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Bloodborne Commiseration Thread
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OgreBattle
Prince


Joined: 03 Sep 2011
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PostPosted: Tue May 17, 2016 5:39 pm    Post subject: Reply with quote Add User to Ignore List

Playing dark souls 3, I sure miss the move sets of individual Bloodborne weapons.
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Blicero
Knight-Baron


Joined: 07 May 2009
Posts: 991

PostPosted: Mon May 30, 2016 12:43 am    Post subject: Reply with quote Add User to Ignore List

Finally getting a chance to play this. I am definitely enjoying it, aside from how you have to go throgh a bunch of loading screens to level up and upgrade equipment. I do not have a great feel for the rhythm of the combat yet. So I have spent too much time doing either the Dark Souls thing of "attack once, then dodge away", or just standing and trading blows with the mobs. The sword-cane is undeniably great though.
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OgreBattle
Prince


Joined: 03 Sep 2011
Posts: 4856

PostPosted: Mon May 30, 2016 4:10 am    Post subject: Reply with quote Add User to Ignore List

Blicero wrote:
Finally getting a chance to play this. I am definitely enjoying it, aside from how you have to go throgh a bunch of loading screens to level up and upgrade equipment. I do not have a great feel for the rhythm of the combat yet. So I have spent too much time doing either the Dark Souls thing of "attack once, then dodge away", or just standing and trading blows with the mobs. The sword-cane is undeniably great though.


Fast weapons like the cane-mode you can get in 2-3 swipes before dashing away. Long range weapons like the whip-mode you can hit from afar, if I remember correctly the backstep whip shoots straight forward for great reach.

Heavy weapons like the transformed axe/hammer/greatswords often stun humanoid opponents, I like to charge up an R2 while the foe walks into getting smashed to the floor.
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Maxus
Overlord


Joined: 07 Mar 2008
Posts: 7609

PostPosted: Mon May 30, 2016 5:06 pm    Post subject: Reply with quote Add User to Ignore List

The cane's strong attack--the lunge--also penetrates armor better than the normal attacks or whip's attacks. It was my first playthrough's weapon. Fun times.
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He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Blicero
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Joined: 07 May 2009
Posts: 991

PostPosted: Tue May 31, 2016 3:16 am    Post subject: Reply with quote Add User to Ignore List

It feels like the lock-on system and camera in general are a lot more finicky in this than they were in Dark Souls. I am not sure if it is because the combat is so much more fast-paced and dodge-heavy, or if there is some other reason. I've died several times because I killed an enemy and did not automatically lock-on to someone else in the mob. Mildly frustrating as these things go.
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Blicero
Knight-Baron


Joined: 07 May 2009
Posts: 991

PostPosted: Sat Jun 11, 2016 4:24 pm    Post subject: Reply with quote Add User to Ignore List

Just beat Moon Presence. (A friend who had already beaten the game told me about the Umbilical Cords.) Moon Presence was pretty easy, but Gehrman was definitely a satisfying fight. Although, honestly, the only post-Gascoigne boss that gave me a lot of trouble was Ebrietas. I probably died to her at least twenty-five times.

I sort of stubbornly refused to learn how to parry throughout the entire game. And so I am vaguely pleased that I was still able to defeat all of the bosses. I did ignore the Chalice dungeons entirely, though.

Definitely a fun game.
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Maxus
Overlord


Joined: 07 Mar 2008
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PostPosted: Sat Jun 11, 2016 6:29 pm    Post subject: Reply with quote Add User to Ignore List

Now go ye unto the DLC, and weep hot salt tears as thy pride is humbled
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He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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Blicero
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Joined: 07 May 2009
Posts: 991

PostPosted: Sat Jun 11, 2016 9:28 pm    Post subject: Reply with quote Add User to Ignore List

Maxus wrote:
Now go ye unto the DLC, and weep hot salt tears as thy pride is humbled


Unfortunately, the person whose PS4 I was using does not own the DLC. He was not a huge fan of the game, so it is unclear if he will get it. Console exclusives are the worst.
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OgreBattle
Prince


Joined: 03 Sep 2011
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PostPosted: Sun Jun 12, 2016 5:18 am    Post subject: Reply with quote Add User to Ignore List

I might get the DLC as I love katanas. Also the story and pacing is good from what I've read, with seaside spookiness
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Maxus
Overlord


Joined: 07 Mar 2008
Posts: 7609

PostPosted: Sun Jun 12, 2016 8:09 am    Post subject: Reply with quote Add User to Ignore List

OgreBattle wrote:
I might get the DLC as I love katanas. Also the story and pacing is good from what I've read, with seaside spookiness


It's a while before you hit the katana. And the seaside. Just fair warning there.

But I do recommend the DLC, it includes a fair amount of content and challenge. And the new weapons are pretty fun to play with.
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He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!


Last edited by Maxus on Sun Jun 12, 2016 8:16 am; edited 1 time in total
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Schleiermacher
Knight-Baron


Joined: 05 Sep 2012
Posts: 580

PostPosted: Fri Sep 02, 2016 12:06 am    Post subject: Reply with quote Add User to Ignore List

So I've started playing Bloodborne and I like it a lot, there's nothing in gaming like the feeling you get from finally figuring out a difficult enemy or set-piece. I'm not very far in though, just got the emblem to open the gate in the Cathedral Ward (and poked my nose into Old Yarnham just far enough to get shot by the guy with the gatling gun.)

But there's one thing I'm wondering about - I have a couple of different armor sets now, but the stats mystify me -especially how there is an overall Physical Defense, but also Blunt and Piercing Defense which are apparently substats -yet some armor sets have higher Blunt and Piercing defense but lower overall Physical Defense? What does that mean?

I would like to be able to use the right tool for the job but as things stand I don't understand the impact of the tradeoffs I'm making, so I'm just using the Yarnham Hunter set that you get at the beginning of the game because it seems to provide the best overall protection.

(The other two sets I have are the Hunter set (with the top hat) and the Black Church set.)
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Kaelik
ArchDemon of Rage


Joined: 07 Mar 2008
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PostPosted: Fri Sep 02, 2016 12:48 am    Post subject: Reply with quote Add User to Ignore List

Okay so, the first thing is that the stats don't matter at all, and you should wear what looks cool, because the variations on stats are so minor.

The second thing is that it secretly has D&D's damage system:

Slashing, Piercing, Blunt. The "default" physical is slashing.

Most attacks are "slashing" with a limited variety of special attacks that do blunt or piercing. Bosses also all have at least two types.

When it comes to what type of damage is done, the best you can do is look at the attack, and try to decide if it is slashing/piercing/blunt. But like I said, the vast majority of attacks are the slashing.

Yes, it is really dumb how Piercing and Blunt are written as subsets of slashing which is labeled as just default physical defense. No I have no idea why it is done that way. But that's what all those things really are.
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