Just being contrary wasn't my intent. I can see how I come across that way, though. My post was dumb "I'm a paladin" doesn't tell me what weapons or exact tactics my friend's character uses but it does set up some expectations. I walked back my stupidity about chargen sessions a bit already, but what I should have said, rather than any bullshit about knowing what other people can do, is that they can produce some good results for some groups. Multiple people involved in the process of creating a character will always generate more ideas, and some will be taken, some won't. But that has fuck all to do with knowing the Soldier has Brutal Strike.
...fuck, I'm the GM right now and I have no fucking clue what stances the Soldier has. I need to bug him for his sheet again. And sometimes all that comes out of chargen sessions is that the guy one of your friends brought along to fill out numbers apparently has no fucking clue what they're doing with the system and all you can say is "well at least that got sorted out before we started playing."
However, because I
am a contrarian-
PhoneLobster wrote:...how many actually players really CAN tell you what all the D&D races actually do, in any given edition of D&D? Because in all honesty I played 3.x for years with a wide variety of groups and I would be pretty damned surprised if EVEN ONE of those players could actually accurately enumerate all the abilities of just the players handbook 3.5 races alone. Hell out of the people I played with I'd be the one most likely to manage it, and I don't think I even could anymore, if I ever could. Include anything past the players handbook and you are utterly insane to pretend any significant portion of the player base actually knows this stuff.
The "fixed racial stereotypes are for familiarity!" argument is founded in utter fantasy on the level of familiarity most players have with the actual fixed race abilities in any form of D&D (much less the lesser known fantasy heartbreakers out there) ever.
At the risk of belying what a fucking loser I am...
- Humans- bonus feat, bonus skill points. Saturday morning cartoon villain subrace has limited pool of feats to select, but Willing Deformity isn't a bad option if you're allowed to use Elder Evils. Know common, favored class any, no one cares about bonus language rules
- Dwarves- Know stonework, stable, bonuses vrs. Goblins, Giants, bonus to Con, penalty to Cha. Know common and dwarven, favored class fighter.
- Elves- Proficient with rapiers, longswords, all bows, auto-search doors, immune to magic sleep, 4 hour trance, bonus vrs. enchantment, bonus on search, spot, listen, low-light vision, bonus to Dex, penalty to Con. Know elven and common, favored class wizard
- Gnomes- speak with animals, dancing lights, ghost sound, bonus to craft alchemy because large noses, bonus vrs. kobolds, bonus vrs. Giants, small, bonus to Con, penalty to Str. Know gnomish (shares dwarven alphabet) and common, favored class bard.
- Halflings- Bonus to saves, bonus vrs fear, bonus to climb and jump, bonus to thrown weapons, small, bonus to Dex, penalty to Str. Know halfling (I believe this shares the alphabet of elven) and common, favored class rogue.
- Half Elves- Lesser bonus to search/listen/spot, Elven blood lets them count as elves for magic, no ability mods. Know common and elven, favored class ranger.
- Half Orcs- orc blood lets them count as orcs for magic, darkvision, bonus to Str, penalty to all mentals. Know orcish and common, favored class barbarian.
That's all off the top of my head, lets see what I got wrong or missed.
Oh, I forgot speeds, but human, elf, half elf and half orc are 30, dwarf, gnome and halfling are 20. Now let's see what I missed.
I forgot dwarven darkvision, bonus vrs. poison and spells/spell-likes, as well as their weapon familiarity being specified in core.
Forgot gnomish low-light vision and that their weapon familiarity is also specified in core. I think that's actually errata, I'm looking at the online srd, not a book. Forgot their bonus against and with Illusions and that the kobold bonus applies to goblinoids too, and their listen bonus. Oh, and that they have Prestidigitation 1/day.
Forgot half-elves share the elven sleep immunity/bonus vs enchantment, their bonus to gather info/diplomacy and low-light vision. Also that their favored class is any like humans.
Forgot halfling bonus to listen and move silently and that slings are included in thrown weapons.
So... ok, I don't know gnomes, and I forgot a couple skills here and there. But, yeah, I don't think it's a fantasy that people will know the races. "I'm a halfling" tells me a lot about your character, even I forget that you get a +2 to listen and move silent and a +1 to slings. "I'm a gnome" just tells me you can fuck right off.