OSSR Request Thread

General questions, debates, and rants about RPGs

Moderator: Moderators

Krusk
Knight-Baron
Posts: 601
Joined: Sat Oct 16, 2010 3:56 pm

Post by Krusk »

Stinktopus wrote: "Low Life" is a Savage Worlds campaign setting and the diseased brainchild of author/artist Andy Hopp. You can be the horrifically mutated remains of humanity in a post-post-post-apocalyptic future, or a sentient Twinkie, or something stranger.
I would love this to be done. I regularly have to turn down invites to this game would would love reasons trust were better than "that sounds stupid" and "I still hate savage worlds".

Also, not ossr but he just put out a new edition with pathfinder comparable rules. https://www.kickstarter.com/projects/13 ... e-rulebook

And by put out I mean conned people out of money and then failed to come close to his promised dates before inevitably fading away with no product.
User avatar
Wiseman
Duke
Posts: 1406
Joined: Fri Mar 09, 2012 4:43 pm
Location: That one place
Contact:

Post by Wiseman »

Anyone willing to do the Immortals handbook and accompanying monster manual?
Keys to the Contract: A crossover between Puella Magi Madoka Magica and Kingdom Hearts.
Image
RadiantPhoenix wrote:
TheFlatline wrote:Legolas/Robin Hood are myths that have completely unrealistic expectation of "uses a bow".
The D&D wizard is a work of fiction that has a completely unrealistic expectation of "uses a book".
hyzmarca wrote:Well, Mario Mario comes from a blue collar background. He was a carpenter first, working at a construction site. Then a plumber. Then a demolitionist. Also, I'm not sure how strict Mushroom Kingdom's medical licensing requirements are. I don't think his MD is valid in New York.
CapnTthePirateG
Duke
Posts: 1545
Joined: Fri Jul 17, 2009 2:07 am

Post by CapnTthePirateG »

Could we get a review of the Savage Worlds core book and why it is shitty? The only complaint I've seen on here is the exploding dice, which is kinda dumb and RNG-wrecking, but if you got rid of that would it be salvageable?
OgreBattle wrote:"And thus the denizens learned that hating Shadzar was the only thing they had in common, and with him gone they turned their venom upon each other"
-Sarpadian Empires, vol. I
Image
User avatar
Dean
Duke
Posts: 2059
Joined: Mon May 12, 2008 3:14 am

Post by Dean »

CapnTthePirateG wrote:Could we get a review of the Savage Worlds core book and why it is shitty? The only complaint I've seen on here is the exploding dice, which is kinda dumb and RNG-wrecking, but if you got rid of that would it be salvageable?
The following are reasons that Savage World is shitty:
The way health and damage is handled in combat is unusably bad. If you read the system even briefly you will see that no one could survive even a single combat if it was run honestly. Each hit deals about 1/3rd of your total health and you get weaker as you take damage so characters have all the survivability of a wet paper bag even if they're supposed to be superhero level invulnerable. The only defense is to never be hit and while it's possible with enough system abuse to make characters that just can't ever be hit there is no way to make a character that can get hit and still live. Any character that an enemy could target and shoot would be dead within a couple sessions.

They have a ridiculous set of maneuvers that you can choose to use in combat. None ever see use except "Wild Attack" which makes you more likely to hit so everyone uses it every single attack ever.

Like many "lite" products the powers and abilities are poorly defined. For instance I defy you to explain to me how invisibility works in Savage Worlds. It is totally unclear in the text what happens when an invisible dude walks up to stab you. There are many many instances of vaguely or poorly defined abilities.

There is no indication of what challenges are appropriate for a party. You are given no information as to how many Giant Spiders your Veteran party of 5 is supposed to find challenging.

