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Let's Play Fighting Fantasy #5: City of Thieves
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What FF should we Let's Play next?
#2: Citadel of Chaos
54%
 54%  [ 6 ]
#7: Island of the Lizard King
45%
 45%  [ 5 ]
Total Votes : 11

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Darth Rabbitt
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PostPosted: Tue Feb 19, 2013 12:54 am    Post subject: Let's Play Fighting Fantasy #5: City of Thieves Reply with quote Add User to Ignore List

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Terror stalks the night as Zanbar Bone and his bloodthirsty Moon Dogs hold the prosperous town of Silverton to ransom. You are an adventurer, a sword for hire, and the merchants of Silverton turn to you in their hour of need.

Your task takes you to the dark, twisting streets of Port Blacksand in search of vital information without which the ultimate defeat is impossible. Thieves, vagabonds and creatures of the night lie in wait to trap the unwary traveler and often your only choice is to kill or be killed! Then beyond the port lies the most fearsome adventure of all - the tower stronghold of the Prince of Night himself, Zanbar Bone!

HOW TO FIGHT THE CREATURES OF THE CITY OF THIEVES

Before embarking on your adventure, you must first determine your own strengths and weaknesses. You have in your possession a sword and a backpack containing provisions (food and drink) for the trip. You have been preparing for your quest by training yourself in swordplay and exercising vigorously to build up your stamina.

To see how effective your preparations have been you must first use the dice to determine your initial SKILL and STAMINA scores. [references to the book's character sheet cut]
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(For Battles, I'm writing down my own synopsis of how they're supposed to work because in the early titles the explanation is awkwardly worded.)

Battles
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Escaping
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Fighting More Than One Creature
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Luck
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Using Luck in Battles
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Restoring Skill, Stamina, and Luck

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EQUIPMENT AND POTIONS
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(So, before we start: Skill Potion, Stamina Potion, or Luck Potion? I'm assuming we're handling death as we did in the last Let's Play, hence why there's no poll this time.)
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shau
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PostPosted: Tue Feb 19, 2013 1:02 am    Post subject: Reply with quote Add User to Ignore List

Let's stick with a potion of fortune.
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OgreBattle
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PostPosted: Tue Feb 19, 2013 3:10 am    Post subject: Reply with quote Add User to Ignore List

Luck, getting lucky means bonus stuff. We can always eat garbage for stamina
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Koumei
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PostPosted: Tue Feb 19, 2013 3:17 am    Post subject: Reply with quote Add User to Ignore List

Definitely Luck.

Your name shall be Dirk von Facestabber. The third.
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Shrapnel
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PostPosted: Tue Feb 19, 2013 3:42 am    Post subject: Reply with quote Add User to Ignore List

Koumei wrote:
Your name shall be Dirk von Facestabber. The third.


We hear and we obey.

I have a letter from ol' Dirky:

Sir Dirk Von Facestabber III, Esq. wrote:
I think the Potion of Fortune would be a most useful panacea, as I have discovered in my many years of adventuring experience.

Clearly, Lady Koumei Von Lezzington III, you are wise in the ways of ducks and science.

Signed,

Sir Dirk Von Facestabber III, Esq.
Thirtieth Epoch of the Twelfth Imperial Age
A Thursday

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Darth Rabbitt
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PostPosted: Tue Feb 19, 2013 6:02 am    Post subject: Reply with quote Add User to Ignore List

BACKGROUND
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NOW TURN OVER
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The walk to Port Blacksand takes you west some fifty miles across plains and over hills; fortunately without any harmful encounters. Eventually you reach the coast and see the high city wall surrounding Port Blacksand and the cluster of buildings projected into the sea like an ugly black mark. Ships lie anchored in the harbor and smoke rises gently from chimneys. It looks peaceful enough and it is only when the wind changes that you smell the decay in the breeze to remind you of the evil nature of this notorious place. Following the dusty road north along the coast to the city gates, you begin to notice fearful warnings - skulls on wooden spikes, starving men in iron cages suspended from the city wall and black flags everywhere. As you approach the main gate a chill runs down your spine and you instinctively grip the hilt of your broadsword for reassurance. At the gate you are confronted by a tall guard wearing a black chainmail coat and iron helmet. He steps forward, barring the way with his pike, saying "Who would enter Port Blacksand uninvited? State your business or go back the way you came." Will you:

Tell him you wish to be taken to Nicodemus?
Tell him you wish to sell some stolen booty?
Attack him quickly with your sword?

