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Let's play-Tunnels and Trolls: Amulet of the Salkti
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Thaluikhain
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Joined: 29 Sep 2016
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PostPosted: Mon Oct 10, 2016 3:53 am    Post subject: Let's play-Tunnels and Trolls: Amulet of the Salkti Reply with quote Add User to Ignore List

As this gamebook had overwhelming support in the other thread (an entire 100% of angels form other pins voted for this) I'll be doing Amulet of the Salkti.

Firstly, creating a character:
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Combat:
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Rolling for gold: 150 gp
However, what race and type of character is chosen affects what weapons can be used, so I'll list them once that's been chosen. Basically, wizards can't use any weapon with more than 2 dice (so a 3d+1 spear is out, but not a 2d+5 dagger), and some weapons have a str and/or dex requirement that our character might not have, depending on race.
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Darth Rabbitt
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PostPosted: Mon Oct 10, 2016 4:45 pm    Post subject: Reply with quote Add User to Ignore List

Wait, if I'm reading this right, as a troll we get a Str of 42 and a Con of 48? If so, take that, be a fighter, pick up the biggest weapon we can, and hulk our way through everything.

If I'm reading it wrong, still be a troll because I can't think of any other gamebook that would let you do that.
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angelfromanotherpin
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PostPosted: Mon Oct 10, 2016 4:58 pm    Post subject: Reply with quote Add User to Ignore List

Ordinarily, I'd feel like cheesing our kindred is overkill when we've already cheesed our stats so hard. But these books have a reputation for cranking difficulty in the name of 'replayability,' so yeah, trollin' it.
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"Now that we've determined that up to π angels can dance on the head of a pin, how do we determine the specific number (or fraction) of angels dancing?"
"What if angels from another pin engage them in melee combat?"
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Thaluikhain
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PostPosted: Tue Oct 11, 2016 3:39 am    Post subject: Reply with quote Add User to Ignore List

Ok, assuming a troll warrior then that's:
Str 42 int 16 luck 14 Con 48 dex 14 cha 15 speed 14

A character can carry 100x their STr, so 4200 in this case.

Weapons:

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Armour:

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There's also a list of general supplies such as clothes, rope, food etc. I think I'll skip this and assume they have the lot as, IIRC, it doesn't actually come up in this adventure, barring possibly once in a minor way.

Introduction:
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Then you have options to enter the ruins, tell them you will help and run away or go get another character. I'm going to guess you enter the ruins.

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angelfromanotherpin
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PostPosted: Tue Oct 11, 2016 4:33 am    Post subject: Reply with quote Add User to Ignore List

IIRC they eventually established that dual-wielding required meeting the combined stat requirements of both weapons, which put a bit of a damper on that. But that was a later edition than we're playing.

Anyway, our personal adds are going to be through the roof thanks to troll-strength, so I think we should prioritize armor as insurance against traps and such. Like, complete leather, then a sax and two common spears for ranged ability. 50+30+22+22=124, leaves 26 for pocket money.

edit: Then climb tree.
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"Now that we've determined that up to π angels can dance on the head of a pin, how do we determine the specific number (or fraction) of angels dancing?"
"What if angels from another pin engage them in melee combat?"


Last edited by angelfromanotherpin on Tue Oct 11, 2016 4:39 am; edited 1 time in total
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Thaluikhain
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PostPosted: Tue Oct 11, 2016 12:35 pm    Post subject: Reply with quote Add User to Ignore List

Ok, it seems fairly safe to guess that people would want to climb the tree, but I'll wait a bit to see if anyone else has ideas foe equipment.

Oh, and a name for him/her, I guess.

141
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Oh, as an aside, missile weapons work based on saving throws the same way, using Dex not Int, and the number you subtract Dex from depends on range and target size. You count your personal adds for Dex twice when calculating damage. Though should be called "test your Dex" rather than "save vs missing" or something.
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Judging__Eagle
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Joined: 07 Mar 2008
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PostPosted: Tue Oct 11, 2016 4:54 pm    Post subject: Reply with quote Add User to Ignore List

Does the snake's "eyes" on the side of its head mean that it has more than 2 eyes; or that it's 2 eyes are looking at us?

In that case, the snek seems like it's the NPC we're able to befriend.

If not, attack the snek; maybe a magic birb will reward us for protecting its eggs? At the very least, its likely good karma to protect wild unhatched birds.

