Annoying Game Questions You Want Answered

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RobbyPants
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Post by RobbyPants »

Blicero wrote: Quick googling found this, I am sure a lot more out there.
http://chaoticshiny.com/motivegen.php
My second result from that generator:
This character is motivated by compassion and twisted bloodlust. The first motive is the most relevant.
Heh. I'm going to have to play around with this, some. While that looks like it should strictly be a contradiction, the use of the word "twisted" leaves some wiggle room for ideologies that preach compassion while encouraging hatred and bigotry. I know some people like this.
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Post by Koumei »

It said twisted bloodlust, nothing about hatred and bigotry. They're a conflicted individual trying to remain compassionate in the face of their love of killing people violently. So maybe they try to murder people in a fast, relatively painless, humane way (with a lot of bloodshed - I imagine rapid decapitation is reasonably fast and pain-free, or an ice pick straight to the temple. Frank, your professional opinion?)

Or they go around looking for people who wish to be euthanised and then do it. With a chainsaw.
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Post by name_here »

I'm thinking more like this
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Longes
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Post by Longes »

This generator is great.
This character is motivated by mild paranoia, self-hatred and feigned bloodlust. They assume all others have the same motives.
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Whipstitch
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Post by Whipstitch »

Sounds like Jason Whitlock.
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Post by darkmaster »

name_here wrote:I'm thinking more like this

That scene, has some genuinely great animation, and then simultaneously some of the laziest editing tricks to cut down on frames. It's- weird.
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Post by Mask_De_H »

darkmaster wrote:
name_here wrote:I'm thinking more like this

That scene, has some genuinely great animation, and then simultaneously some of the laziest editing tricks to cut down on frames. It's- weird.
Gotta cut corners somewhere.

Also RobbyPants' result sounds like Dokuro-chan to me.
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Post by name_here »

I am told it is a stylistic choice to give the fight scenes a surreal, dreamlike quality.
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Prak
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Post by Prak »

So, I'm watching Thor the Dark World (because On Demand is broken and Comcast is shit, but TtDW is recorded, so it works) and... I was going to say that I'm once again struck by how the antagonist race is just space-drow, but checking what they're called, they are literally space elves.

Could a new Spelljammer edition work/sell? Maybe if it was written to cash in on the imagery and concepts Marvel is using for it's space fantasy stuff?
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
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Post by Mechalich »

Prak wrote:Could a new Spelljammer edition work/sell? Maybe if it was written to cash in on the imagery and concepts Marvel is using for it's space fantasy stuff?
Pathfinder incorporates a bunch of spelljammer-like material, so there's certainly an interest in using space in high fantasy. Not sure if there's enough interest for something like that to go standalone.
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Post by Longes »

I know nothing about SW:SAGA edition. How would I make a decent 9th level character that deals in sith sorcery and sith alchemy?
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Prak
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Post by Prak »

Mechalich wrote:
Prak wrote:Could a new Spelljammer edition work/sell? Maybe if it was written to cash in on the imagery and concepts Marvel is using for it's space fantasy stuff?
Pathfinder incorporates a bunch of spelljammer-like material, so there's certainly an interest in using space in high fantasy. Not sure if there's enough interest for something like that to go standalone.
I haven't seen any yet, what kind of stuff are they incorporating?
Cuz apparently I gotta break this down for you dense motherfuckers- I'm trans feminine nonbinary. My pronouns are they/them.
Winnah wrote:No, No. 'Prak' is actually a Thri Kreen impersonating a human and roleplaying himself as a D&D character. All hail our hidden insect overlords.
FrankTrollman wrote:In Soviet Russia, cosmic horror is the default state.

