Shadowrun Crossfire: any good ?

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silva
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Shadowrun Crossfire: any good ?

Post by silva »

I just noticed the new cooperative Shadowrun cardgame Crossfire is out. Has anyone payed it yet ? Any impressions ? I played a lot of the old Shadowrun CCG by the way, and despite its obvious flaws I liked that.
The traditional playstyle is, above all else, the style of playing all games the same way, supported by the ambiguity and lack of procedure in the traditional game text. - Eero Tuovinen
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Stahlseele
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Post by Stahlseele »

No idea.
I think most people forget that's a thing.
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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Orion
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Post by Orion »

It's okay. Very fast and surprisingly simple, despite the huegness of the rulebook. Very different base emchanic from most deckbuilders.
fectin
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Post by fectin »

Orion wrote:It's okay. Very fast and surprisingly simple, despite the huegness of the rulebook. Very different base emchanic from most deckbuilders.
How so?
Vebyast wrote:Here's a fun target for Major Creation: hydrazine. One casting every six seconds at CL9 gives you a bit more than 40 liters per second, which is comparable to the flow rates of some small, but serious, rocket engines. Six items running at full blast through a well-engineered engine will put you, and something like 50 tons of cargo, into space. Alternatively, if you thrust sideways, you will briefly be a fireball screaming across the sky at mach 14 before you melt from atmospheric friction.
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Orion
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Post by Orion »

You neither get a full hand refill each turn nor discard all your cards each turn. On your turn you play as many cards as you want, then if you have 3 or fewer cards left, you draw 2. Then you can buy cards, and the bought cards go directly into your hand. You buy cards with money earned from killing the enemies; the cards in your hand don't generate money, they deal damage. So you buy the cards into your hand that you need to kill the enemies currently in front of you, then snowball the money from those guys to buy the cards you need for the next set.
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Stahlseele
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Post by Stahlseele »

That sounds to me like a lopsided positive power loop . .
If you get the first kills in, then you get the money and the other guy does not and you get to buy better stuff and the other guy does not . .
Welcome, to IronHell.
Shrapnel wrote:
TFwiki wrote:Soon is the name of the region in the time-domain (familiar to all marketing departments, and to the moderators and staff of Fun Publications) which sees release of all BotCon news, club exclusives, and other fan desirables. Soon is when then will become now.

Peculiar properties of spacetime ensure that the perception of the magnitude of Soon is fluid and dependent, not on an individual's time-reference, but on spatial and cultural location. A marketer generally perceives Soon as a finite, known, yet unspeakable time-interval; to a fan, the interval appears greater, and may in fact approach the infinite, becoming Never. Once the interval has passed, however, a certain time-lensing effect seems to occur, and the time-interval becomes vanishingly small. We therefore see the strange result that the same fragment of spacetime may be observed, in quick succession, as Soon, Never, and All Too Quickly.
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Orion
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Post by Orion »

It's a PvE game.
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