Unless of course, these specific eggs are those of some pest/monster bird.
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angelfromanotherpin
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PostPosted: Tue Oct 11, 2016 5:22 pm    Post subject: Reply with quote Add User to Ignore List

I propose Rick Troll for our name, and also that we take the save for waiting.
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"Now that we've determined that up to π angels can dance on the head of a pin, how do we determine the specific number (or fraction) of angels dancing?"
"What if angels from another pin engage them in melee combat?"
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Omegonthesane
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PostPosted: Tue Oct 11, 2016 8:24 pm    Post subject: Reply with quote Add User to Ignore List

I'd be inclined to instead name the troll Eduard Khil.

I'd also take the save since we're past the cap of how good at level 1 int saves we can be if the TN is (max of 5 and (20 minus 16)).
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FrankTrollman wrote:
And if there are any weeds that grow better in barren soil than laziness and ignorance, I don't know what they are (and don't care enough to find out).
Kaelik wrote:
Because powerful men get away with terrible shit, and even the public domain ones get ignored, and then, when the floodgates open, it turns out there was a goddam flood behind it.
FrankTrollman wrote:
As far as death and human misery goes, Tobacco is basically World War II grinding on forever with no real sign of stopping in our life times. Death camps and nuclear bombs and stuff are certainly dramatic, but public health crises are always and forever bigger than wars on the global scale.


Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Thaluikhain
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PostPosted: Wed Oct 12, 2016 3:33 am    Post subject: Reply with quote Add User to Ignore List

Ok, looks like waiting and rolling.

2d=8, a pass.

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Str 42 int 16 luck 14 Con 48 dex 14 cha 15 speed 14

Thats +34
Assuming spear and dagger were chosen (the other spear can do more damage, but the dagger is better on average so I'm assuming that, tell me if you think it should be both spears) 5d +6

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13
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Assuming they eggs are taken, but not used at the moment:

65
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24
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Judging__Eagle
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PostPosted: Wed Oct 12, 2016 4:58 am    Post subject: Reply with quote Add User to Ignore List

Wait. Wait. Blunts do half damage; and double damage to skeleton guards?

Do one of the skeletons ribcages seem like an excellent improvised xylophone we could loot? Perhaps a femur could be fashioned into a flute to warn enemies of our sustainable adventuring intent.

Sorry, but "snek == grapple hook" just seems like something I'd expect from watching a Looney Tunes interpretation of fantasy adventuring; not from an actual fantasy adventure.

I say... go West, b/c it's (supposedly) to our left; and good only goes right. Hopefully we'll find some more evil to spear & dagger into more... adventuring equipment?
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Thaluikhain
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PostPosted: Wed Oct 12, 2016 12:38 pm    Post subject: Reply with quote Add User to Ignore List

Judging__Eagle wrote:
Wait. Wait. Blunts do half damage; and double damage to skeleton guards?


Mea culpa, I'll fix that.

Judging__Eagle wrote:
Sorry, but "snek == grapple hook" just seems like something I'd expect from watching a Looney Tunes interpretation of fantasy adventuring; not from an actual fantasy adventure.


Oh sure. IIRC, it's by far the stupidest thing in the book. There's lots of weird stuff, but most of them makes gamebook sense. Or even actual sense. Having the very first thing be the stupidest isn't a great idea either.

Also, my knowledge of snake related pop culture more modern than badgers only includes Taylor Swift fighting with Kim Kardashian, and i can't think of a witty reference using that.

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angelfromanotherpin
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PostPosted: Wed Oct 12, 2016 2:11 pm    Post subject: Reply with quote Add User to Ignore List

The snake thing is goofy, but T&T was always intended to be a deliberately low comedy cousin to D&D. I am actually surprised that's the doofiest thing in the adventure.

Also, wait, fall out of tree = instant death? What the fuck? I guess that's what you get when your game has no standardized rules for falling damage.

Are there any benefits for resting that would make us consider taking the random encounters?

Anyway, go west.
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"Now that we've determined that up to π angels can dance on the head of a pin, how do we determine the specific number (or fraction) of angels dancing?"
"What if angels from another pin engage them in melee combat?"
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Thaluikhain
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PostPosted: Wed Oct 12, 2016 3:07 pm    Post subject: Reply with quote Add User to Ignore List

angelfromanotherpin wrote:
The snake thing is goofy, but T&T was always intended to be a deliberately low comedy cousin to D&D. I am actually surprised that's the doofiest thing in the adventure.


There's other somewhat goofy stuff, but it makes more sense in context.

angelfromanotherpin wrote:
Are there any benefits for resting that would make us consider taking the random encounters?


A wizard character uses Str to cast spells, that is, each spell temporarily reduces Str, they get one back per new paragraph, resting will regain it faster. A nice idea, but probably a pain to keep track of.

Ok, so looks like going west.

93
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East being the way back to 24, so I'm guessing south. Also, this is a bit of a wasted section.

