[Let's Play] Fighting Fantasy 40 - Dead of Night!
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Since we really don't have much gold to bribe with anyway, I'll proceed with attacking...
Dice roll: 4+4 = 8 (Lucky)
Adventure Sheet:
The Orc cries out and you hear running footsteps converging on you. Twenty Orcs and three Ogres quickly surround you. Knowing that it is useless to resist, you throw down your sword, only to be hit across the face by one of the Ogres. Deduct 2 points from your STAMINA. If you are still alive, the jeering Orcs tie you up and throw you into a room at the bottom of the tower. As they leave, one of the Orcs says, 'This one'll make a tasty snack for Old Beady.' This must be some kind of joke, as the other Orcs find it extremely funny. Test your Luck. If you are Lucky, turn to 290; if you are Unlucky, Test your Luck again. If you are Unlucky again, turn to 138; otherwise, turn to 290.
We might have been better off attacking the bunch of drunk Orcs earlier and saving our gold for the bribe here.
Classic dumb villains. They didn't even take our sword away!The gods of Luck smile on you as you work your hands free and wriggle out of your bonds. Looking around you, you can see three wooden barrels and a pile of Orcish clothing; you are in a storeroom. The only exits are the doorway you were thrown through and a rickety wooden ladder leading up to a trapdoor in the ceiling. Not wishing to run into your captor again, you stay well away from the door. Will you
Look in the barrels
Search the clothing
Climb the ladder
Adventure Sheet:
Name: Sir Mansley Girthrod
SKILL 11/11
STAMINA 13/19
LUCK 8/13
Evil: 2
Possessions: Nightbane (sword), robes & skull cap, Silver Cross, Potion of Destiny (+4 LUCK)
Talents: Meditation, Sense Demon, Banish Undead, Speak Demon
Provisions: 7
Gold Pieces: 4
No. of Deaths: 2
Misc Notes: 1) Look for the 'Pyramid of Bone', 2) 'The tower and the Eye are your greatest threats. For you to be safe, they must be destroyed. Say "Shagrat" and your way into the tower is assured. But the true path to your destiny lies in the balance, the left balance. Seek the pool'
SKILL 11/11
STAMINA 13/19
LUCK 8/13
Evil: 2
Possessions: Nightbane (sword), robes & skull cap, Silver Cross, Potion of Destiny (+4 LUCK)
Talents: Meditation, Sense Demon, Banish Undead, Speak Demon
Provisions: 7
Gold Pieces: 4
No. of Deaths: 2
Misc Notes: 1) Look for the 'Pyramid of Bone', 2) 'The tower and the Eye are your greatest threats. For you to be safe, they must be destroyed. Say "Shagrat" and your way into the tower is assured. But the true path to your destiny lies in the balance, the left balance. Seek the pool'
Last edited by SGamerz on Fri Sep 05, 2014 9:28 am, edited 1 time in total.
True. Although failing the Luck test twice would have been an auto-death.Sirocco wrote:Eh, we're inside, free, and not much the worse for wear. I call that a win.
While the text did mention that we "threw down our sword" we were not told to cross it off our Possession, so one can only assume that the Orcs just dumped all our possessions in the prison with us.Dr_Noface wrote:Didn't they take our sword away? Also, if the password was a dud, I guess that means that woman's other advice is true?
Regarding the advice:
Yes, the woman's alternative advice would have given us the right password, but both chunk of texts contain lies. She just lies about different things in the other section.
Do we want to wear the Orcish clothing? And do we want to search the barrel?The Orcish clothing smells disgusting and is covered in a thick layer of grease. Even so, it could make a useful disguise. You pick up a cloak and find a helmet with a skull-like visor; if you wear these, it would be hard to distinguish you from an Orc. If you put them on, make a note that you have done so on your Adventure Sheet. You may now search the barrels or climb the ladder.
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We are totally into cosplay.
Up the ladder we go.....
Adventure Sheet:
......that was.....random?The first two barrels you look in are empty. As you peer into the third, you see a Goblin sitting in the bottom of it. Rubbing his eyes, the Goblin looks back at you. You could attack him - but the noise of the fight would soon alert the other occupants of the tower. Suddenly the Goblin reaches out and scrapes some mould from the rim of the barrel. He stuffs it into his greedy mouth and then settles back in the bottom of the barrel. 'Hmm! Dinner. Very nice. Me finish guard duty now.' The Goblin shuts his eyes and is soon fa6t asleep. You decide to leave him alone Will you now search the clothing, or climb the ladder?
Up the ladder we go.....
Yep.You climb the ladder and listen at the trapdoor. Through it you hear rough, Orcish voices and a dull, clattering sound. Cautiously you push the trapdoor open and peer in. Three Orcs are hunched round a table, playing a game of dice Across the room is another ladder leading up to the next floor. You step warily into the room and are halfway across when you tread on a creaking floorboard. If you are disguised as an Orc, turn to 170; if you are dressed in your normal clothes, turn to 334.
