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Darkest Night Released
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Manxome
Knight-Baron


Joined: 07 Mar 2008
Posts: 975

PostPosted: Fri Sep 28, 2012 7:53 pm    Post subject: Darkest Night Released Reply with quote Add User to Ignore List

My board game Darkest Night is now officially published! You can order it here.



For those who haven't seen it before (or who have forgotten), this is a fully-cooperative game where a band of fantasy heroes fight a guerilla war to defeat a necromancer who has just conquered their kingdom. It's a bit like Arkham Horror.

There are nine playable characters, each with their own deck of power cards granting them unique abilities and different playstyles.

I posted a print-and-play version of the game here a LOOOONG time ago...it's gone through a number of refinements since then (and acquired some amazing artwork).

There are downloadable rules, a preview article, and other promotional stuff available from the product page.


EDIT 12 May 2016: Just in case anyone is seeing this for the first time, we are currently Kickstarting a second edition of the board game:
https://www.kickstarter.com/projects/567823005/darkest-night-second-edition-0


Last edited by Manxome on Thu May 12, 2016 6:27 pm; edited 2 times in total
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Surgo
Duke


Joined: 07 Mar 2008
Posts: 1864

PostPosted: Fri Sep 28, 2012 8:11 pm    Post subject: Reply with quote Add User to Ignore List

Congratulations!
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echoVanguard
Knight-Baron


Joined: 01 Apr 2011
Posts: 715

PostPosted: Fri Sep 28, 2012 8:15 pm    Post subject: Reply with quote Add User to Ignore List

Heartfelt congratulations, Manxome.

echo
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Leress
Prince


Joined: 07 Mar 2008
Posts: 2519

PostPosted: Fri Sep 28, 2012 8:28 pm    Post subject: Reply with quote Add User to Ignore List

Congrats, Manxome! Thumb Yellow
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Korgan0
Duke


Joined: 15 Mar 2012
Posts: 2101

PostPosted: Sat Sep 29, 2012 4:26 am    Post subject: Reply with quote Add User to Ignore List

Congrats, mate.
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JigokuBosatsu
Duke


Joined: 10 Aug 2010
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PostPosted: Sat Sep 29, 2012 8:48 am    Post subject: Reply with quote Add User to Ignore List

Good job, brother!
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Duke


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PostPosted: Sat Sep 29, 2012 8:52 am    Post subject: Reply with quote Add User to Ignore List

I'm gonna buy this for myself for Christmas. It looks awesome.
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Hicks
Duke


Joined: 27 Jul 2008
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PostPosted: Sat Sep 29, 2012 10:30 am    Post subject: Reply with quote Add User to Ignore List

Congratulations!
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Red_Rob
Prince


Joined: 17 Jul 2009
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PostPosted: Sat Sep 29, 2012 10:32 am    Post subject: Reply with quote Add User to Ignore List

Darkest Night looks nice, good luck with it!
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Starmaker
Duke


Joined: 07 Mar 2008
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Location: Redmonton

PostPosted: Sun Sep 30, 2012 8:48 am    Post subject: Reply with quote Add User to Ignore List

AVS sucks donkey balls.
Edit: Paypal worked!


Last edited by Starmaker on Sun Sep 30, 2012 8:58 am; edited 1 time in total
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Orion
Prince


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PostPosted: Sun Sep 30, 2012 8:04 pm    Post subject: Reply with quote Add User to Ignore List

Wow, the art is gorgeous. I'd buy this if I had money.
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Mask_De_H
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PostPosted: Tue Oct 02, 2012 12:04 am    Post subject: Reply with quote Add User to Ignore List

Congrats!
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TarkisFlux
Duke


Joined: 22 Jun 2008
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PostPosted: Tue Oct 02, 2012 2:04 am    Post subject: Reply with quote Add User to Ignore List

I'm reasonably sure I said congrats when it was first picked up, but congratulations again on getting it so nicely published.
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Avoraciopoctules
Overlord


Joined: 21 Oct 2008
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PostPosted: Fri Oct 12, 2012 3:18 am    Post subject: Reply with quote Add User to Ignore List

My copy of Darkest Night just showed up in the mail. Looks nice. Planning to play a game this weekend.
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CatharzGodfoot
King


Joined: 07 Mar 2008
Posts: 5664
Location: North Carolina

PostPosted: Sat Oct 13, 2012 2:13 am    Post subject: Reply with quote Add User to Ignore List

Artwork is great, turns play really fast, which is nice for avoiding off-turn boredom. The 'puzzle' board is definitely worth it. But the rules are really confusingly organized.

A few more points:
  • I haven't gotten to use any artifacts yet, probably because I haven't been searching in the right place.
  • There is some nice synergy between specific characters (e.g. prince and thief), which is fun to figure out.

    P.S.
    In the printed version, the dynamic range is compressed, and it looks like the only dark-skinned character is the necromancer. Something to consider correcting, if possible.
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    Last edited by CatharzGodfoot on Mon Oct 15, 2012 3:58 am; edited 2 times in total
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    Avoraciopoctules
    Overlord


    Joined: 21 Oct 2008
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    Location: Oakland, CA

    PostPosted: Mon Oct 15, 2012 3:57 am    Post subject: Reply with quote Add User to Ignore List

    Played through with 3 people earlier today. The necromancer kept generating zombies that all got rendered useless by a rune the Wizard laid down at the beginning of the game. We decided to pretend that the zombies were too busy dancing to cause trouble, and that the necromancer couldn't bear to spoil their fun. Still, things were looking pretty grim when people realized the first half-dozen turns had been mostly wasted.

