Kaelik wrote:DId you associate the key correctly? That should be the only reason you are showing as offline, if your capture was wrong you would be streaming a black screen and mic.
I'm certain my key is correct, I reset it and then copy-pasted the key into the field (and made sure the service is Twitch). I'll post a log up after work to show everyone what's going on, I should have had one in the first place.
Edit: Log is here!
13:57:07: Open Broadcaster Software v0.657b - 32bit (´・ω・`)
13:57:07: -------------------------------
13:57:07: CPU Name: Intel(R) Core(TM) i7-5820K CPU @ 3.30GHz
13:57:07: CPU Speed: 3300MHz
13:57:07: Physical Memory: 4095MB Total, 4095MB Free
13:57:07: stepping id: 2, model 63, family 6, type 0, extmodel 1, extfamily 0, HTT 1, logical cores 12, total cores 6
13:57:07: monitor 1: pos={0, 0}, size={1920, 1080}
13:57:07: Windows Version: 10.0 Build 10240 (revision 16384)
13:57:07: Aero is Enabled
13:57:07: -------------------------------
13:57:07: OBS Modules:
13:57:07: Base Address Module
13:57:07: 00940000 OBS.exe
13:57:07: 67980000 OBSApi.dll
13:57:07: 68040000 DShowPlugin.dll
13:57:07: 68010000 GraphicsCapture.dll
13:57:07: 67FE0000 NoiseGate.dll
13:57:07: 67FC0000 PSVPlugin.dll
13:57:07: 67FA0000 scenesw.dll
13:57:07: ------------------------------------------
13:57:07: Adapter 1
13:57:07: Video Adapter: NVIDIA GeForce GTX 980
13:57:07: Video Adapter Dedicated Video Memory: 3221225472
13:57:07: Video Adapter Shared System Memory: 1073676288
13:57:07: Video Adapter Output 1: pos={0, 0}, size={1920, 1080}, attached=true
13:57:07: =====Stream Start: 2015-12-23, 13:57:07===============================================
13:57:07: Multithreaded optimizations: On
13:57:07: Base resolution: 1920x1080
13:57:07: Output resolution: 960x540
13:57:07: ------------------------------------------
13:57:07: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
13:57:07: ------------------------------------------
13:57:07: Audio Format: 48000 Hz
13:57:07: ------------------------------------------
13:57:07: Audio Channels: 2 Ch
13:57:07: Playback device Default
13:57:07: ------------------------------------------
13:57:07: Using desktop audio input: Speakers (2- Logitech G430 Gaming Headset)
13:57:07: Global Audio time adjust: 0
13:57:07: ------------------------------------------
13:57:07: Audio Encoding: AAC
13:57:07: bitrate: 96
13:57:07: Using graphics capture
13:57:07: Scene buffering time set to 700
13:57:07: ------------------------------------------
13:57:07: Video Encoding: x264
13:57:07: fps: 30
13:57:07: width: 960, height: 540
13:57:07: preset: veryfast
13:57:07: profile: main
13:57:07: keyint: 60
13:57:07: CBR: yes
13:57:07: CFR: yes
13:57:07: max bitrate: 1800
13:57:07: buffer size: 1800
13:57:07: ------------------------------------------
13:57:09: Using RTMP service: Twitch
13:57:09: Server selection: rtmp://live-jfk.twitch.tv/app
13:57:09: Interface: Intel(R) Ethernet Connection (2) I218-V (ethernet, 1000 mbps)
13:57:09: Completed handshake with rtmp://live-jfk.twitch.tv/app in 260 ms.
