Every so often I actually read one of MGuy's posts. My goodness that guy is a dishonest asshole. But he does bring up a good point: when I talked about the importance of a reaction roll for making D&D style diplomancy function, people
did tell me to make an argument for it rather than accepting it on faith. Because it's a non-obvious position, and people were and are right to demand people to make positive arguments for statements that are in the slightest bit contentious.
Now as it happens, I
did make a positive argument for that position. I made it repeatedly, and MGuy put his fingers in his ears and shouted "La La La I can't hear you!" rather than engaging with it. Because as has been noted, MGuy is a dishonest asshole. Here's the short version:
- Premise One: When a player wants their character to perform an action that is remotely within their capabilities, that action should have a chance of success.
- Premise Two: Taking actions of some kind with the intent of turning an upcoming encounter from one that starts with arrows fired to one that starts with people talking words at each other is something that is remotely within the capabilities of pretty much every character you're likely to play in any game system. I mean, for fuck's sake that is a thing that I do literally every day of my life.
- Premise Three: If you don't have a die roll to determine whether you get any talky bits before the combat music starts, no action you to take to try to get the talky bits to happen can have a chance of success. By definition, because there's nothing left to chance in that step of the narrative.
- Conclusion: You should have a modifiable die roll to determine whether you get to do the talky stuff.
Now, maybe you disagree with one of the premises. Perhaps you're a fiatist and believe that actions player characters take
should not have a chance of success. That the MC should simply determine whether your actions succeed or fail based on how cool the story would be if they worked or not. Or whatever. But that's an argument people demanded that I made, and despite MGuy's ear plugging thread shitting, I did make it.
Seriously, if you have a contentious position, it's not actually weird for people to ask you to make a positive argument for your position. Refusing to do so doesn't mean you win the internet, it means everyone can see you're an asshole.
Speaking of assholery, what the fuck is up with PL and the constant jabs at
bears? I mean, in the real world (and by extension the vast majority of fictional idioms), a bear is one of the toughest challenges there is. The bear and the tiger are the most powerful predators to walk the Earth, and besting one of those things is actually a really big deal. Takeru Kobayashi is the top of the world in his sport, and when
he challenged a bear, he did not win. Because bears are in fact hard mode. One of the hardest challenges that exists.
Now, there are fictional characters who are much more powerful than a bear. A bear is not a fair challenge for Superman. But a bear is a reasonable challenge for
somebody. It's a reasonable challenge for
many somebodies. In fact, the vast majority of people in the vast majority of settings are going to be pretty significantly challenged by a bear. What the hell is PL even talking about by shouting that there is something obviously laughably wrong with discussing a bear as a challenge in a hypothetical RPG? I know PL has gotten a lot less lucid over the years, but I can't even fucking parse what he's gibbering about here. Bears are real things that are really dangerous and lots of fantasy heroes have had to fight one at some point, and winning is a pretty big deal.
According to PL there is something obviously illegitimate about discussing this encounter, but I have no idea what that something might be.
-Username17