Basically in general there is nothing to recommend the game because it isn't good and has no features to speak of that are innovative or well done.
DSMatticus wrote:Fuck you, fuck you, fuck you, fuck you. I am filled with an unfathomable hatred.
Krusk
Knight-Baron
Posts: 601
Joined: Sat Oct 16, 2010 3:56 pm

Post by Krusk »

deanruel87 wrote: The way health and damage is handled in combat is unusably bad. If you read the system even briefly you will see that no one could survive even a single combat if it was run honestly. Each hit deals about 1/3rd of your total health and you get weaker as you take damage so characters have all the survivability of a wet paper bag even if they're supposed to be superhero level invulnerable. The only defense is to never be hit and while it's possible with enough system abuse to make characters that just can't ever be hit there is no way to make a character that can get hit and still live. Any character that an enemy could target and shoot would be dead within a couple sessions.
This is one of my big objections. Actually playing combat is basically if you get hit once, you become unable to hit anything and will probably die. So everything is either "all PCs just died"or "none of the PCs got hurt" there isn't a lot in between.

Most people end up building people with awesome stealth powers or are impossible to hit. Except new people, they try to build whatever is genre appropriate and die a few times. Especially if they are used to a game where you want a balanced group. "Well we've got a mage, and 3 rogues guess Ill carry a sword" or "Well we've got 4 snipers and a doctor. Ill carry two pistols or something".

Another big one missed is the dice curve. As you get better at stuff, you don't increase linearly. Sometimes the jump is big, sometimes its small. Sometimes when you invest your first rank in stuff you get worse (in more fantastic settings where high stats exist). This plays out in 1 of 3 builds.

1 - The best idea - Hyper specialize in 1 thing. Each member of the party picks 1, maybe 2 things and always wins at it while never attempting other things.

2 - A single member of the party invests up to d4 (the minimum) in a wide variety of skills and is allowed to attempt anything the rest can't.

3 - New players make characters with a balanced array of characters who aren't much better than player 2, but are totally shown up by player 1. Also they die immediatley.

Your party is generally 3 snipers a specialist in whatever interesting thing the setting has (magic/mechs/cars) and a face (who knows a ton of random shit). In western settings its 4 longarms guys and a face. In supers its 3 people with teleport/super speed/ghost powers, 1 with a big pile of random shit, and aquaman. In fantasy its a bunch of rogues/archers and illusionists.
User avatar
Count Arioch the 28th
King
Posts: 6172
Joined: Fri Mar 07, 2008 7:54 pm

Post by Count Arioch the 28th »

I'm going to make this short and sweet, fuckers.

I've done reviews of Draconomicon and Libris Mortis under the moniker "Ted the Flayer". K already did Fiendish Codex, and I'm going to assume he did a better job that I would do.

No one to my knowledge has done Lords of Madness. I will do this if anyone would want to see it, otherwise I'll fuck myself and go back to /tg/, where I've been slumming since my self-imposed exile from here.

Your move, Den.
In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.
Red_Rob
Prince
Posts: 2594
Joined: Fri Jul 17, 2009 10:07 pm

Post by Red_Rob »

Count Arioch the 28th wrote:No one to my knowledge has done Lords of Madness.
Not to rain on your parade, but Frank did a "review of sorts" back when it came out.

It wasn't a full review and I'm sure there is still plenty to say though.
Simplified Tome Armor.

Tome item system and expanded Wish Economy rules.

Try our fantasy card game Clash of Nations! Available via Print on Demand.

“Those Who Can Make You Believe Absurdities, Can Make You Commit Atrocities” - Voltaire
User avatar
Prak
Serious Badass
Posts: 17345
Joined: Fri Mar 07, 2008 7:54 pm

Post by Prak »

I'd be interested in seeing a review of LoMadness. I pull some stuff from there, but I've never sat down and read it.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
User avatar
Count Arioch the 28th
King
Posts: 6172
Joined: Fri Mar 07, 2008 7:54 pm

Post by Count Arioch the 28th »

I'm going to interpret that as positive feedback. I'll say a bit more than what was said before. I fucking love that terrible fucking book.
In this moment, I am Ur-phoric. Not because of any phony god’s blessing. But because, I am enlightened by my int score.
User avatar
Prak
Serious Badass
Posts: 17345
Joined: Fri Mar 07, 2008 7:54 pm

