: Reply with quote Add User to Ignore List

I'd run it as-is and no hints. Even with perfect knowledge of the circumstances and a map of the wtf environment, the game would mostly be a crapshoot anyway. CotM's strength is in the wild phantasmagoria and sense of exploring the weirdness, so run with that.
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SlyJohnny
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PostPosted: Fri Dec 23, 2016 6:19 pm    Post subject: Reply with quote Add User to Ignore List

I'm interested. I vote leave it as-is, if either magi discovers any awesome combos through experimentation or shrewd choices, then more power to them.

We should have full disclosure about who has played/knows the powers, though.
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SGamerz
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PostPosted: Sat Dec 24, 2016 2:42 am    Post subject: Reply with quote Add User to Ignore List

Run it as it is.
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Darth Rabbitt
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PostPosted: Sat Dec 24, 2016 4:48 am    Post subject: Reply with quote Add User to Ignore List

As is. Part of the fun of gamebooks is seeing bizarre/unusual/potentially broken mechanics.
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Thaluikhain
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PostPosted: Sat Dec 24, 2016 5:41 am    Post subject: Reply with quote Add User to Ignore List

SlyJohnny wrote:
We should have full disclosure about who has played/knows the powers, though.


Oh definitely. And also, no googling things, players only read their own thread (and this one), people who aren't playing be careful what they write in this or players threads to avoid giving things away and so on.

Yeah, I know, sounds really obvious, but I cam across a Let's Play on another forum where one person on one team googled a minor thing to see if it was based on mythology to help with a puzzle, which is a bit unfair, especially if the site they came to had lots more info. So it bears spelling out.

Another rules things, the books keep track of what people are done with codewords, a player will come across a paragraph and it might say something like "if you have the codeword xxxxxx or your opponent has the codeword yyyyyy, go to 147". I could skip that and just go to 147 in that case, so people don't know that the other person has gotten there first from the code. Unless people wanted to keep that to be truer to the game. Could even announce to the other player that their opponent wanted to know if they had a codeword, because that's how it would be in the books, but seems unnecessary via forum.

Anyway, the rules (copied and pasted from elsewhere on the net to avoid typing out again):

The Law of the Land

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The Five Colours of Magic

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So, two types of evil, two types of good. Druids and pyromancers have one spell from each other's magic, not sure if there is anything to be read into that. Sorcerors are neutral in the "beyond good and evil" sense. Magicians are unaligned.

(Also, in the book it's "sorcerors", my spell check tells me it should be "sorcerers")

The Book of Spells

Greater Magics

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Generally that's one 3cp spell that can't be countered (see below), one 2cp spell that needs a magical artifact, and a 1cp spell. Some colours have slightly different cp costs, though.

Concentrations Points (CPs)


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Counterspells

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Lesser Magics

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Combat

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I'd probably want to skip the three letter code business, as that might allow players to know where each other is, but would keep it if people wanted to be true to the books.

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The Beginning

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Map:
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So, will wait to see who is playing, then will create separate threads for them to create their characters in and then we shall see who will be the next ruler of the council.

It strikes me that this would be more topical a month ago during the US elections. The pyromancer sample character is even described as being orange, though apparently with little interest in draining swamps or building walls.


Last edited by Thaluikhain on Sat Dec 24, 2016 5:43 am; edited 1 time in total
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Thaluikhain
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PostPosted: Mon Jan 02, 2017 7:57 am    Post subject: Reply with quote Add User to Ignore List

Ok, seems to be a lack on interest in Challenge of the Magi. Would people be more interested in a more familiar FF title? I've got a few sequel types, such as Return to Firetop Mountain, Midnight Rogue (set in Blacksand again) or Trial of Champions (set in Deathtrp dungeon again). Or a number of more unrelated titles such as Slaves to the Abyss or Magehunter.
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Mr Shine
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PostPosted: Wed Jan 04, 2017 6:08 pm    Post subject: Reply with quote Add User to Ignore List

Return to Firetop and Trial of Champions I would say are pretty unsuitable for this format, being One True Path or Else adventures, the others I don't recall, but I would be happy to give a go.
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Omegonthesane
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PostPosted: Wed Jan 04, 2017 8:54 pm    Post subject: Reply with quote Add User to Ignore List

We tried to do a couple DuelMasters books a while ago. The one with a hunter versus his prey was successful, the one with two different armies gathering allies to start a war ended in embarrassing death in the "gather allies" phase twice in a row before we actually got to conflict. All I remember was "The knight Matchless Queen throws a stone the knight down the valley to attract dragons" or words to that effect (the book didn't actually support this option, sadly).
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Thaluikhain
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PostPosted: Sat Jan 07, 2017 3:14 am    Post subject: Reply with quote Add User to Ignore List

Mr Shine wrote:
Return to Firetop and Trial of Champions I would say are pretty unsuitable for this format, being One True Path or Else adventures, the others I don't recall, but I would be happy to give a go.


Hmm, ok, maybe Midnight Rogue then. I happen to like that one because it's not about saving the world again. If you get killed, then you don't get promoted, the rest of the world doesn't end because you failed a luck roll or chose the wrong option.