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angelfromanotherpin
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PostPosted: Wed Oct 12, 2016 3:16 pm    Post subject: Reply with quote Add User to Ignore List

Enter!
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"Now that we've determined that up to π angels can dance on the head of a pin, how do we determine the specific number (or fraction) of angels dancing?"
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Darth Rabbitt
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PostPosted: Wed Oct 12, 2016 8:18 pm    Post subject: Reply with quote Add User to Ignore List



I think we should name our character The Mulk, if we're still looking for names.

Also, enter.
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Omegonthesane
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PostPosted: Wed Oct 12, 2016 9:13 pm    Post subject: Reply with quote Add User to Ignore List

Penetrate the new chamber.
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FrankTrollman wrote:
And if there are any weeds that grow better in barren soil than laziness and ignorance, I don't know what they are (and don't care enough to find out).
Kaelik wrote:
Because powerful men get away with terrible shit, and even the public domain ones get ignored, and then, when the floodgates open, it turns out there was a goddam flood behind it.
FrankTrollman wrote:
As far as death and human misery goes, Tobacco is basically World War II grinding on forever with no real sign of stopping in our life times. Death camps and nuclear bombs and stuff are certainly dramatic, but public health crises are always and forever bigger than wars on the global scale.


Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Thaluikhain
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PostPosted: Thu Oct 13, 2016 3:34 am    Post subject: Reply with quote Add User to Ignore List

A few names have been suggested, but I was waiting for a consensus.

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Can take the amulet, or go back out again.
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angelfromanotherpin
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PostPosted: Thu Oct 13, 2016 4:18 am    Post subject: Reply with quote Add User to Ignore List

Leave. It's far too early to find the actual quest object, therefore this is a trap.
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"Now that we've determined that up to π angels can dance on the head of a pin, how do we determine the specific number (or fraction) of angels dancing?"
"What if angels from another pin engage them in melee combat?"
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Darth Rabbitt
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PostPosted: Thu Oct 13, 2016 4:48 am    Post subject: Reply with quote Add User to Ignore List

Agreed.
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OgreBattle
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PostPosted: Thu Oct 13, 2016 7:10 am    Post subject: Reply with quote Add User to Ignore List

I vote for the name Wario
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SGamerz
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PostPosted: Thu Oct 13, 2016 12:33 pm    Post subject: Reply with quote Add User to Ignore List

I'm not familiar with this series. If this were FF I'd have taken the "explore everything even if it's probably a trap" route, but this isn't, so I'll just follow the lead of the other players who seem to know this better than I do.

Leave.


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Thaluikhain
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PostPosted: Thu Oct 13, 2016 1:02 pm    Post subject: Reply with quote Add User to Ignore List

Ah, exact wording was "try to leave".

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Yeah, the book is getting judgemental. And wasting sections.
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2d=7 fail

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So, killed by another saving throw. Assuming we had passed:

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Get called a coward again if you don't like lava being dropped on your head.

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Rolled 9. Pass.

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L2-SR on dex this time

6 Fail.

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Possibly surviveable, but I think I'll ignore that and go to 70.

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42 str, so this one should be...rolled 3. Actually failed that one. Sad

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Ok, assuming that that was a pass.

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Was going south before all this, assuming that hasn't changed:

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I like how it doesn't give you a selection of items you can choose, you choose of, check the matrix later in the book, and see if it works. Though, I'd imagine it'd be hard to not see the right one while doing that.

Several saving throws to avoid dying in a row I like not so much.
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angelfromanotherpin
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PostPosted: Thu Oct 13, 2016 1:53 pm    Post subject: Reply with quote Add User to Ignore List

Wow, it's really rare to see such a conglomeration of terrible design all in one place. Stupid, insulting, railroading bullshit, topped off with a conga-line of save-or-dies so the iterative probability of even a cheesed out character surviving is minimal. It's making fun of the very idea that player choices matter.
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"Now that we've determined that up to π angels can dance on the head of a pin, how do we determine the specific number (or fraction) of angels dancing?"
"What if angels from another pin engage them in melee combat?"
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Thaluikhain
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PostPosted: Thu Oct 13, 2016 2:08 pm    Post subject: Reply with quote Add User to Ignore List

angelfromanotherpin wrote:
Wow, it's really rare to see such a conglomeration of terrible design all in one place. Stupid, insulting, railroading bullshit, topped off with a conga-line of save-or-dies so the iterative probability of even a cheesed out character surviving is minimal. It's making fun of the very idea that player choices matter.


Not to mention, rolling less than a 5 is always a fail. Though, doubles let you roll again, so it's 1 in 9 chance of failing.
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