Jann has more presence of mind than every protagonist in recent time travel blockbusters put together.
angelfromanotherpin wrote:If you didn't learn the secret from Jann, you roll on a 2d6 table to find out where you wind up. The result you want is on the table, but it's not very likely you'll get it.
That's... not bad. A 5% chance of a game over, a 14% chance of a stamina drain loop and probably another game over, an 11% chance of another go at the book with precognition and a handicap, and a 70% chance of breezing through the earlier books with extra favors of Libra and a well-stocked lab's worth of spell components.
@MisterDee and angel: How did this version discrepancy even happen? Is the French version based on a deprecated printing that people know to be buggy and don't play, or a buggy release candidate? Did they just write what the hell they wanted Power Rangers style?
MisterDee wrote:instead you got a "Cast ZED or Look at the spell list" choice - and casting ZED without looking at the spell list dropped you after Wylde
Wow, they outSteved Steve.
As for our current predicament, I think we should use ZAP, there's no kill like overkill. We don't have a blessed spear so no stabbing, the demon breathes smoke so no HOT, GAK is specifically morale-dependent so nope, levitation isn't an attack, and if Farren Whyde is dead and resurrectable, he's going to be of less help against the demon than the giant was against the manticore.
edit: yes, and wear the amulet.