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Posted: Mon May 19, 2014 10:51 pm
by Red_Rob
Schpeelah is correct.

If you are a level 5 character you deserve to be able to take actions appropriate for a level 5 character. As long as the trigger spell is on one of your class lists (and not removed for any reason, such as a banned school) you can use the wand.

Posted: Tue May 20, 2014 2:33 pm
by radthemad4
Thanks. That's handy for gishes, dual progression casters and some PrCs as it somewhat alleviates being behind on spellcasting.

Posted: Wed Aug 13, 2014 10:34 am
by Draculmaulkee
Red_Rob wrote:I'm not sure what you mean - as they don't use them their effectiveness won't be altered, so their CR shouldn't change. Are you asking if beefing up the abilities of the characters will make the monsters easier and therefore effectively lower their CR's? Because in that case I would probably say not too much. Magic items mainly buff the warrior classes, and I've tried to ensure that none of my item powers provide abilities you couldn't get elsewhere at a similar level if you really tried, so nothing should break the game.
If both the monsters and heroes gain access to better magic items and can use them effectively (a nontrivial assumption), then the only monsters whose CR changes are those who do not utilize magic items. Just something to think about.

Posted: Mon May 18, 2015 1:29 am
by Wiseman
Can this be stickied?

Posted: Mon May 18, 2015 10:50 am
by Kaelik
Wiseman wrote:Can this be stickied?
It is linked in the stickied thread.