13:57:10: SO_SNDBUF was at 65536
13:57:22: Trying to hook process: LolClient.exe
13:57:23: SharedTexCapture hooked
13:57:24: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 242688)
13:57:31: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 242688)
13:57:39: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 242688)
13:57:48: =====Stream End (recording continues): 2015-12-23, 13:57:48=========================
13:57:48: ~RTMPPublisher: Packet flush completed in 106 ms
13:57:48: ~RTMPPublisher: Send thread terminated in 0 ms
13:57:48: RTMPPublisher::SocketLoop: Graceful loop exit
13:57:48: ~RTMPPublisher: Socket thread terminated in 1 ms
13:57:48: ~RTMPPublisher: Final socket shutdown completed in 192 ms
13:57:48: Average send payload: 4180 bytes, average send interval: 17 ms
13:57:48: Number of times waited to send: 0, Waited for a total of 0 bytes
13:57:48: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
13:57:48: Number of bytes sent: 8796595
13:57:50: Total frames encoded: 1262, total frames duplicated: 0 (0.00%)
13:57:50: Total frames rendered: 1287, number of late frames: 0 (0.00%) (it's okay for some frames to be late)
13:57:50:
13:57:50: Profiler time results:
13:57:50:
13:57:50: ==============================================================
13:57:50: video thread frame - [100%] [avg time: 0.739 ms] [children: 19.1%] [unaccounted: 80.9%]
13:57:50: | scene->Preprocess - [0.271%] [avg time: 0.002 ms]
13:57:50: | GPU download and conversion - [18.8%] [avg time: 0.139 ms] [children: 17.2%] [unaccounted: 1.62%]
13:57:50: | | flush - [15.2%] [avg time: 0.112 ms]
13:57:50: | | CopyResource - [1.08%] [avg time: 0.008 ms]
13:57:50: | | conversion to 4:2:0 - [0.947%] [avg time: 0.007 ms]
13:57:50: Convert444Threads - [100%] [avg time: 0.159 ms] [children: 95.6%] [unaccounted: 4.4%]
13:57:50: | Convert444toNV12 - [95.6%] [avg time: 0.152 ms]
13:57:50: encoder thread frame - [100%] [avg time: 0.908 ms] [children: 5.29%] [unaccounted: 94.7%]
13:57:50: | sending stuff out - [5.29%] [avg time: 0.048 ms]
13:57:50: ==============================================================
13:57:50:
13:57:50:
13:57:50: Profiler CPU results:
13:57:50:
13:57:50: ==============================================================
13:57:50: video thread frame - [cpu time: avg 0.194 ms, total 250 ms] [avg calls per frame: 1]
13:57:50: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:57:50: | GPU download and conversion - [cpu time: avg 0.012 ms, total 15.625 ms] [avg calls per frame: 1]
13:57:50: | | flush - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:57:50: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
13:57:50: | | conversion to 4:2:0 - [cpu time: avg 0.012 ms, total 15.625 ms] [avg calls per frame: 1]
13:57:50: Convert444Threads - [cpu time: avg 0.037 ms, total 187.5 ms] [avg calls per frame: 4]
13:57:50: | Convert444toNV12 - [cpu time: avg 0.03 ms, total 156.25 ms] [avg calls per frame: 4]
13:57:50: encoder thread frame - [cpu time: avg 0.668 ms, total 843.75 ms] [avg calls per frame: 1]
13:57:50: | sending stuff out - [cpu time: avg 0.123 ms, total 156.25 ms] [avg calls per frame: 1]
13:57:50: ==============================================================
13:57:50:
13:57:50: =====Stream End: 2015-12-23, 13:57:50=================================================
13:59:21: =====Stream Start: 2015-12-23, 13:59:21===============================================
13:59:21: Multithreaded optimizations: On
13:59:21: Base resolution: 1920x1080
13:59:21: Output resolution: 960x540
13:59:21: ------------------------------------------
13:59:21: Loading up D3D10 on NVIDIA GeForce GTX 980 (Adapter 1)...
