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Posted: Wed Mar 25, 2015 5:40 pm
by OgreBattle
Cole's dead-dead right now right? Any of y'all have any magic to work on his corpse, or should we take his stuff and press onward.

Posted: Wed Mar 25, 2015 8:36 pm
by radthemad4
Tentative Sheet WIP though I still might change some stuff around.

Posted: Sun May 24, 2015 10:48 pm
by Aryxbez
What I don't get is, how come people start games, and they die nigh immediately right after? Seems to be a pattern where hardly much happens, and then the campaign just abruptly ends (this one, Koumei's, Franks economy thingy etc).

Posted: Sun May 24, 2015 11:54 pm
by Omegonthesane
If there hasn't been investment and momentum, people can just happen to not be bothered to post enough times in a row that the thread dies. Even if there's been momentum, investment on everyone's part is key, one slowed down turn can be a death penalty to the game.

Posted: Mon May 25, 2015 8:04 am
by OgreBattle
Aryxbez wrote:What I don't get is, how come people start games, and they die nigh immediately right after? Seems to be a pattern where hardly much happens, and then the campaign just abruptly ends (this one, Koumei's, Franks economy thingy etc).
Ancient History's games run to completion, I figure the biggest factor is the DM prodding everyone along if things slow down.

Posted: Mon May 25, 2015 7:32 pm
by Grek
It would also help if this weren't a rules clusterfuck.