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Posted: Thu Feb 27, 2014 8:48 pm
by Lago PARANOIA
Well, Dungeon Keeper uses a combination of the two so I guess it kind of counts. While you can be a huge jerk to your minions, you don't actually get to see the part of crushing the good guys' homes. The intro and outro narrations for maps are amusing, though.

Posted: Thu Feb 27, 2014 9:39 pm
by Chamomile
Yeah, the thing with Dungeon Keeper is that you always feel like you're on the defensive. While that's certainly in the spirit of fending off heroes raiding your evil lair, the lack of any feeling of conquest is really disappointing. Peter Molyneux strikes again.

Posted: Thu Feb 27, 2014 11:40 pm
by Ancient History
Afterlife lets you create a religion where everyone goes to hell...and then you build the hell, leaving heaven empty.

Posted: Fri Feb 28, 2014 12:06 am
by Koumei
That is fucking hilarious, AH, I need to tjeck that one out.

And I totally missed the like Dungeon Keeper bit, but yeah, it would benefit from a bunch of the missions putting you on the offensive. The "you have improved this land with fire and famine" speech would make a lot more sense that way.

Also, holy shit, I saw the video for the Warlock in DK2. It is the CompArcane Warlock. WotC must have been playing it, then decided to draw precisely that creature as the iconic Warlock.

Posted: Fri Feb 28, 2014 12:59 am
by Ancient History
Afterlife is a good concept, but in execution it's impossible...it's basically a Sim City clone where you can build Heaven and Hell, and influence the planet to improve technology and influence religion in different directions. In practice, however, I never managed to break even building an afterlife, and it always ended when I invoked an apocalypse or two to destroy everything I'd built.

http://en.wikipedia.org/wiki/Afterlife_%28video_game%29

Posted: Tue Nov 18, 2014 4:12 am
by Lago PARANOIA
I'm just bumping this thread again to see if anyone discovered or remembered any more games since the last post. I want conquest and misery and EVIL, dammit.

Posted: Tue Nov 18, 2014 4:26 am
by CapnTthePirateG
Overlord?

Posted: Tue Nov 18, 2014 4:58 am
by Koumei
I assume you're aware that That Which Sleeps is in the works (there's a thread below). Now it has the graphics (or lack thereof) of Dom 3, but is specifically "You are an elder god of cosmic horror that needs to send the entire world into ruin, go make that happen".

Posted: Tue Nov 18, 2014 12:12 pm
by silva
Well, Crusader Kings 2 just got the Charlemagne expansion. I'm sure it comes with more dickish moves available.

And I'm replaying Stalker Misery right now. While not as assertive in its tyranny as other games cited, its survival aspect guarantees sooner or later you will be tempted to start shooting fellow stalkers in the back for food and supplies. Besides that, he game has factions you can join, one of which is an explicit criminal network that allows you to make the miserable lives of fellow stalkers even more miserable by taking "protection" fees and making ocasional raids on innocent settlements.

Posted: Tue Nov 18, 2014 12:20 pm
by Blade
I've recently published the alpha of my mod for Crusader Kings 2 where you play the Evil Dark Lord, Emperor of Evil. You kidnap princesses, build dungeons to lure adventurers and kill them with traps and monsters (or taverns so that they lose their time doing pointless quests), corrupt lords and unleash your evil army of monsters on the world.

A very early alpha build is available here. It lacks a lot of polish, but it has the base mechanics.

Posted: Tue Nov 18, 2014 12:34 pm
by silva
Cool Blade, Ill take a look at it as soon as I get home.

By the way, did the Game of Thrones mod for CK2 ever got finished ? I remember playing an early version and finding it interesting.

Posted: Tue Nov 18, 2014 3:09 pm
by Stahlseele
Not sure if it was roller coaster or theme park tycoon, but in one of the two, you could build hillarious death traps that threw people out of cour borders and so their death did not impact you at all. Bonus points for throwing them into the neighbours space so he would have to deal with the death all around while you profit from their happiness about one hell of a ride.

and which game was that where you as a god had the giant pet animal that you could make into a psychopathic monstrosity and still benefit from it? black and white?

Posted: Tue Nov 18, 2014 3:19 pm
by Koumei
angelfromanotherpin wrote:I remember reading about someone's adventures in an amusement park simulator where they made a roller-coaster that launched the carriages into a competing park, which got all the negative response from 'having people die on their property,' leading to increased attendance at his park, leading to more people riding 'The Ballistic Arc,' and so on...

Posted: Tue Nov 18, 2014 3:23 pm
by Stahlseele
Oh, right, i overread that one <.<

Posted: Tue Nov 18, 2014 3:38 pm
by Longes
Stahlseele wrote:and which game was that where you as a god had the giant pet animal that you could make into a psychopathic monstrosity and still benefit from it? black and white?
Yes, Black and White.

Posted: Tue Nov 18, 2014 4:44 pm
by Chamomile
I pine for a better Black and White game. Raining hellfire down on terrified villagers until they come groveling to worship you feels evil as Hell, but the village management and interface is a nightmare. The climax of your scheming is spectacularly well done, but the build-up is frustrating and pretty much ruins the whole experience.