Yes, someone who is wrong is different to a liar. You would do well to look up a dictionary if you're confused. You may discover that the definition that I provided is somewhat more accurate than yours.FrankTrollman wrote:I am not saying that the things you are saying are false because you are a liar, I am saying you are a liar because the things you say are demonstrably and demonstratedly false. It's different, learn to understand that or get the fuck off this board.
Here, let me help you out:
http://dictionary.reference.com/browse/lie
By "obviously not true" you mean the directly referenced material is wrong? That's an interesting proposition. You're asking people to believe you over their own eyes.FrankTrollman wrote: You're wrong. Everything you say is false. Because you are saying things that are obviously not true, it's clear to me and everyone else that you're a moron and a fraud.
Impressively disingenuous. People can look this up, you know. The pointer and rules you refer to is in the previous three paragraphs (and in specific skill descriptions), as previously mentioned.What the fuck? Look, page 49 says:
That's what it says. That is not a rule, or even a guideline. That is a pointer to some set of keeper guidelines about what is and is not an appropriate time to call for skill checks. And those guidelines don't exist. The rule is "ask your keeper" and when the keeper asks the book what answers they should be giving the book just trails off.Call of Cthulhu wrote:The keeper determines when and what the needed roll is. It may be a skill roll, a characteristic roll (perhaps modified for special conditions), or a characteristic match-up on the Resistance Table.
No you don't. The rules make it very clear that you simply spend the time (and perhaps money) and you gain an increase in your skill (either 1d6-2, or 2). You can even increase skills that have a zero percent base chance by spending an initial fifty hours (p278, op cit)Skill advancement in RuneQuest is based on training and learning by doing. In order to be allowed to train, you have to get the learning by doing check as well.
The following is under 'Skill Training' p39 op cit.So whether you have moneys and free times to spend on skill training or not, the skill advancement is always dependent on getting the checks on your skills. In order to get the checks on your skills you have to make and succeed on tests.
"No experience roll is needed - completion of a unit of training always allows a skill increase roll".
It would seem that you are quite incorrect.
But I'll be generous enough to assume that you're not a liar.