A Tale of Touhous

Stories about games that you run and/or have played in.

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Koumei
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A Tale of Touhous

Post by Koumei »

I have decided to tell a tale that's about a year old, now. Of a game that I ran for ~6 months on sup/tg/. It was D&D Triple, with a fair amount of leeway as to what players did, starting at third level.

The (TOTALLY ORIGINAL) set-up: Fort Crag is an outlying encampment on the Eastern edge of the Sycamore Nation-State (a loose collection of kingdoms, baronies and so on - little more than a big peace treaty). The place is largely North-Europe in nature, except colder. Currently, Sergeant Horace has the PCs gathered. He doesn't say much about his battle history, but his face is a network of scars... when asked, he just claims he's clumsy.

His explanation to the team was that this Winter is particularly harsh - there is barely anything to burn for warmth and light across a lot of the land, and there is likewise not much food. Usually they just send trade caravans out East to the Kingdom of Urska, who will gladly accept their precious metals in return for lumber, coal and the like. But recently, things haven't been going through - either way. Merchant caravans have been attacked by "bandits", but bandits that acted (and were equipped) more like proper soldiers. The Barony of Ukra seems to be where this happens, so the team need to make their way into Ukra on a scouting mission and see what is going on - and indeed, if necessary, stab the Baron in the face.

Yes, this was ~last Christmas, so it basically was a case of taking the Ukrainian Oil Theft and turning it into an adventure.

The cast:

Some of the players weren't sure what they wanted... until one of them asked to be a Cold-Blaster Psion. I was fine with that, he had enough experience to play one well, and it's not like the setting was so well established that it would ruin it. He then decided to play a race from It's Cold Outside, the little frost faeries. And asked if he could swap the casting stat from Int to Str. Already seeing where this was going, I nonetheless allowed it. So he went with minimum Intelligence, maximum Strength. "EYE AM THE STRONGEST!"

Yes. He was playing as Cirno. But the character was called IceWings.

No, this is not ProfessorCirno, who visited the Den recently.

At this point, while I slept, the players spoke amongst themselves and decided "WE WILL ALL BE TOUHOUS!"

So we also ended up with:

Helene: THE BOSS. A Vampire-Spawn using the Savage Shit progression, but changed so that: all race features come a level early, and every level gives an actual hit die, instead of having HD levels and LA levels. Not great, but workable. I also allowed for multiclassing out whenever. Played as a noble who is ever keen to increase her rank, and who assumes everyone else is there to work for and attend to her. A haughty bitch. Was a firm follower of the Fate God, and was intending on eventually gaining Cleric Levels.

Rashida: a mummy (same progression rules as above, but Full BAB). An ice mummy, yes. Frozen in an ice tomb as a bodyguard and servant for Helene, for when she awoke. Well, Helene awoke, and her servant was needed, so Rashida awoke as well. Very strong, not terribly bright, and... possessive/protective of her mistress. Also, she sort of resents being the one who has to carry all the loot. ALL OF IT. YES, EVEN THE 10' TALL IRON STATUE. Uses a variety of pro wrestling moves, and the (useless for a player) Mummy Rot was replaced with "The Mummy's Curse" (Bestow Curse (Sp), Cha-based, either cast to Short Range with a Save, or as a Touch Attack with no save - player choice when casting it).

Ayeya: a young lady with MASSIVE HAIR. Giant coils of hair like drills. A Totemist (Magic of Blue), so smart yet illiterate, and with the power to gain spirity animal traits and stuff.

Rose: another young lady, with levels in pervert Crusader. She was a crusader of the pleasure goddess, so was interested in all the good things in life.

---

So, an odd-ball party with a variety of levels of competence, but not so spread out that it'd be a problem for me.

Tune in next post for: their first adventure! Where things start to go stupid... well they already were but never mind. Also, meet new cast members: Whim, Mr. Door and The Baroness.

