That's libertarians for you - anarchists who want police protection from their slaves.
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|"FrankTrollman" wrote: |
|Really, the only thing the "my character can beat up your character" challenges ever do by presenting a clear and unambiguous beat down is to have the loser drop of the thread and pretend the challenge never happened. |
|"Frank Trollman" wrote: |
|But just because the character should have something defined into their play space that allows them to contribute to the situations that the game expects to demand of them, doesn't mean that those contributions should be exactly the same action every time. Indeed, at the point in which the other players can essentially memorize your character's actions and repeat them verbatim whether you're in the room or not - your design has failed. |