VaeVictis, a Dom3 MP
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- angelfromanotherpin
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VaeVictis, a Dom3 MP
Game Status Link
Players:
Abysia: Rabelais
Ashdod: K
Atlantis: angelfromanotherpin
Caelum: Akula
C'tis: Gnosticism_is_a_Hoot
Ermor: name_here
Jotunheim: Shiritai
Man: Ancient History
Marignon: FrankTrollman
Pangaea: tenuki
R'lyeh: Korwin
Ulm: Brasidas
Llamaserver seems to have very limited VP settings. Right now I have it set to 1 VP in capitals and 25 more scattered around, with 19 total needed to win. If anyone knows how to set that more specifically, let me know.
We are playing on the Bladelands map: http://www.llamaserver.net/wolfsbane/Bl ... s_v1_2.zip
Mail your Pretenders to pretenders[ at ]llamaserver[ dot ]net. Be sure to include the game's name in the subject line, which is VaeVictis.
The position of the admin is that treaties are only as binding as the pleasure of the participants makes them. However, there has been friction in the past regarding magical aggression vs troop aggression; be specific in your agreements on that matter.
Players:
Abysia: Rabelais
Ashdod: K
Atlantis: angelfromanotherpin
Caelum: Akula
C'tis: Gnosticism_is_a_Hoot
Ermor: name_here
Jotunheim: Shiritai
Man: Ancient History
Marignon: FrankTrollman
Pangaea: tenuki
R'lyeh: Korwin
Ulm: Brasidas
Llamaserver seems to have very limited VP settings. Right now I have it set to 1 VP in capitals and 25 more scattered around, with 19 total needed to win. If anyone knows how to set that more specifically, let me know.
We are playing on the Bladelands map: http://www.llamaserver.net/wolfsbane/Bl ... s_v1_2.zip
Mail your Pretenders to pretenders[ at ]llamaserver[ dot ]net. Be sure to include the game's name in the subject line, which is VaeVictis.
The position of the admin is that treaties are only as binding as the pleasure of the participants makes them. However, there has been friction in the past regarding magical aggression vs troop aggression; be specific in your agreements on that matter.
Last edited by angelfromanotherpin on Sat Mar 26, 2011 1:02 pm, edited 2 times in total.
8 of 13 pretenders are submitted...
Red_Rob wrote: I mean, I'm pretty sure the Mayans had a prophecy about what would happen if Frank and PL ever agreed on something. PL will argue with Frank that the sky is blue or grass is green, so when they both separately piss on your idea that is definitely something to think about.
Calibron stalled the last two turns in RevengeOfTheDen.
How long do we want for his pretender in this one?
How long do we want for his pretender in this one?
Red_Rob wrote: I mean, I'm pretty sure the Mayans had a prophecy about what would happen if Frank and PL ever agreed on something. PL will argue with Frank that the sky is blue or grass is green, so when they both separately piss on your idea that is definitely something to think about.
- angelfromanotherpin
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- Gnosticism Is A Hoot
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I, uh, forgot to write my disposable password down. Could I get it emailed somehow?
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
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- angelfromanotherpin
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You could use the Master Password...
Red_Rob wrote: I mean, I'm pretty sure the Mayans had a prophecy about what would happen if Frank and PL ever agreed on something. PL will argue with Frank that the sky is blue or grass is green, so when they both separately piss on your idea that is definitely something to think about.
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If you're in a game where he trn files are shipped out in a big zip folder or all left on the same machine like in the Domination of the Den game, then putting a password on keeps people from succumbing to temptation to look at your turn.TheNotSoEvilNecromancer wrote:Is there a reason to ever use a pretender password?
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- angelfromanotherpin
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So far, so good. Pyramid Scheme... INITIATED.
Also, time to mentally go over my anti-Ermor plans from my R'leyh game and think up countermeasures.
I incidentally note that Abysia appears to have stumbled into something nasty with their daring first-turn strike.
Also, time to mentally go over my anti-Ermor plans from my R'leyh game and think up countermeasures.
I incidentally note that Abysia appears to have stumbled into something nasty with their daring first-turn strike.
Last edited by name_here on Sun Mar 27, 2011 11:56 pm, edited 2 times in total.
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- angelfromanotherpin
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You can have an all-sneaky army attack in one move. After the basic command to move is given (which defaults to sneak) click on the commander's order and change it to the second occurrence of 'Move' on the list that comes up. They will then be attacking normally.tenuki wrote:Facepalm of the Day: If you want Pangaea's troops to attack a province in one move, you gotta send along at least one non-sneaky unit...
Craven bastards.