Ah...good ol
Midnight_v...interesting posts on your part, feel I've much to respond to, whether it'll be useful or clearly communicated, not entirely sure.
Midnight_v wrote: Aryxbez for instance feels like this is unsatysfiying cause he wants the powers to come from the fighter. I know for a fact that someone out there is going to be like "wtf? So now the fighter casts spells", blah blah bla. . .
Damn right I do, imagine not the only one who wants their fighter types power source to be from pure Bad@$$ry, than because he welded together some Power Armor. Given I like power armor, and the Doom Guy, totally low level fighter all about using some swag (and.."other" enhancements) to murder his way through hell, all the same, swag more or less "made" that character's survivability. Well, although that works, type of weapon and its aesthetics matter at low levels, later on that minuscule details tends to matter less and less. Making the fighter being awesome only because of signature gear, isn't all that empowering, since it's the suit that makes you cool, not your mighty warrior skills itself.
I'm all for a Gadgeteer class, I'd have no problems with it at all, quite the opposite, just not something that should be the set standard for Fighter type characters. Hell, it can even be one of the character options for the Fighter class, one Iron Man, other Charles Atlas Superpowers, hell yeah! I can also see from what you listed, you seem to hate "Transcendent", although I'm fine with high level warriors being like Mace Windu, Kratos, or Asura of Asura's Wrath, high level fighters will certainly have absurd abilities, and that's okay (doesn't mean he has to be immune to all damage, either).
Oddly enough your comment on Tome Knight is a philosophy felt towards class designs these days. That base classes should just be 1-10 levels, and Prestige, just 3-5 levels. That way get the Juicy bits faster, might even get to some of the desired abilities before the game ends (after all, most campaigns don't last past a couple levels or so).
Find the term "anime" refer to power level little silly, especially since Western mythologies been rocking that crap for way long prior.
if we're gonna talk Marvel comics, Asgardians alone have great base intereaction unlike that of the fighter in their Super Strength:
The gods possess superhuman abilities such as super strength and superhuman endurance. An average male god can lift up to 30 tons while an average female can lift up to 25 tons, but there are those that exceed these specifications.
From:
http://marvel.com/universe/Asgardians
OgreBattle wrote:General question to anyone in the thread, but mainly responding to the comment
"but Grognards won't like idea X/Y/Z!" as they already have things they like that are dumb.
Maybe Fighter and Rogue should just be the same class? It does seem strange to be comparing them to the omni-competent Wizard.
Ya know, as
Midnight_v indicated earlier, to hell with these "grognards", if even super swag swords won't make them happy, then to hell with em. Just make fighter types super awesome, level appropriate and move on, I'm sure people accept it well enough when they realize they'll be able to finally make the martial character they've always imagined. As it's apparently evident they'll only buy outdated material for their likely outdated houserules anyway.
I recall
Frank had mentioned this in some thread(s) (including now) awhile back, how the Fighter archtype is really just a less skilled Rogue. Frank/K Tome "Book of War" I believe even pointed out how Conan is a Rogue even (even if he's bit more str/con based).
DSMatticus wrote:You could probably do a Lord class that has the fighting shtick of the fighter and throw in some social abilities, and he suddenly becomes a face via authority. Even use it as the basis for some combat debuffs/buffs. Just anything to expand the concept from "sword now, sword forever." And of course, at high levels it really does need to pick up non-mundane awesome from somewhere if he's competing with caster awesome.
Agreed on the Casters getting the split or otherwise a general depowering, it's one of the sane solutions going forward (that said, they should still be capable of super awesome magic-ry though). I kinda like that idea, "Lord" class sorta reminds me of Fire Emblem, which main characters over time were different, so had light armored swordsman, to even a heavy armored (game breaking) axeman. It certainly even fits some legacy part of D&D as well. Could even just stick it as a ten level class, where having an army of griffon/Dragon riders just isn't a big enough deal anymore.
Frank Trollman wrote:Also he seriously wrestles the concept of old age to a stand still. And fishes up Gyrados The World Serpent using only a master rod.
That's truly quite awesome, in fact, perhaps "epic" as more fitting for both kind of D&D adventure and its true meaning. I wonder how one would write up a High level PC wrestling a concept, just a really high DC/TN, Extended Test/Skill Challenge? Would the concept have HP and junk like any other monster?
Oh, and Might & Magic just got interesting to me, so I thank
Frank for pointing that out, as I think I like old 70-80's Fantasy...
Doh, took too long to Post,
Frank probably said it better than I did on Warlord being the new fighter, sounds like it'd be a pretty damn cool new fighter, if not just make it one one of the character options for the Fighter to be.