CatharzGodfoot wrote:Backgrounds are mechanically inferior to specializations.
Yes, giving out the weaker thing as a bonus instead of the better thing as a bonus seems like the way to go for sure on this one.
Yes, if you want to have Larceny 6 and then be "a Master Thief" I'm going to say that you should probably pick up a Master Thief background, like literally write down "Occult: Master Thief 6" on your sheet right now if that's what you want. Otherwise your Larceny 6 isn't going to be backed up by professional knowledge and stuff, it'll be a lot of dumb luck if you just have it on its own and no related background.
And yes, if you have "Larceny (Pickpocket), Stealth (Shadowing), and Combat (Knives)" as your specializations, then you might have 1 rank in each, you might have an Agility of 1, you might totally suck or totally rock at those skills, but you'll be able to have a conversation about it even if you can't execute on it. You'll be able to go to the knife club and ID knives and talk about the coolest knife to buy. But without more than just a specialization, you also won't actually know
too much about knives. If you want to be an absolute knife expert, you have to browse a lot of knife wikis and read a lot of books and go to a lot of trade shows, and you do that by spending actual background points. Otherwise you're just a guy who practiced in his yard or at a dojo how to stab people and throw knives and that's all you know.
So yeah, you might end up with overlap if your specializations and backgrounds cover the same areas, but I'm personally okay with that being a property of the system because those overlaps represent different things. The specialization giving 2 effective background dice doesn't make the specialization NOT give two dice on normal uses of the skill, so adding this rule would be a straight up bonus to everyone's ability to do more things.