Kaelik wrote:There isn't a specific DC for "stay on a bucking bronco" but whatever you would make up for that should be higher than 20
There's this, from the PHB:
Stay in Saddle: You can react instantly to try to avoid falling
when your mount rears or bolts unexpectedly or when you take damage.
That's pretty close, and it's only DC
5. Sure, a buck or a kick is a little more difficult than just rearing, but even a horse determined to get you off its back is not an unprecedented level of difficulty.
A
bucking bronco competition involves a bunch of low-level cowboys, many of whom are
teenagers, who stay on a bronc that has been specifically bred for bucking for an eight-second round
and are only allowed to use one hand. That is at the very, very least a -2 circumstance modifier, probably closer to -4. Also, half the time there's no saddle. Teenaged bronco riders aren't mid-level NPCs, they're at best level 3. So they have a +6 Ride and they get +2 synergy from Handle Animal. That and their DEX bonus, less the one-handed penalty, is only giving them a total of +6-8 (or +4-6 if one-handed is a -4 penalty, and more like +1-3 bareback or even a
negative mod if both bareback and one-handed is a -4 penalty). Even if all of them are not teenagers and may have a few more NPC levels, if half of those cowboys can still stay on, the DC is still obviously not above 20.
So, a CR 10 Red Dragon is a juvenile, which is a Large creature, the same as a horse, it would get no size modifier bonus, and is no more difficult to get your arms around/hold onto than a horse. Holding on while it tries to get you off shouldn't really be more difficult than staying on a bucking bronco. But even if you wanted to reflect the difference in STR score, that would be an extra +9 for the Red Dragon, still putting the DC somewhere between 20-30, tops, which is also roughly what the Tome rules end up doing.
Are you smarter than the dragon? No. Are you stronger than the Dragon? No. Are you more skilled than the Dragon? No.
1) These things apply to everything, so either the rules let you contest them or they don't and PCs fail at everything they attempt against a Dragon.
2) Not even going to deaddm's example of a flea, you know what's stupider and weaker than me but can still stay on me even as I try to get it off?
A squirrel. And that's a much closer approximation of the size differences.
Like, think about what you are insisting, you are insisting that you should have a 100% chance of succeeding on an action opposed against an enemy of apparently infinite CR
No, no one has said 100% chance of anything. You're trying to lock any attempt to hold onto a dragon into a 100% chance of failure, but the opposite of that argument is not 100% chance of success, it's any non-zero chance.
But this isn't even the original contention. Lago's original point was that
in a game without rules for Jump and Climb/Ride, whatever awful game that might be, he would never allow a DMF to ride a dragon, and that in a game
with rules for that he would. Now I don't understand that at all, because if the game is
that rules lite, there's almost no chance of magic having specifically defined outputs, either, but Lago would be OK with doing whatever that character wanted to try because that's sufficient "narrative justification" to him. It apparently doesn't occur to Lago that the DMF character is
not a DMF
until Lago denies him the ability to ride the dragon. He's putting the cart completely before the horse. A DMF is a
conclusion, not the
source of the problem that must restrain all undefined fiction going forward. And this is even evident from his look at Goku/Naruto; he
concludes whether or not they are DMFs by looking at
what they have been allowed to do (one of which is explicitly "do crazy stunts"), and then decides on that basis that they can both ride the dragon. IOW, they can do crazy stunts, so they're not DMFs, so they can try to ride the dragon. But his logic on the DMF in his hypothetical gets the opposite treatment: you're a DMF, therefore you can't do crazy stunts, therefore you can't try to ride the dragon. When you start with nothing but a conclusion, yeah, you're going to get back to it, but we have a word for that, it's "circular reasoning," and it's a
bad thing.
You, OTOH, want to say that
even with rules, it
should be impossible, because screw DMFs. You're again starting from the same fallacious position Lago is, that we determine DMF based on label and thus deem that they can't do anything interesting, and make up whatever DC (93? Seriously?) to arrive back at our initial assumption. Even Lago doesn't go that far. He says he would follow rules that let it work.
DMFs are already useless at many things, but throwing out any attempt to actually use the rules in good faith and pulling arbitrarily high DCs out of thin air to make sure DMFs fail, is
not how they become DMFs. If that's what you're doing, you may as well do the exact opposite and make everything easy so they actually have an impact on the world, like a lot of DMs do.
Edit:
A dragon is intelligent and can take advantage of both that
No, it can't. There are no rules for applying intelligence to anything involved with removing a rider. If you're going to just fiat that Dragon's characteristic X gets to help arbitrarily because you don't like the character concept of the PC fighting the Dragon, that is bad and you should feel bad.
When people ride bucking Bronco's they often have saddles, and even when they don't, they grip with their legs in a way that is impossible on a giant as fucking dragon.
Not necessarily, some hang on just fine without wrapping their knees around anything. And who's to say a dragon's back is perfectly flat?
There is no reason to think Dragons can't buck as well as horses and that is stupid to even say.
Horses evolved that capability to throw off mountain lions who attacked them from above. What threat similarly jumped on dragons regularly so they evolved that way? This is like saying elephants should be able to buck. No, they shouldn't, and saying that they should is stupid. There are
reasons horses evolved to buck, those reasons don't exist for elephants, and they almost certainly don't exist for dragons.
Even if Dragons can't buck at all, the shear fact of their ability to fly means they can apply significantly more acceleration changes than a horse.
This is probably true, and wouldn't it be interesting if we had rules that actually did that? Making up arbitrarily high DCs because of your contempt for a character concept isn't a replacement for having rules that back you up. The former is invariably circular reasoning, the latter is actually useful.