You should gain sanity for finding out that the problems of a region are because there are fucking monsters there.
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Count Arioch the 28th
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Post by Count Arioch the 28th »

There aren't spelljamming helms per se, but all of the planets have brief write-ups with more attention paid to what is cool rather than what would be viable. There are aliens available to play at level 1, and it's strongly implied that Elves are actually aliens from the next planet inward. There's the crashed spaceship in Numeria and the various gates the elves built that lead to other planets (some of which still work).
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Post by Mechalich »

The big Pathfinder space thing is the Distant Worlds book. Its more planetary gazetteer than Spelljammer setting, but it's obviously a step in the direction of having D&D in space. They do have a selection of 'in space' monsters as well, with a number in Bestiary 4.
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Post by Wiseman »

I was reading the article on constructs in the Book of Gears, and I was wondering. Is the new construct type supposed to have a con score or not?
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Post by Username17 »

Wiseman wrote:I was reading the article on constructs in the Book of Gears, and I was wondering. Is the new construct type supposed to have a con score or not?
3rd edition rules work a lot better if Constructs have Constitution scores.

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Post by Koumei »

I kind of like the concept of the Pact Adept, it's just marred by shitty execution. The same can be said about a lot of things of course, and there's generally an easy solution to that. But if remade Tome style, which way would be better for handling the vestiges?

1. Write up the powersets (and quirks) for a bunch of Outsiders, Dead Gods, Mysterious Forces and whatever. Keep them thematic for the vestiges in question, tailored generally to doing a specific bunch of things - so someone who adopts the Vestige of Myrkul becomes a kind of Necromancer for the day, and someone who adopts the Vestige of Mephistopholes becomes strong and can throw fire and ice around.

2. Do the ever-popular recent-ish thing where you choose the parts of a vestige piecemeal (so select one scaling bonus and one activated ability, then as you gain levels each vestige gets more activated abilities) then roll for a random identifying trait on a silly table. This means less work from a design perspective and more customisation in the hands of the player. And a silly table to roll on.
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Post by Whiysper »

Koumei, either would be awesome - given that you're meant to be able to create your own for the existing class (per the web design article), I'd lean towards the build-a-bear option.

I'd also love you forever* if you did either of these things, because Binder is my favorite class, and I'm aware it sucks fail through a straw :(.

*platonic internet love, ofc.
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Post by OgreBattle »

I vote for silly tables.
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Post by Eikre »

All else being equal, hand-crafted content is preferable to procedural generation. I do not agree, however, that in this case, the two are or should be mutually exclusive. The best method would be to produce a suite of lovingly rendered prix-fixe menus for notable patrons and ability-sets with components you don't particularly want on a random table, but to accompany it with a procedural method for opportunistically invoking lesser entities. I think this has positive ramifications.
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Post by hyzmarca »

So, is there any logical reason for a Vampire: The Masquarade character to refrain from Blood Bonding Hillary Clinton?
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Post by name_here »

There is a risk that the Secret Service would take it amiss if you tried.
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Post by Chamomile »

hyzmarca wrote:So, is there any logical reason for a Vampire: The Masquarade character to refrain from Blood Bonding Hillary Clinton?
Can you blood bind someone who's already been blood bound? Because I can't imagine any of the presidential candidates are still up for grabs this late in the race in VtM.
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Post by Longes »

hyzmarca wrote:So, is there any logical reason for a Vampire: The Masquarade character to refrain from Blood Bonding Hillary Clinton?
An elder vampire has already done so.
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Post by Mechalich »

hyzmarca wrote:So, is there any logical reason for a Vampire: The Masquarade character to refrain from Blood Bonding Hillary Clinton?
Yes, the Technocracy kills you if you try.

In oWoD, all those Secrete Service details that candidates get come with at least one MiB onboard, and quietly probably a fully enlightened NWO Agent whose mind control is simply better than yours. They are equipped with scanners to detect both vampires and ghouls and anyone who approaches too close will be tagged and monitored. Try anything stupid, and you'll get a face full of incendiary ammunition.

Generally, when it comes to the oWoD the 'reason' behind why any seemingly obvious massively destabilizing event hasn't occurred is the Technocracy - its the in-universe card the GM gets to pull when they need to say no to setting-shattering ideas.
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