Actually, no. SR5 corebook states that any damage to a device is persistent and can only be repaired by a hardware skill test. This means damage dont go away with a reboot. It also states that a decker in Cold-Sim suffers Stun biofeedback damage, while a decker in Hot-sim suffers Physical biofeedback damage.Stalhseele wrote:in a straight up you or me 1v1 it does.
in a fight about something else, true.
but then you just make it a fight you or me 1v1 and do whatever afterwards . . so probably not any time soon.
Also, Cold/Hot-sim gives such a huge edge in Initiative (while Hot also gives +2 dice to all matrix actions), that most deckers will run on one of those modes. Consequentially, they will be prone to stun (or physical) damage.
I dont know what edition of SR Longes is describing, but its definitely not 5th edition. Perhaps 4th edition is like that ? I honestly dont know, as we never tried the matrix on it.