Omegonthesane wrote:
We tried to do a couple DuelMasters books a while ago. The one with a hunter versus his prey was successful, the one with two different armies gathering allies to start a war ended in embarrassing death in the "gather allies" phase twice in a row before we actually got to conflict. All I remember was "The knight Matchless Queen throws a stone the knight down the valley to attract dragons" or words to that effect (the book didn't actually support this option, sadly).


Yeah, read that thread. Challenge of the Magi doesn't really have that sort of stuff, players are unlikely to be defeated except by other players.
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SlyJohnny
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PostPosted: Sat Jan 07, 2017 12:43 pm    Post subject: Reply with quote Add User to Ignore List

We've got two people who haven't played and one person who has for duel of magi, right? I say go for it and people can join either team later on.

But then I'm biased because I really like the sound of it.
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Darth Rabbitt
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PostPosted: Sun Jan 08, 2017 6:06 am    Post subject: Reply with quote Add User to Ignore List

I'd honestly be down for either. I just haven't been on much.
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Thaluikhain
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PostPosted: Sun Jan 08, 2017 6:17 am    Post subject: Reply with quote Add User to Ignore List

Ok, then, so it seems we will have Challenge of the Magi, with Mage1 controlled by SlyJohnny (and anyone else who wants to join later) and Mage2 controlled by Darth Rabbitt (and anyone else who wants to join later).

If nobody objects, I'll avoid mentioning testing for codewords, just show the results (and codewords a player has gotten will be seen by that player).
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Thaluikhain
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PostPosted: Tue Jan 10, 2017 3:27 pm    Post subject: Reply with quote Add User to Ignore List

Ok, so the battle has begun.

Was slightly worried that both players would happen to choose the same realm and bump into each other right away, but that was only a 1/16 chance and has not happened.
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Thaluikhain
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PostPosted: Fri Jan 20, 2017 2:23 pm    Post subject: Reply with quote Add User to Ignore List

And the duel is over, the victor being:

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There are rules for a re-match, or rather the victor holds the position of leader of the mages for a while, and a younger mage challenges them later. The older mage has the advantage of going up a level, gaining one more greater and lesser spell, and also one more LP and CP. The younger mage has the advantage of being unknown, whereas they know the older mages spells.

The wording is "A new opponent will know the class and spells of your character". I would think that that meant the new opponent, being played by the same player as last time, would know the class and any spells the older mage tried to use on them. But it could be read as them knowing all the spells the older mage had, or maybe even all the spells including their new ones.

EDIT: I also think a rematch could work, in that neither player got to do much exploring at all, the setting is still mostly unexplored, most realms weren't visited, no items were collected and most spells weren't cast.


Last edited by Thaluikhain on Fri Jan 20, 2017 2:24 pm; edited 1 time in total
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SlyJohnny
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PostPosted: Fri Jan 20, 2017 6:11 pm    Post subject: Reply with quote Add User to Ignore List

Well done, Darth Rabbit. I'm down for a rematch, either as two new mages or A NEW CHALLENGER APPEARS.
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Ikeren
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PostPosted: Fri Jan 20, 2017 6:53 pm    Post subject: Reply with quote Add User to Ignore List

I'm actually kind of interested in playing this, but I guess it's already started and you already got 2 players? Maybe in a week or two if you're still going? I'm outta town next weekend anyways.
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angelfromanotherpin
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PostPosted: Fri Jan 20, 2017 7:42 pm    Post subject: Reply with quote Add User to Ignore List

There's a fair amount to explore, I wouldn't be surprised if there were several runs.
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Ikeren
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PostPosted: Sat Jan 21, 2017 5:54 pm    Post subject: Reply with quote Add User to Ignore List

Coolio. I'll keep an eye.
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Darth Rabbitt
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PostPosted: Thu Jan 26, 2017 4:32 am    Post subject: Reply with quote Add User to Ignore List

Honestly Ikeren you can take over for me if you want. I haven't exactly been on much lately.
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Ikeren
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PostPosted: Thu Jan 26, 2017 6:55 pm    Post subject: Reply with quote Add User to Ignore List

I'm outta town the next 4 days. But then yes, if Thaluikhain is chill about it?
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Thaluikhain
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PostPosted: Fri Jan 27, 2017 7:26 am    Post subject: Reply with quote Add User to Ignore List

Sure..."The Amazing Rando" has retired, and new mages are fighting to be the next boss.

As it stands, SlyJohnny has a (very slight) advantage of having played a little before, though without really seeing much of the realms or the spells, so it might be fair for you to read one or the other of the threads. Alternatively, go in blind and find out for yourself what things are like, which is part of the appeal after all.
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SlyJohnny
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PostPosted: Fri Jan 27, 2017 11:02 am    Post subject: Reply with quote Add User to Ignore List

It was a very short game with almost no exploration, just a lot of early confrontations and then a sudden, unexpected death. I learned very little, and I imagine it was the same story for my opponent. Probably the fairest thing is that you read my opponent's thread, Ikeren? Unless you've already read one or both.

Do let me know if you wind up reading mine, I might make different initial choices.
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Ikeren
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PostPosted: Tue Jan 31, 2017 7:41 am    Post subject: Reply with quote Add User to Ignore List

Haven't read either, don't super care to. I like the WTFuckery that seems common with these sorts of things.
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Thaluikhain
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PostPosted: Tue Jan 31, 2017 11:39 am    Post subject: Reply with quote Add User to Ignore List

In that case I'll create a third thread for your mage then.
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