Posted: Wed Aug 24, 2016 4:47 am
I was thinking about something lately...
Why differentiate Hit Points and Health at all?
I could just have Health and injuries that limit your maximum health until healed such as a deep wound or broken arm.
I originally split the two for early levels but for anything Rank 2 and up it is negligible.
Why differentiate Hit Points and Health at all?
I could just have Health and injuries that limit your maximum health until healed such as a deep wound or broken arm.
I originally split the two for early levels but for anything Rank 2 and up it is negligible.