Cast picture - minus Icewings (her player had left by then), plus Whim, another Ice Fairy of sorts
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Koumei
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Post by Koumei »

So, this game made a lot of use of It's Cold Outside. As such, the first few days involved hiking through the snow, trying to find their way during a blizzard, and trying to survive the cold:

Icewings: Cold Resistance
Ayeya: Cold Resistance/Endure Elements
Helene: Undead
Rashida: Undead

Okay, so one person had to give a fuck. And was hardy enough for it to usually not matter. Eventually they came across what may as well be considered a test fight: some goblins were going to spring an ambush, but got ambushed by the PCs. Rashida rolled a lump of snow downhill, turning into a massive snowball that took a few of them out, Helene threw her Returning dagger, which missed (this will be a recurring theme), Ayeya, blitzed some, Icewings unleashed a bolt of coldness... but missed, and Rose obliterated one. A wolf was drawn to the fight, hungry enough to try eating them.

Rashida: "SIT!" *makes attack* *natural 1*
"Sure, whatever..." *rolls Will Save for wolf* *natural 1*
"The wolf sits"

The wolf could communicate with Ayeya, and warned of "The old man by the frozen lake. He smells dead, but not like you two. You smell preserved, like perfume. He smells... dead. Rotting."

Helene immediately got shitty about being told she smelled dead.

Continuing on, they ended up managing to find a safe place for the living members of the party to rest for the night (and to be safe from the storm/critters that come out at night). Rashida went and suplexed a caribou to death, then dragged it back so that someone less flammable could cook it for breakfast.

The next day, after breakfast, they eventually came across the lake. As well as some corpses, stripped of their gear... and flesh. Little remained, in fact. Ominous. They did eventually spy the old man, who they managed to identify as a wight, and they killed him in the name of seeing if he had anything to do with it (and so Helene could make sure it smelled NOTHING LIKE her). But he seemed to have resided there for a long time, and not had anything to do with the problem. He was just a wandering monster that didn't wander far and that people knew about in advance.

They also saw, in the middle of the frozen lake, a few Rusalka (one of the MMs or the FF), wearing pretty dresses. The party headed o- hahaha, the last one to step onto the ice slipped, plowing into the others, and they all slid ungracefully towards the tea party.

But they ended up introducing themselves, and sharing some of their supplies (dried fruits and the like) for the tea party. Icewings' player wasn't there, so we laughed because he's the biggest tea snob ever and he missed the tea party session. Well, one of many, it would turn out.

The Rusalka all sighed that there were no MEN in the party, and what they really wanted were MEN. To DO things with. The PCs promised they'd send some MEN their way if they encountered them, and were gifted with pretty hats and ribbons which, IIRC, gave some random bonus or ability to them.

Eventually, and probably after some other encounters, and definitely after more navigating the snow, they came across the edge of Ukra. There were signs up around the place: Welcome to Ukra. No Biting.
This led them to wonder if there was a vampire or werewolf problem - and if that's the case, maybe the problem isn't with the Barony itself, but with the local monsters, and them not having a decent army.

Naturally, they decided the best thing to do would be to go talk to the Baron himself/Baroness herself.

At the entrance, they explained what they wanted to do. The guards tried to talk them into disarming, but they convinced them that would not be necessary, they just would not brandish their weapons at all. When they reached the top, they met the Baroness... a half (blue) dragon steam mephit. They were all horrified with mental images of how that came about.

It was obvious that she was had adorned herself with looted capes and jewellery, and it didn't take long for them to realise that yes, she was to blame. Her reason for the "No Biting" signs was that it was just plain etiquette - it's impolite to bite people.

Combat broke out, and they discovered that she was not as she first appeared: she had some magic items on her, and lasted more than a round. So first was Incendiary Slime, then a cloud of boiling rain, and because boiling water is Fire damage, the slime ignited. Eventually, they clubbed her down and she surrendered, promising to hand everything over and go far away where she'll never be seen again if they'd let her live. And so they did just that, before accepting the loot.

Helene then declared herself Baroness. It was around then that we discovered Embric of Wulfhammer's Castle, so things just... sort of spiralled out of control.

