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Crawl

Posted: Mon Aug 03, 2015 10:00 pm
by Maxus
I finally got to play this at a buddy's house. Just the two of us.

It was still a blast. I dug out an extra controller and we'll see how a Crawl-a-thon goes this weekend.

What's sad is I'm having more fun with Crawl than I was with Bloodborne. And that's pretty...terrible.

There's not many games I can say I'm legitimately excited for the multiplayer, but Crawl is one of them.

Posted: Thu Aug 06, 2015 2:42 am
by Maxus
After a few days of Crawl, I have assembled these notes:

1) Glub might be one of the best gods. All of the gods give bonuses. He starts you off with an evolved monster and, apparently, a club. He's also the best god to piss off. You have the Cetus as all your monster picks, a club, and the Fetid Discharge power (you throw down a pile of acid on the floor). You can't buy weapons or new secondary powers, so you spend all your cash on artifacts and potions.

2) Optimal player strategy is to stay as a ghost for as long as possible, softening up the human and letting others get the kill so you get tons of gold by beating up the new human, too. It'll take a dungeon level or two, but all the Wrath build-up will ensure you have fucking awesome monsters. When you have a couple hundred gold, you kill the hero, then make a run at the nearest store and gear up. Hopefully you're on dungeon level 3 and have some good shit available by that point. Once you've geared up, you make a run at the boss and hope you can do it.

3) If you find an item that says "Living tome: Beam" YOU FUCKING BUY THAT. That thing is powerful.

4) Magic staffs suck against Kourak, the squid-faced boss.