Dom3 MP anyone?
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Ayup. Score Graphs are Good.
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
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- angelfromanotherpin
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Eh, malaria-spreading dominion just doesn't appeal to me, even though they're whitehats. But I'm almost certain they're a solid pick. Strong death and nature recruit-anywhere mages, a number of infantry flavors, clamming if you can find a use for it (mages only have 1 astral), and you can summon GIANT FROG.Gnosticism Is A Hoot wrote:I'm surprised that absolutely no-one else has put C'tis on their list. Is there something ya'll know that I don't?
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Okay, assigning nations to players:
Frank: Marignon, Pythium, Caelum
Gnosticism is a Hoot: C'tis, Abysia, Vanheim
Calibron: Shinuyama
angelfromanotherpin: Abysia, Atlantis, Man
name_here: Ermor, Pythium, Caelum
Korwin: R'lyeh, Bandar Log
Shiritai: Jotunheim, Tien Ch'i, Arcoscephale
Akula: Abysia, Caelum, Mictlan
tenuki: Pangaea, Abysia, Caelum
Rabelais: Abysia, Ashdod, Pangaea
Ancient History: Man, Vanheim, Atlantis
Brasidas: Ulm, Agartha, Vanheim
K: Ashdod, Bandar Log, C'tis
Abysia was basically the only conflict, I bowed out and resolved the Akula/Rabelais tie with an online coin-flipper.
With the late (shame, shame) addition of K, we are now over size for the Blackwald map. We need consensus for another one.
No-one else spoke up in favor of the arena mod, so I'm not using it, or indeed any others.
Llamaserver seems to have very limited VP settings. Right now I have it set to 1 VP in capitals and 25 more scattered around, with 19 total needed to win. If anyone knows how to set that more specifically let me know.
As usual, mail your Pretenders to pretenders[ at ]llamaserver[ dot ]net. Be sure to include the game's name in the subject line, which is VaeVictis. You have 24 hours from the time of this post to either submit a Pretender or ask for more time.
Because the site told me to mention treaties, the position of the admin is that treaties are only as binding as the pleasure of the participants makes them. However, there has been friction in the past regarding magical aggression vs troop aggression; be specific in your agreements on that matter.
Once everyone's submitted and we have another map, I'll start a new thread for the game itself so I can edit the first post with admin stuff.
Frank: Marignon, Pythium, Caelum
Gnosticism is a Hoot: C'tis, Abysia, Vanheim
Calibron: Shinuyama
angelfromanotherpin: Abysia, Atlantis, Man
name_here: Ermor, Pythium, Caelum
Korwin: R'lyeh, Bandar Log
Shiritai: Jotunheim, Tien Ch'i, Arcoscephale
Akula: Abysia, Caelum, Mictlan
tenuki: Pangaea, Abysia, Caelum
Rabelais: Abysia, Ashdod, Pangaea
Ancient History: Man, Vanheim, Atlantis
Brasidas: Ulm, Agartha, Vanheim
K: Ashdod, Bandar Log, C'tis
Abysia was basically the only conflict, I bowed out and resolved the Akula/Rabelais tie with an online coin-flipper.
With the late (shame, shame) addition of K, we are now over size for the Blackwald map. We need consensus for another one.
No-one else spoke up in favor of the arena mod, so I'm not using it, or indeed any others.
Llamaserver seems to have very limited VP settings. Right now I have it set to 1 VP in capitals and 25 more scattered around, with 19 total needed to win. If anyone knows how to set that more specifically let me know.
As usual, mail your Pretenders to pretenders[ at ]llamaserver[ dot ]net. Be sure to include the game's name in the subject line, which is VaeVictis. You have 24 hours from the time of this post to either submit a Pretender or ask for more time.
Because the site told me to mention treaties, the position of the admin is that treaties are only as binding as the pleasure of the participants makes them. However, there has been friction in the past regarding magical aggression vs troop aggression; be specific in your agreements on that matter.
Once everyone's submitted and we have another map, I'll start a new thread for the game itself so I can edit the first post with admin stuff.
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Same Guy made another map
http://z7.invisionfree.com/Dom3mods/ind ... wtopic=323
Hope the DL still works
http://z7.invisionfree.com/Dom3mods/ind ... wtopic=323
Hope the DL still works
Red_Rob wrote: I mean, I'm pretty sure the Mayans had a prophecy about what would happen if Frank and PL ever agreed on something. PL will argue with Frank that the sky is blue or grass is green, so when they both separately piss on your idea that is definitely something to think about.
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There are two DL links on that page, and neither of them work.Korwin wrote:Same Guy made another map
http://z7.invisionfree.com/Dom3mods/ind ... wtopic=323
Hope the DL still works
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The map is on my harddisk, I'm not so shure if I should post it on the Shrappnel forum (not my work, and I think they have some paragraph about owning all posted things.)FrankTrollman wrote:There are two DL links on that page, and neither of them work.Korwin wrote:Same Guy made another map
http://z7.invisionfree.com/Dom3mods/ind ... wtopic=323
Hope the DL still works
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Someone has an temp. downloadlocation? Otherwise I could send it per E-Mail.
Regarding the new map: the inner sea isn't a valid starting location, right? I'm having serious troubles with ocean provinces that border too many land provinces and dominion in the first den game, and that looks to be even worse.
DSMatticus wrote:It's not just that everything you say is stupid, but that they are Gordian knots of stupid that leave me completely bewildered as to where to even begin. After hearing you speak Alexander the Great would stab you and triumphantly declare the puzzle solved.
- angelfromanotherpin
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Is there any objection to just using Urraparrand? It's wraparound like our first choice, provides slightly more than 13 provinces per land player like our first choice would have at 10 land players, and provides 4 fewer sea provinces while still giving the sea players a generous number to play in. Also, no downloading required.
It is an possible starting location, but not all water provinces are connected to an land province. So domkill should be avoidable.name_here wrote:Regarding the new map: the inner sea isn't a valid starting location, right? I'm having serious troubles with ocean provinces that border too many land provinces and dominion in the first den game, and that looks to be even worse.
(in my test game I have nice white candles in the upper half of the inner sea...)
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I'd be fine with a better terrain balance. But why are you upset with Pangaea? Pangaea loves Wastes. They get alot of their money from events which are unaffected, they specialize in producing supplies and are therefore super effective in wastelands compared to other nations with living troops, and they get Hidden in Sand online simultaneously with their Carrion Lords.tenuki wrote:Hmm. I don't think I would have picked Pangaea if I'd known we'd be playing on a map that's mostly waste.
Isn't there anything available with a better territory balance?
Yes, there are a few spells that are Pangaean specialties that require forests to work (Beckoning, Faerie Trod), but their life looks pretty good if everyone has to deal with a lot of wastes. Makes Turmoil/Luck look pretty sexy. It's not like you're competing with Ashen Fields.
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The map creator should upload the map (well his maps) soon on llamaserver.
http://z7.invisionfree.com/Dom3mods/ind ... wtopic=371
Meanwhile I could send it per E-Mail if someone wants to look at it.
(4,7 MB)
http://z7.invisionfree.com/Dom3mods/ind ... wtopic=371
Meanwhile I could send it per E-Mail if someone wants to look at it.
(4,7 MB)
Red_Rob wrote: I mean, I'm pretty sure the Mayans had a prophecy about what would happen if Frank and PL ever agreed on something. PL will argue with Frank that the sky is blue or grass is green, so when they both separately piss on your idea that is definitely something to think about.