(I assume arrow in the knee jokes will not go well with this Riften Guard.)

Adventure Sheet:
Dirk Von Facestabber III
SKILL: 12/12
STAMINA: 24/24
LUCK: 11/11
Equipment: Broadsword, Leather Armor
Potions: Potion of Fortune (restore LUCK to full and increase Initial Luck by 1 when used)
Provisions: 10 meals
Gold Pieces: 30
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OgreBattle
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PostPosted: Tue Feb 19, 2013 8:22 am    Post subject: Reply with quote Add User to Ignore List

>>sell booty

It's City of Thieves, ain't it?


... I just don't want anyone to steal our magic razor sword
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FrankTrollman
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PostPosted: Tue Feb 19, 2013 9:07 am    Post subject: Reply with quote Add User to Ignore List

I don't think we have any booty to claim to be selling, so we should probably just ask to see the Wizard.

-Frank
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Red_Rob
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PostPosted: Tue Feb 19, 2013 11:17 am    Post subject: Reply with quote Add User to Ignore List

So the Mayor of Silverton is quite willing to send 23 people to their deaths and risk the lives of everyone else to protect the honour of his daughter? And when the people dare to question this state of affairs he threatens them with flogging? What a bastard. I hope he turns out to be evil and we get to kill him at the end.

But here and now, Frank makes a compelling argument. Let's just ask for the Wizard. What can go wrong?
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Endovior
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PostPosted: Tue Feb 19, 2013 1:11 pm    Post subject: Reply with quote Add User to Ignore List

Yeah, let's go see the wizard.
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Ancient History
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PostPosted: Tue Feb 19, 2013 1:15 pm    Post subject: Reply with quote Add User to Ignore List

"Oh, we're off to see the wizard, the wonderful wizard of...a wretched hive of scum and villainy."
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Darth Rabbitt
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PostPosted: Tue Feb 19, 2013 1:37 pm    Post subject: Reply with quote Add User to Ignore List

(Yeah, Mayor Owen seems to be a grade-A prick. We can kick his ass later; the bastard is paying us well for this and Dirk von Facestabber III takes his work seriously.)

The guard replies that he will send for an escort to take you to Nicodemus. He reaches up to a small bell on the wall of the guardhouse and rings it three times. Almost immediately two other guards come running out of the house, and you are surprised when they each grab hold of one of your arms. The guard with the pike looks up to the sky and laughs, saying, "So you want to see Nicodemus, do you? How would you like to see the inside of a dungeon instead? Guards, take this fool away to be shackled, and throw away the key." Will you:

Allow yourself to be taken away?
Attempt to fight the guards?
Try and bribe the guards?

(Apparently these guys don't like their friendly neighborhood wizard. I suppose the book would be halfway over already if they did.)

Adventure Sheet:
Dirk Von Facestabber III
SKILL: 12/12
STAMINA: 24/24
LUCK: 11/11
Equipment: Broadsword, Leather Armor
Potions: Potion of Fortune (restore LUCK to full and increase Initial Luck by 1 when used)
Provisions: 10 meals
Gold Pieces: 30
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violence in the media
Duke


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PostPosted: Tue Feb 19, 2013 1:46 pm    Post subject: Reply with quote Add User to Ignore List

I say we hand out stabbings like candy. Though given these books, I imagine we'll be overrun with guards and killed or eventually conveniently KOed and wind up in the dungeon anyway.
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FrankTrollman
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PostPosted: Tue Feb 19, 2013 3:03 pm    Post subject: Reply with quote Add User to Ignore List

My impression is that they are railroading you into the dungeon, and thus the only question is how much money and stamina you lose along the way. I say go quietly. I don't think the books do 3 on 1 fights at all.

