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3.5e Feats and Races

 
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DenizenKane
NPC


Joined: 12 Dec 2016
Posts: 17

PostPosted: Mon Dec 11, 2017 5:58 am    Post subject: 3.5e Feats and Races Reply with quote Add User to Ignore List

Google Docs Links:

Tome of Incredible Feats

and

Tome of Fantastic Races

They go together as sort of a fix to races and feats. The skill bonuses on the races are based on Kaelik's Skill Groups.

Definitely a WIP, but any feedback is appreciated, trying to get this more complete so it can be used in higher level play. Any suggestions for feats would be greatly appreciated.
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Aryxbez
Knight-Baron


Joined: 15 Oct 2010
Posts: 980

PostPosted: Mon Dec 11, 2017 12:16 pm    Post subject: Reply with quote Add User to Ignore List

Off-hand, I would think letting people pick their +2/+2 stats to any two, opposed to limiting them for other non-human races would be better. That way people be their Ogre Wizards or whatever. Also having Races in "Feat" Packages makes it harder for me to know what they can do at a glance. As now I have to look up each and every feat for that race which would be a frustrating to flip back and forth (I know said feats also missing, but it's a WIP so tis forgiven there).

Might be better to call "Feat Levels", Feat Tiers or something, so to have less terminology mix-up. I don't really have any feat suggestions at the moment, seems like taking [Tome] Feats apart in part for them, and spells of course.

Speaking of, Flight Magic Feat seems stupid good, as now you can fly forever at 120ft easy (combined w/Super Speed Feat).
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OgreBattle
King


Joined: 03 Sep 2011
Posts: 5094

PostPosted: Mon Dec 11, 2017 2:40 pm    Post subject: Reply with quote Add User to Ignore List

I think tying a +2 to race and letting the other +2 be open would be enough to keep up fantasy tolkien racial expectations.

The racial bonus to skills is also quite a lot to remember. Five feats to begin with is also more stuff to learn and keep track of immediately. I'd prefer feats to be small in number for specialization or oddity and just have versatility baked into the system.

For me one feat a level and perhaps a bonus feat at level 1 is a nice number.

Some of the feats also seem mandatory, like why wouldn't every melee warrior take pounce+flurry? Why wouldn't an archer take rapid shot?


Last edited by OgreBattle on Mon Dec 11, 2017 2:42 pm; edited 1 time in total
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Judging__Eagle
Prince


Joined: 07 Mar 2008
Posts: 4569
Location: Lake Ontario is in my backyard; Canada

PostPosted: Mon Dec 11, 2017 8:39 pm    Post subject: Reply with quote Add User to Ignore List

I haven't seen this version of Rapid Shot, but Frank & K(ieth) both specifically said that any sort of "Rapid Shot" feat is "bad" for D&D, and that's why they didn't include it in Races of War's [Combat] feats.

Now, historically (& internationally) holding multiple arrows in the draw-hand, and firing anywhere from 3-10 arrows in ~10 seconds was a thing humans have done in the past; and have demonstrated contemporarily in the 21st century.

However, translating that fact into discrete attacks in the d20 attack roll mechanics will actually totally fuck up the flow of gameplay in combat.

Also, Swashbuckling's mechanics are the antithesis of actual Swashbuckling; the off-hand should have a buckler, possibly a light weapon. Unless you're intending to emulate Hollywood one-handed sword fighting, instead of historical swashbuckling.

Also, there's a heck of a lot of front-loading of abilities. More supernatural options like being able to Enlarge/Reduce Self, Waterbreathing, Disguise Self, Extra Arms, Extra Legs, &etc. should probably come online around level 5-6, when PCs are leaving the realm of mortal limitations. Not around level 1-2 when they're merely head-and-shoulders above the average NPC.

The approach towards Races isn't bad, and makes many of the 1st level Feats make a bit more sense. Instead of each Race's entry having a bunch of ad hoc powers, you gave them picks from the list of standardized Feats you've created.
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Last edited by Judging__Eagle on Mon Dec 11, 2017 9:03 pm; edited 2 times in total
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