Apparently, we got a high-ranked uniform. Handy.The Orcs snap to attention and salute you- One of them hurriedly sweeps the dice up from the table end stuffs them into his pocket. When he realizes that you are watching him, he shuffles his feet and stares at the floor. Another picks up a lantern and walks towards you. 'Er. Everything's fine. Nah worries, boss. 'Ere, ya'll need this when ya check on Old Beady. 'The Orc hands you a lantern, and then glances nervously at the other two. Obviously, they must think that you are an officer; they are afraid something unpleasant is going to happen to them for gambling on duty. You look around in what you hope is a stern and Orcish manner, and then climb up the ladder.
We do have a lantern, but do we want to set fire to Sauron the Baleful Eye? Or stab it? Or run from it?You reach the top floor and slide the bolt across the trapdoor, barring it to pursuers. It won't hold for long against a concerted effort to break it open, but you are grateful for any time it may gain for you. You are at the top of the tower. A coiled rope lies near the trapdoor; it is tied to a ring set into the floor. You drop the rope over the side and are pleased to see that it reaches the ground. Looking over the edge, you can see the devastated village of Dunningham. A few hundred yards from the tower, there is a pond with a Temple close by it. Further on is another building which looks like a ruined Court-house.
Suddenly you hear a whirring sound: something is moving in the middle of the tower- It is the Baleful Eye; it has sensed your presence, and its vile gaze is sweeping around towards you. You know that, if its gaze meets yours, you will be doomed. Will you
Attack it with your sword?
Use the oil from a lantern, if you have one, to set it on fire?
Escape down the outside of the tower using the rope?
Adventure Sheet:
Name: Sir Mansley Girthrod
SKILL 11/11
STAMINA 13/19
LUCK 8/13
Evil: 2
Possessions: Nightbane (sword), robes & skull cap, Silver Cross, Potion of Destiny (+4 LUCK), Lantern
Talents: Meditation, Sense Demon, Banish Undead, Speak Demon
Provisions: 7
Gold Pieces: 4
No. of Deaths: 2
Misc Notes: 1) Look for the 'Pyramid of Bone', 2) 'The tower and the Eye are your greatest threats. For you to be safe, they must be destroyed. Say "Shagrat" and your way into the tower is assured. But the true path to your destiny lies in the balance, the left balance. Seek the pool', 3)we are disguised as an Orc.
SKILL 11/11
STAMINA 13/19
LUCK 8/13
Evil: 2
Possessions: Nightbane (sword), robes & skull cap, Silver Cross, Potion of Destiny (+4 LUCK), Lantern
Talents: Meditation, Sense Demon, Banish Undead, Speak Demon
Provisions: 7
Gold Pieces: 4
No. of Deaths: 2
Misc Notes: 1) Look for the 'Pyramid of Bone', 2) 'The tower and the Eye are your greatest threats. For you to be safe, they must be destroyed. Say "Shagrat" and your way into the tower is assured. But the true path to your destiny lies in the balance, the left balance. Seek the pool', 3)we are disguised as an Orc.
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Incidentally,Sirocco wrote:Or? Why or?
Douse our sword in lantern oil, set it on fire and hack the sucker to pieces!
Eh, fine. just set it on dumb boring fire. grumble.
if we attack it with our sword and manage to overcome the tentacles (yes, those again) defending it, the Eye bursts into flames when it dies anyway.
We killed Sauron! We destroyed the Dark Lord. The game is won, right?You pour oil over the Baleful Eye, causing it to burst into flames. The Eye lets out a terrible shriek and starts to shudder, splashing the burning oil all over the floor. As the wooden tower rages with fire, you make your escape down the rope.
Or not.You climb down to the bottom of the tower and run into the shelter of some nearby ruins. If the tower is on fire, you can go to the Pond, the Temple or the Courthouse. If the tower is not on fire, you are set upon by hundreds of Orcs. Although you sell your life dearly, you are bound to succumb to the attacking hordes. The forces of Evil have triumphed.
What do we seek now? Hydration in the Pond to cool down from the fire? Salvation at the Temple? Or Justice at the courthouse?
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Can we go back to these areas, even if we've visited before? If so, check out the temple, I suppose.
If not, I think we should go into the pool. Crazy lady's first hint was false, and we know her information was partially true, so this should be the true part.
If not, I think we should go into the pool. Crazy lady's first hint was false, and we know her information was partially true, so this should be the true part.
Pseudo Stupidity wrote:This Applebees fucking sucks, much like all Applebees. I wanted to go to Femboy Hooters (communism).