Also, if you have not yet played that game, DO IT. DO IT NOW. Also consider looking for a guide (there's a Googledocs one, I know that much) as there are many endings, some of them missable, and all sorts of hidden things.

The head maid was summoned... Whim. Advanced Ice Mephit (so, Medium size, not AS stupid as normal, and with a few more SLAs, though not really combat-useful ones). She swore loyalty to the new Baroness, saying how much of a pain the old one was, always turning the heat up high, punching her for speaking her mind and so on.

Yeah, it's Whim from... one of Gust's games, I just know her from CrossXEdge. So sue me.

Rose's player missed the session with the fight (well done there!), so it was decided that she had been throwing a pre-emptive victory party, boozing it up with the maids. She emerged with a bottle of vodka in one hand, and someone else's undies on her head.

Drinks were then served - Icewings wanted "Ice juice".
"...ice juice?"
"Yeah, you know! You get apple juice from apples, you get ice juice from ice! It's the liquid that comes out if you hold ice long enough or leave it in your mouth!"

So water was fetched. She then decided to try alcohol, which looked like... ice juice. She hated it.

Eventually, after all this, Helene started to grow weak from hunger. So Ayeya agreed to let her drink from her neck. The scene was what you'd expect of vampire fiction, being a bit on the erotic side. Unfortunately, Icewings saw them.

"AAAAAAH! Helene bit you, Ayeya! She drank your blood, YOU NEED THAT TO LIVE!"
"It's okay, she only took a small amount."
"WHY DID SHE DO THAT?"
"Well it's... that wasn't biting to hurt me, that was more like a kiss."
"Oh... so... HELENE AND AYEYA ARE GETTING MARRIED!"

This then became a running joke. Worse still, it was burned into Rashida's mind that THIS IS HOW IT MUST BE. She decided she needed to set the two up for lawful marriage. Partly because it would be so adorable and proper and cute and lovely, and partly because she thrives on trolling her boss.

And through all this they gained a level or two. Thus ends the first chapter.

Next time: Trees! Smoke! A... fucking WERESWAN? WHO PUTS A WERESWAN IN THE FRIGGING GAME, SERIOUSLY? (Thank you, DrD+) Also, Nymphs!
Count Arioch the 28th wrote:There is NOTHING better than lesbians. Lesbians make everything better.
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Josh_Kablack
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Post by Josh_Kablack »

WHO PUTS A WERESWAN IN THE FRIGGING GAME, SERIOUSLY?
Oh, Gygax swiped those from the Same source as green, long-nosed regenerating trolls.

See also Tchaikovsky and Poetic Edda
Last edited by Josh_Kablack on Thu Dec 22, 2011 12:24 am, edited 1 time in total.
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Koumei
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Post by Koumei »

So the team head back, complaining about the weather and trying not to get lost as they go, to report in. The Sergeant is most pleased about this, glad that the situation has been resolved - messages are already being sent out to the other nations.

For the reward, he basically takes a gold statue of a dog, knocks its head off and gives them the bigger piece, what with the "Gold coins are worth their weight in gold, they're just trading big old monopoly pieces" thing.

Either on the way back they had noticed, or some scouts had noticed and he told them about, a peculiar sighting: in the distance, to the South, there was a forest. There didn't used to be. The forest had literally appeared. Full of trees, which are great for burning. And with a massive pillar of smoke, like someone was already doing just that.

So either he let them take off to investigate, or he asked them to and they did. I can't really remember. At any rate, this took quite a while, but there was a frozen river, and Whim's SLAs were, aside from the usual ones, Chilling Sphere (or whatever the "It's Flaming Sphere but cold" one is called) and Ice Ship/Ice Boat/Frozen Ship/whatever. You know the one. So they actually made good time, and already Rashida was growing more hateful of Whim - "I am the valuable, essential servant, not her! She's getting in the way!" Also, on the boat, Rose took the opportunity to grope Whim, but Helene would not allow it, forbidding the two to have any sort of relationship as it would cast shame upon her.

