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Monster taming in D&D

Posted: Thu Feb 04, 2016 7:49 am
by OgreBattle
How did different editions of D&D handle taming adult monsters, or raising monsters from birth to be obedient?

Posted: Thu Feb 04, 2016 8:58 am
by Lokey
Varies by edition.

Usually they're equipment, you buy em :)

Druids, rangers and most casters get something like that. I think you're talking animal handling and skill tricks, then feat/class interactions to change what you're allowed to get.

Posted: Thu Feb 04, 2016 3:46 pm
by spongeknight
In 3.5, the raising monsters part is very easy: if they are animal intelligence, you use the Handle Animal skill to rear the young and teach them tricks. If they are above animal intelligence, fuck off.

Taming adult monsters has no rules as far as I am aware, other than shit like Dragon Leadership or Command Undead whatever that gives you a single specific power over a specific monster type.

Posted: Thu Feb 04, 2016 3:56 pm
by Blicero
The upcoming ACKS book Lairs & Encounters apparently has
A complete system for taming and training monsters, with details on the lifespan, roles, tricks, trained and untrained value, supply cost, training period, and the trainability modifier of every monster in the game.
I don't have it, though.

Posted: Fri Feb 05, 2016 12:45 am
by shau
Oh you poor bastard.

I wrote an...excessive treatise on the subject for 3.5. Looks like it got wiped out when WotC burned down their forums as part of their plan to further slide into irrelevance, but someone modified it and hosted it here http://www.minmaxboards.com/index.php?topic=1300