    Game culminated with the prince sacrificing his life to bring the knight the 2 keys he needed to dig up a relic in the mountains and get a net +2 to highest roll fighting the necromancer. Won via combat in the mountains while the darkness counter was at 27.

    Fun was had all around, and one person asked me to bring the game up to his dorm next weekend so some of his friends could try it.
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    Manxome
    Knight-Baron


    Joined: 07 Mar 2008
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    PostPosted: Sun Nov 25, 2012 9:17 pm    Post subject: Reply with quote Add User to Ignore List

    Victory Point Games is having a Cyber Monday sale tomorrow--10% off everything with the coupon code Great_Gifts (case sensitive).

    Darkest Night has reached the top of their 60-day sales chart (which is perhaps not surprising for a game that came out 58 days ago, but is still satisfying; it may already have passed my previous two games combined in lifetime sales).
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    Orion
    Prince


    Joined: 07 Mar 2008
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    PostPosted: Sat Feb 23, 2013 7:59 pm    Post subject: Reply with quote Add User to Ignore List

    Does VPG do demo copies? My FLGS has a game night on Wednesdays that routinely draws 50+ people. They happily take demo copies form publishers, and order stock based on what's popular. Plus, I've been too broke to buy Darkest Night yet, so it would be cool to play it there.
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    Manxome
    Knight-Baron


    Joined: 07 Mar 2008
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    PostPosted: Sun Feb 24, 2013 3:58 am    Post subject: Reply with quote Add User to Ignore List

    I don't think there's an official policy on that. If the store emails AlanEmrich@victorypointgames.com they may be able to work something out.
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    Orion
    Prince


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    PostPosted: Mon Apr 15, 2013 9:37 pm    Post subject: Reply with quote Add User to Ignore List

    Finally got a copy! Questions:

    How does Corruption interact with the Seer's prophecies? If the seer is in a corrupted location, she can't activate them, I assume. If she enters the Corrupted zone during her turn, does she retain the bonus? Again, I would assume not. What if the Seer is in the monastery, and uses a prophecy on another character who is in a Corrupted location. Strict construction of the blight's wording suggests that the other hero retains the prophecy's benefits.

    Also: Can an Acolyte activate shadow veil (to suppress blights) in a location that has Corruption?

    Also: Do Divine Right and other default-grace boosters grant bonus grace when you gain them?

    EDIT: Can you stack multiples of the same blight in one location? It feels like you shouldn't, but I can't find a rule against it. Then again, I'm also failing to find the rule for when you run out of tokens for a blight type, which I know is in there, so I'm clearly missing something.
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    Last edited by Orion on Mon Apr 15, 2013 9:40 pm; edited 1 time in total
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    Manxome
    Knight-Baron


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    PostPosted: Mon Apr 15, 2013 11:37 pm    Post subject: Reply with quote Add User to Ignore List

    Heroes at the same location as a Corruption lose their "bonus" powers. They can still benefit from the bonus powers of heroes at other locations. Thus, a Seer in the same spot as a Corruption can't use her Prophecies (even on other heroes), but a Seer at a spot with no Corruption can use her Prophecies on a hero that is at a spot with Corruption.

    Corruption prevents the use of Dark Veil, though if you use Dark Veil at a location with no Corruption and then move to a location that has one, I would allow Dark Veil to remain in effect (until the end of the turn, as normal).

    You don't automatically gain grace when your default grace is increased (nor do you automatically lose grace when your default grace is reduced, even if it is reduced to a value that is below your current grace). Your default grace only matters when praying or when a card specifically refers to it.

    You can have multiples of the same blight in one location. Their effects are cumulative (e.g. if there are 2 skeleton blights, you need to combat each separately at the end of your turn).

    The rules for running out of blight tokens of a particular type are on page 10 (rule 12.1): you draw another map card (and if you draw 3 in a row without finding a blight you can use, you just pick one--a rarely-used rule, but necessary because you can theoretically have a situation where you are out of every blight that can normally appear at a given location).
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    Manxome
    Knight-Baron


    Joined: 07 Mar 2008
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    PostPosted: Mon Apr 15, 2013 11:37 pm    Post subject: Reply with quote Add User to Ignore List

    By the way, we're about to start beta testing of the first expansion, With an Inner Light. Test kits are supposed to go out this week, but you can probably still sign up if you want.

    And the Nymph promo just went live in the BoardGameGeek store today! (They've got a 6-month exclusive on it as part of an advertising deal, so you can only get it from them.)
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    ...You Lost Me
    Duke


    Joined: 10 Jan 2011
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    PostPosted: Thu Feb 11, 2016 10:07 pm    Post subject: Reply with quote Add User to Ignore List

    I saw that a new edition of Darkest Night will be kickstarted soon. Excited to see this become part of VP's main line of games!
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    DSMatticus wrote:
    Again, look at this fucking map you moron. Take your finger and trace each country's coast, then trace its claim line. Even you - and I say that as someone who could not think less of your intelligence - should be able to tell that one of these things is not like the other.
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    Manxome
    Knight-Baron


    Joined: 07 Mar 2008
    Posts: 975

    PostPosted: Thu Feb 11, 2016 10:12 pm    Post subject: Reply with quote Add User to Ignore List

    Here's the announcement, if anyone else wants to read it:
    http://www.victorypointgames.com/news/darkest-night-second-edition/
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    Hadanelith
    Journeyman


    Joined: 27 Aug 2011
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    PostPosted: Fri Feb 12, 2016 12:48 am    Post subject: Reply with quote Add User to Ignore List

    Sounds awesome! Darkest Night has intrigued me for a while now (wallet has been thin, though), so a Kickstarted second edition sounds like a great opportunity to get into it. Let us know when it starts, will you?
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