Post by Prak »

Hey, it gave a Graftificer. There's some good stuff in it. The main problem I'm aware of is that Illithids are a jumbled goddamned mess in general.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
User avatar
deaddmwalking
Prince
Posts: 3525
Joined: Mon May 21, 2012 11:33 am

Post by deaddmwalking »

I'd like a review of Lords of Madness.
Antariuk
Knight
Posts: 317
Joined: Fri May 07, 2010 8:25 am

Post by Antariuk »

I'd love to see a review of the 3E Forgotten Realms Campaign Setting. Not only because I see it being mentioned here and there now that it's clear that WotC is going to basically retcon the setting to pre-4E status, but also because I think it's one of the more interesting books of the 3rd edition era - despite it being introduced by Elminster's statblock (or maybe because of it? Hard to say...).
"No matter how subtle the wizard, a knife between the shoulder blades will seriously cramp his style." - Steven Brust
fectin
Prince
Posts: 3760
Joined: Mon Feb 01, 2010 1:54 am

Post by fectin »

I'd like to see both of those.
Vebyast wrote:Here's a fun target for Major Creation: hydrazine. One casting every six seconds at CL9 gives you a bit more than 40 liters per second, which is comparable to the flow rates of some small, but serious, rocket engines. Six items running at full blast through a well-engineered engine will put you, and something like 50 tons of cargo, into space. Alternatively, if you thrust sideways, you will briefly be a fireball screaming across the sky at mach 14 before you melt from atmospheric friction.
User avatar
Dean
Duke
Posts: 2059
Joined: Mon May 12, 2008 3:14 am

Post by Dean »

Everything that's being said in the Earthdawn thread is straight jibberish to me. I would like to request an Earthdawn OSSR so I can be a part of the cool kids table.
DSMatticus wrote:Fuck you, fuck you, fuck you, fuck you. I am filled with an unfathomable hatred.
User avatar
Ancient History
Serious Badass
Posts: 12708
Joined: Wed Aug 18, 2010 12:57 pm

Post by Ancient History »

A proper Earthdawn OSSR is something that I'd like to do with Frank, but I don't know if our schedules permit it.
User avatar
Maxus
Overlord
Posts: 7645
Joined: Fri Mar 07, 2008 7:54 pm

Post by Maxus »

I'm sure they'll resolve sometime. Keep it in reserve
Last edited by Maxus on Sat Jun 07, 2014 5:41 pm, edited 1 time in total.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
radthemad4
Duke
Posts: 2073
Joined: Mon Nov 18, 2013 8:20 pm

Post by radthemad4 »

I'd love to see Bastards and Bloodlines d20 by Green Ronin. It's a book of various half breeds intended to be playable characters. Some stuff includes:
Elf/Giant Eagle
Elf/Unicorn
Elf/Treant
Blink Dog/Halfling
Dwarf/Roper
Dwarf/Gargoyle
Dwarf/Winter Wolf
Last edited by radthemad4 on Sat Jun 21, 2014 12:16 am, edited 3 times in total.
Heaven's Thunder Hammer
Master
Posts: 225
Joined: Sun May 25, 2014 4:01 am

Post by Heaven's Thunder Hammer »

I'd be curious to see a 3E Forgotten realms OSSR. I own all of the 3rd ed FR books, for better or worse, and am curious what people think of the various rules they introduced.
Lago PARANOIA
Invincible Overlord
Posts: 10555
Joined: Thu Sep 25, 2008 3:00 am

Post by Lago PARANOIA »

I think that 3E FR is too convoluted to do an OSSR on. That campaign setting, while not the backbone of 3E D&D, is too woven into its success to be handled with anything short of a Slate Blogs The Bible-style Megareview.