13:59:21: ------------------------------------------
13:59:21: Audio Format: 48000 Hz
13:59:21: ------------------------------------------
13:59:21: Audio Channels: 2 Ch
13:59:21: Playback device Default
13:59:21: ------------------------------------------
13:59:21: Using desktop audio input: Speakers (2- Logitech G430 Gaming Headset)
13:59:21: Global Audio time adjust: 0
13:59:21: ------------------------------------------
13:59:21: Audio Encoding: AAC
13:59:21: bitrate: 96
13:59:21: Using graphics capture
13:59:21: Trying to hook process: LolClient.exe
13:59:21: Scene buffering time set to 700
13:59:21: ------------------------------------------
13:59:21: Video Encoding: x264
13:59:21: fps: 30
13:59:21: width: 960, height: 540
13:59:21: preset: veryfast
13:59:21: profile: main
13:59:21: keyint: 60
13:59:21: CBR: yes
13:59:21: CFR: yes
13:59:21: max bitrate: 1800
13:59:21: buffer size: 1800
13:59:21: ------------------------------------------
13:59:23: Using RTMP service: Twitch
13:59:23: Server selection: rtmp://live-jfk.twitch.tv/app
13:59:23: Interface: Intel(R) Ethernet Connection (2) I218-V (ethernet, 1000 mbps)
13:59:23: Completed handshake with rtmp://live-jfk.twitch.tv/app in 248 ms.
13:59:24: SO_SNDBUF was at 65536
13:59:24: SharedTexCapture hooked
13:59:26: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 131072 (buffer: 0 / 242688)
13:59:28: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 262144 (buffer: 0 / 242688)
13:59:56: RTMPPublisher::SocketLoop: Increasing send buffer to ISB 524288 (buffer: 0 / 242688)
14:00:35: =====Stream End (recording continues): 2015-12-23, 14:00:35=========================
14:00:35: ~RTMPPublisher: Packet flush completed in 118 ms
14:00:35: ~RTMPPublisher: Send thread terminated in 0 ms
14:00:35: RTMPPublisher::SocketLoop: Graceful loop exit
14:00:35: ~RTMPPublisher: Socket thread terminated in 0 ms
14:00:35: ~RTMPPublisher: Final socket shutdown completed in 175 ms
14:00:35: Average send payload: 4170 bytes, average send interval: 17 ms
14:00:35: Number of times waited to send: 0, Waited for a total of 0 bytes
14:00:35: Number of b-frames dropped: 0 (0%), Number of p-frames dropped: 0 (0%), Total 0 (0%)
14:00:35: Number of bytes sent: 16462909
14:00:39: Total frames encoded: 2309, total frames duplicated: 0 (0.00%)
14:00:39: Total frames rendered: 2335, number of late frames: 1 (0.04%) (it's okay for some frames to be late)
14:00:39:
14:00:39: Profiler time results:
14:00:39:
14:00:39: ==============================================================
14:00:39: video thread frame - [100%] [avg time: 0.842 ms] [children: 17.9%] [unaccounted: 82.1%]
14:00:39: | scene->Preprocess - [0.238%] [avg time: 0.002 ms]
14:00:39: | GPU download and conversion - [17.7%] [avg time: 0.149 ms] [children: 16.2%] [unaccounted: 1.54%]
14:00:39: | | flush - [14.1%] [avg time: 0.119 ms]
14:00:39: | | CopyResource - [1.07%] [avg time: 0.009 ms]
14:00:39: | | conversion to 4:2:0 - [0.95%] [avg time: 0.008 ms]
14:00:39: Convert444Threads - [100%] [avg time: 0.176 ms] [children: 95.5%] [unaccounted: 4.55%]
14:00:39: | Convert444toNV12 - [95.5%] [avg time: 0.168 ms]
14:00:39: encoder thread frame - [100%] [avg time: 1.049 ms] [children: 5.72%] [unaccounted: 94.3%]
14:00:39: | sending stuff out - [5.72%] [avg time: 0.06 ms]