-Frank
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angelfromanotherpin
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PostPosted: Tue Feb 19, 2013 3:25 pm    Post subject: Reply with quote Add User to Ignore List

Three-on-one fights totally happen, and you have the SKILL of a young tyrannosaurus! Fight!
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Darth Rabbitt
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PostPosted: Tue Feb 19, 2013 4:11 pm    Post subject: Reply with quote Add User to Ignore List

Just as the guards are about to lead you away, you try with all your might to pull your arms from their grip. Roll two dice. (8.) If the number is less than or equal to your SKILL score (it is) you succeed.

You turn on the two guards who were holding you and, before they realize what is happening, you smash their heads together, knocking them unconscious. You dash into the city.

Through the main gates you see that the rubbish-filled streets of the port are narrow and cobbled. Old and decrepit buildings line them closely, with their upper stories overhanging menacingly. You may:

Go west down Key Street
Head north along Market Street
Go east down Clock Street
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Duke


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PostPosted: Tue Feb 19, 2013 4:46 pm    Post subject: Reply with quote Add User to Ignore List

Ha HA! Have at you, lowly town guards! You face Dirk Von Facestabber III, a DRAGON-SLAYER!
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Dr_Noface
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PostPosted: Tue Feb 19, 2013 5:07 pm    Post subject: Reply with quote Add User to Ignore List

I always go down on cock street.

I love how we have never wanted anything as badly as our sweet sword.


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OgreBattle
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PostPosted: Tue Feb 19, 2013 5:22 pm    Post subject: Reply with quote Add User to Ignore List

hahah, I wasnt expecting to just KO them like that, I thought they'd get their arms lopped off and everything castastrifucks


Key street, Key street sounds like it'll give us an item needed to complete the adventure
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Korgan0
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PostPosted: Tue Feb 19, 2013 7:34 pm    Post subject: Reply with quote Add User to Ignore List

Market street, we can get some gossip and maybe some supplies.
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Shrapnel
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PostPosted: Tue Feb 19, 2013 7:46 pm    Post subject: Reply with quote Add User to Ignore List

Cock Street, I say, Cock Street!
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FrankTrollman
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PostPosted: Tue Feb 19, 2013 7:46 pm    Post subject: Reply with quote Add User to Ignore List

Korgan0 wrote:
Market street, we can get some gossip and maybe some supplies.


Second Market Street. We will probably lose our money soon, and it would be nice to buy some stuff first. Why we decided to go here without a silver arrow or a bow to kill a dude who:
  • Does not in fact live in this city.
    and
  • Can only be killed with a silver arrow through the heart.
Is totally beyond me. But it sounds like Market Street would be the place to buy a silver arrow, which is something (and indeed so far the only thing) we definitely need.

-Frank
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Whatever
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PostPosted: Tue Feb 19, 2013 7:48 pm    Post subject: Reply with quote Add User to Ignore List

Frank: it's just a fetch quest, where the object to be fetched is "the powerful wizard Nicodemus" and the reason is "because undead bandit king".
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Shrapnel
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PostPosted: Tue Feb 19, 2013 7:57 pm    Post subject: Reply with quote Add User to Ignore List

We need to find a fat ass fairy to turn our arrows into silver arrows...

Also, I'm changing my vote to Market Street, also, mainly because that's the power of democracy.
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Darth Rabbitt
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PostPosted: Tue Feb 19, 2013 8:05 pm    Post subject: Reply with quote Add User to Ignore List

Walking north along the street you see the entrance to a small herbalist's shop to your left. Looking through the window you see a wooden counter with a pair of scales on it, and many sacks of different herbs crowding the floor. There is a small archway leading out of the back of the shop to another room. There is an "Open" sign on the door but the shop is empty.

Do you wish to enter the shop or continue walking north up Market Street?
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