... I say that, but I think that if there's any WotC-stamped d20 property that needs to be reviewed, it's d20 Modern + Urban Arcana. It's not the worst game/setting I've played/seen or even the worst d20 game of that category, but it gets so many fundamental things so fucking wrong that it's just astounding. The Stat-Hero classes, the wealth system, the feat nerfing, the defense bonus system, the gimped magic system, the equipment lists, character vs. class level, the monster and CR system, the mind-melting vehicle system, the action point system... it's like, all of the failure points that 3E D&D were famous for they exacerbated. Except for the magic system -- they fucked that one up in the opposite way.
Last edited by Lago PARANOIA on Sat Jun 21, 2014 12:50 am, edited 1 time in total.
Josh Kablack wrote:Your freedom to make rulings up on the fly is in direct conflict with my freedom to interact with an internally consistent narrative. Your freedom to run/play a game without needing to understand a complex rule system is in direct conflict with my freedom to play a character whose abilities and flaws function as I intended within that ruleset. Your freedom to add and change rules in the middle of the game is in direct conflict with my ability to understand that rules system before I decided whether or not to join your game.

In short, your entire post is dismissive of not merely my intelligence, but my agency. And I don't mean agency as a player within one of your games, I mean my agency as a person. You do not want me to be informed when I make the fundamental decisions of deciding whether to join your game or buying your rules system.
User avatar
hogarth
Prince
Posts: 4582
Joined: Wed May 27, 2009 1:00 pm
Location: Toronto

Post by hogarth »

I'd still like to see Superworld.
User avatar
Prak
Serious Badass
Posts: 17345
Joined: Fri Mar 07, 2008 7:54 pm

Post by Prak »

radthemad4 wrote:I'd love to see Bastards and Bloodlines d20 by Green Ronin. It's a book of various half breeds intended to be playable characters. Some stuff includes:
Elf/Giant Eagle
Elf/Unicorn
Elf/Treant
Blink Dog/Halfling
Dwarf/Roper
Dwarf/Gargoyle
Dwarf/Winter Wolf
I will consider this. It's a short book, so I may be able to focus enough for a quick review. I do love ranting about the terrible, terrible shit that is LA and how third parties always miscalculated it.
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
User avatar
Maxus
Overlord
Posts: 7645
Joined: Fri Mar 07, 2008 7:54 pm

Post by Maxus »

OH FUCK THE MENTAL IMAGES
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
Laertes
Duke
Posts: 1021
Joined: Thu Apr 24, 2014 4:09 pm
Location: The Mother of Cities

Post by Laertes »

I'd like to see a from-scratch OSSR of 3rd edition D&D, as if encountered for the first time rather than taken to be the assumed background of all gamers.
User avatar
Prak
Serious Badass
Posts: 17345
Joined: Fri Mar 07, 2008 7:54 pm

Post by Prak »

Maxus wrote:OH FUCK THE MENTAL IMAGES
Now I'm just tempted to search for images that best illustrate the creation of each half-race...
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
User avatar
tussock
Prince
Posts: 2937
Joined: Sat Nov 07, 2009 4:28 am
Location: Online
Contact:

Post by tussock »

I'd like to see a from-scratch OSSR of 3rd edition D&D, as if encountered for the first time rather than taken to be the assumed background of all gamers.
The problem there, from scratch, is that 3e.0 was a response to the peculiarities of 2nd edition and other 90's games. And it totally just fixes them all. It's completely and unequivocally awesome including in all the ways it annoys people like Shadzar about how it fixed the 90's RPGs.

But they went too far almost everywhere. It's super-hard to not talk about that. It'd be like reviewing 4e for how it totally dealt with a lot of problems that 3e has, without mentioning that it doesn't actually work as a thing in itself, that the non-combat engine they provided strongly discourages everything it tried to encourage, and the combat engine fixed 3e's win-initiative-or-die system with 20+ round clusterfucks that never resolve (which they totally knew about and thought was good for some reason).



Unless you mean sitting down someone who's never played an RPG at all with 3.5, because the review goes "It's, like, a million words, I'm not reading all that." See also 4th edition and 5th edition.
PC, SJW, anti-fascist, not being a dick, or working on it, he/him.
Post Reply