14:00:39: ==============================================================
14:00:39:
14:00:39:
14:00:39: Profiler CPU results:
14:00:39:
14:00:39: ==============================================================
14:00:39: video thread frame - [cpu time: avg 0.414 ms, total 968.75 ms] [avg calls per frame: 1]
14:00:39: | scene->Preprocess - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:00:39: | GPU download and conversion - [cpu time: avg 0.073 ms, total 171.875 ms] [avg calls per frame: 1]
14:00:39: | | flush - [cpu time: avg 0.066 ms, total 156.25 ms] [avg calls per frame: 1]
14:00:39: | | CopyResource - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:00:39: | | conversion to 4:2:0 - [cpu time: avg 0 ms, total 0 ms] [avg calls per frame: 1]
14:00:39: Convert444Threads - [cpu time: avg 0.157 ms, total 1453.13 ms] [avg calls per frame: 4]
14:00:39: | Convert444toNV12 - [cpu time: avg 0.153 ms, total 1421.88 ms] [avg calls per frame: 4]
14:00:39: encoder thread frame - [cpu time: avg 0.886 ms, total 2046.88 ms] [avg calls per frame: 1]
14:00:39: | sending stuff out - [cpu time: avg 0.027 ms, total 62.5 ms] [avg calls per frame: 1]
14:00:39: ==============================================================
14:00:39:
14:00:39: =====Stream End: 2015-12-23, 14:00:39=================================================
Last Game Capture Log:
2015-12-23, 13:57:22: we're booting up:
13:57:22: CaptureThread: attached to process LolClient.exe
13:57:22: D3D9 Present
13:57:22: DXGI Present
13:57:22: (half life scientist) everything.. seems to be in order
13:57:23: D3D9EndScene called
13:57:23: D3DPRESENT_PARAMETERS {
13:57:23: BackBufferWidth: 16
13:57:23: BackBufferHeight: 16
13:57:23: BackBufferFormat: D3DFMT_X8R8G8B8
13:57:23: BackBufferCount: 1
13:57:23: MultiSampleType: D3DMULTISAMPLE_NONE
13:57:23: MultiSampleQuality: 0
13:57:23: SwapEffect: D3DSWAPEFFECT_COPY
13:57:23: hDeviceWindow: 262962
13:57:23: Windowed: true
13:57:23: EnableAutoDepthStencil: false
13:57:23: AutoDepthStencilFormat: D3DFMT_UNKNOWN
13:57:23: Flags: None
13:57:23: FullScreen_RefreshRateInHz: 0
13:57:23: PresentationInterval: 1
13:57:23: };
13:57:23: successfully set up d3d9 hooks
13:57:23: D3D9SwapPresent called
13:57:23: DoD3D9GPUHook: success
13:57:23: D3DSURFACE_DESC {
13:57:23: Format: D3DFMT_X8R8G8B8
13:57:23: Type: D3DRTYPE_SURFACE
13:57:23: Usage: D3DUSAGE_RENDERTARGET
13:57:23: Pool: D3DPOOL_DEFAULT
13:57:23: MultiSampleType: D3DMULTISAMPLE_NONE
13:57:23: MultiSampleQuality: 0
13:57:23: Width: 1280
13:57:23: Height: 800
13:57:23: };
13:57:23: successfully capturing d3d9 frames via GPU
13:59:24: ---------------------- Cleared D3D9 Capture ----------------------
13:59:24: received restart event, capturing
13:59:24: DoD3D9GPUHook: success
13:59:24: D3D9EndScene called
13:59:24: D3D9SwapPresent called
13:59:24: D3DSURFACE_DESC {
13:59:24: Format: D3DFMT_X8R8G8B8
13:59:24: Type: D3DRTYPE_SURFACE
13:59:24: Usage: D3DUSAGE_RENDERTARGET
13:59:24: Pool: D3DPOOL_DEFAULT
13:59:24: MultiSampleType: D3DMULTISAMPLE_NONE
13:59:24: MultiSampleQuality: 0
13:59:24: Width: 1280
13:59:24: Height: 800
13:59:24: };
13:59:24: successfully capturing d3d9 frames via GPU
14:00:39: ---------------------- Cleared D3D9 Capture ----------------------