Its a loose d20 knock off because I want people attacking and doing damage multiple times in a round with minimal 1 hit kills. I'll have to rewrite magic down to say, what a rogue can do with the more moderatly powered wands, but thats the next big rock. Current big rock. How do i do social stuff?
I've gotten this far.
Classes govern your combat stuff, and clans govern the other stuff. So being a level 5 Snake Ninja means you have level 5 ninja powers and level 5 snake powers. The snake ones being the ones that apply to social stuff.
how do I social system? I know I don't want d20's "Roll once and check" stuff, but I'm kind of floundering for something else. Not a huge fan of the second pool of HP we have to track and I use my "Cutting barb" power for 15 Social Damage method.
My thought is rank in clan should roughly equate to a starting point, and then you make some checks and maybe they make some checks back, or maybe its all at the same time? Then we compare end points, and see where everyone is. Really though I'm at a loss, and could use some direction.
I walked through Frank's flowchart, and figure the 6 characters thing might help?
1. Ronin Bonnie Two-Gun – Bonnie worked as an enforcer for the Fox clan before quitting over a disagreement with her Lord. Since then, she has wandered Australia* making her living in a traveling carnival as a trick shooter. Relying on her quick mouth, or even quicker draw to get her out of trouble.
2. Doc Waltham Brown – Waltham is a battlefield medic by trade who got his training from the Ox Clan. After retirement, he settled into the life of an old sawbones and has set up a nice little practice in Goson City.
3. William Armstrong-Musashi – Musashi is in good standing with his lords, the Crane Clan, and has been sent as their preeminent swordsman to round up deserters. His Crane connections are very helpful, as is his sword.
4. Soaring Eagle – Soaring Eagle is known for her connection to the beasts of the world, and she uses this connection to bind their powers onto her allowing her to perform great feats beyond what one considers possible for a human.
5. Saito Earth Weaver – Saito the Earth Weaver possesses the ability to shape the elements, most effectively Earth.
6. Henzo Kagemori “The Ghost” – Little is known about The Ghost outside of myth. If they are to be believed, he can pass through walls, kill a man in a single strike, and disappear in a blast of smoke right before your eyes.
• Sneak into an Imperial Compound. Bonnie can use her quick tongue to talk her way past anyone. Doc is a doctor, and can probably provide services and is rarely unwelcome. Musashi knows imperial custom and can help them blend in. Soaring Eagle can adopt eagle or rat forms to fly in, or move silently. Earth Weaver can use his magic to shift doorways into walls and get past locks. The Ghost can phase through or teleport past any obstacles.
• Fight off a tribe of Wendigo. Bonnie can provide ranged support, while musashi engages with his swords. Soaring Eagle can take a bear form and help form a defensive line. Doc can heal the wounded and Saito can either hurl boulders or make walls. The Ghost can dart around combat exploiting weakness.
• Find Ancient Relics. Bonnie can gather some information about its location from the locals. Doc can brew up some potions to resist disease or whatever preparations are needed. Musashi can talk to his Clan contacts for advice, supplies, or lore about the relic. Soaring Eagle can track the relics to their location. The Ghost can get past most traps, and Saito can destroy anything he can’t.
• Navigate Imperial Society. Musashi’s role is obvious. Bonnie can charm her way past her lack of actual knowledge. The Doc is a doctor and has a vast amount of knowledge on a variety of subjects which he can use to gather information. Soaring Eagle can entice nearby animals to perform acts for him or simply share information. Earth Weaver can use his powers to perform, or simply cause some destruction. Either serves as a distraction. The Ghost can pick pocket and tail anyone who needs it.
*holding pattern name until I can get a real name