There were undead in the way, scavenging around the edge of the forest, but they were taken care of easily enough - between Turning and Punching/Swording/Shredding.

Navigating the forest was not too difficult - occasionally someone climbed a tree to look for the smoke tower as a point of reference. Occasionally there were beeeeeeees, or an aggressive weed. At one point, a fuzzy snake with a stinger (from the FR Book of Snake Things) attempted to attack, but Ayeya talked sense into it so it made itself comfortable in her hair. She then had a free sting attack 1/round against attackers.

The next group of fey they met were dryads and nymphs, who wanted a tea party... but they were banned! The overseer of the forest had banned wigwams, tea parties, sweets and ballet!

So they agreed to have a tea party anyway - screw the Overseer, that just sounds like a title to gain by killing her! This required going and getting ingredients, however. Cue one of them managing to snag a bee hive, an assassin vine getting tangled in Ayeya's hair and pulled out of the ground by Rashida, and so on. It was a little fetch-quest-mini-game.

The fey were so delighted that they gave gifts, in the form of actual magic items, such as a hat that grew peaches that could be plucked for use as healing potions or something, a nice ribbon for Rashida to weave into her bandages, granting a grapple bonus... and stuff like that.

Eventually they reached the smoke pillar, anyway. Heading on through... the team found themselves in the Para-elemental Plane of Smoke! There was... smoke. Everywhere. But there was also a tower, made of stone and bronze, with many pipes leading out to keep the ash and smoke pumping out of the place. They knocked on the door... and it spoke.

It was an intelligent animated door. So, doing the natural thing, they stole it. Mister Door was basically pulled off the hinges by Rashida, at the command of Helene, and abducted, to be used as the door to her private office/study.

There may, or may not, have been guard battles and the like on their way in there. I honestly can't remember. By the time they made their way to the top, though (having noticed there was a lot of good stuff to steal), they were very much eager to find this Overseer and punch her out.

Cue... a deadly battle with a WERESWAN! Eventually she surrendered and flew away, but alas! Not before delivering a successful bite (???) to Rose. Rose had been infected with lycanthropy! Under the next full moon... she would undergo the transformation.

They didn't have a Wight and high-level Cleric handy to use a Difference Engine, for the record. So, after getting all the stuff (and Helene declaring herself Overseer of the Forest and Baroness of Ukra), they decided to head back, so that they could go to a temple and get some healing done.

The return journey was slow and uncomfortable - but at least the problem was solved. The pillar of smoke was still there, but it always had been. Likewise the forest. The Overseer (who had only recently taken over) had elected to suppress the illusion blotting the area out for its protection. So Helene just revoked that and it was hidden again.

Eventually they made their way back, so that they could collect a reward (special magic gear from the armoury), and so that they could go to a temple - Helene heading to the temple of... Istus? The Fate God, to do general donations and prayers, and Ayeya tagging along to learn more about it. Rashida reading some of the books there to "learn about it" (mostly to see how she would arrange the wedding between Helene and Ayeya - HELENE AND AYEYA ARE GETTING MARRIED!) and Rose heading to her temple/brothels to get healed by Demagogue Knockersville. Apparently Remove Disease requires the subject take all their clothes off. Who knew?

Also, I totally forgot: while looting the Baroness' house, they opened one drawer and were attacked by a shadow asp, left there as a trap of sorts. Helene befriended it, and it now resides INSIDE HER RIBCAGE/LUNGS. It can poke its head out to bite people, yes.

Interesting note: Shadow Asp venom, if it kills the target, turns them into a Shadow. The damage is Strength damage. I'm pretty sure you can't kill someone with Strength damage.

Rashida actually kept a diary, written in ancient poetic script, for a while. Her character sheet includes a dating-sim style list of names with rows of hearts next to them to show how much she likes/hates people.

Next episode: A mine! A dragon! Frozen people! Helene's suplex! A Lamia!
Count Arioch the 28th wrote:There is NOTHING better than lesbians. Lesbians make everything better.
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Post by icyshadowlord »

My god, I wish I was in this group as well.
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