Tome game, Again, exactly like every other time.

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JigokuBosatsu
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Post by JigokuBosatsu »

Oh, I was just making a suggestion.
Omegonthesane wrote:a glass armonica which causes a target city to have horrific nightmares that prevent sleep
JigokuBosatsu wrote:so a regular glass armonica?
You can buy my books, yes you can. Out of print and retired, sorry.
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Kaelik
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Post by Kaelik »

This is not on GITP. Because I am banned from there. And have been ever since... Like four years ago.
DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
The U.S. isn't a democracy and if you think it is, you are a rube.

That's libertarians for you - anarchists who want police protection from their slaves.
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JigokuBosatsu
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Post by JigokuBosatsu »

Good job!
Omegonthesane wrote:a glass armonica which causes a target city to have horrific nightmares that prevent sleep
JigokuBosatsu wrote:so a regular glass armonica?
You can buy my books, yes you can. Out of print and retired, sorry.
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Maxus
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Post by Maxus »

Kaelik wrote:This is not on GITP. Because I am banned from there. And have been ever since... Like four years ago.
Don't blame you. I didn't get banned. There was just nothing happening.
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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JigokuBosatsu
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Post by JigokuBosatsu »

Will someone explain the magic item system to me? Because I may be painfully slow, or something, but I still don't get it. Or at the very least point me towards a source, if it might be too much to explain it. I know there were some links earlier...

Character-wise I'm mostly done, and crunch-wise he is pretty much a straight up alhoon. I felt 7 levels of an arcane class would be too much, but I can do it if you want. I am not a munchkin, that type of stuff doesn't come easy to me. I have the following as backstory: "Fast Eddie" Gthorkys, a young enthusiastic mind flayer, was lost in an alternate prime after an ill-fated expedition to retrieve a void dragon uterus for the creation of a new biological type of portable hole. Since he was just an apprentice along for the ride, he was written off as dead by the surviving members of the party. However, it was much worse: he had been sucked into some horrible 8-bit fantasy deathworld, and was captured by elves. These pointy-eared fiends inflicted him with a terrible magical curse that turned him into an undead abomination. Worse even, his captors forced him into servitude as an "invincible shopkeeper". After untold years of slavery, he was able to escape and return to his home prime, where he was able to start fresh under an assumed name and make his living as a trader. Now he takes his revenge against the elven race by being very nice to everyone but them.
Omegonthesane wrote:a glass armonica which causes a target city to have horrific nightmares that prevent sleep
JigokuBosatsu wrote:so a regular glass armonica?
You can buy my books, yes you can. Out of print and retired, sorry.
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Maxus
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Post by Maxus »

The main part is in the Book of Gears--"Building a better magic item" or some such. Frank expanded the property list later on.

http://www.tgdmb.com/viewtopic.php?p=131656#131656
He jumps like a damned dragoon, and charges into battle fighting rather insane monsters with little more than his bare hands and rather nasty spell effects conjured up solely through knowledge and the local plantlife. He unerringly knows where his goal lies, he breathes underwater and is untroubled by space travel, seems to have no limits to his actual endurance and favors killing his enemies by driving both boots square into their skull. His agility is unmatched, and his strength legendary, able to fling about a turtle shell big enough to contain a man with enough force to barrel down a near endless path of unfortunates.

--The horror of Mario

Zak S, Zak Smith, Dndwithpornstars, Zak Sabbath. He is a terrible person and a hack at writing and art. His cultural contributions are less than Justin Bieber's, and he's a shitmuffin. Go go gadget Googlebomb!
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JigokuBosatsu
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Post by JigokuBosatsu »

Sweet, thanks.
Omegonthesane wrote:a glass armonica which causes a target city to have horrific nightmares that prevent sleep
JigokuBosatsu wrote:so a regular glass armonica?
You can buy my books, yes you can. Out of print and retired, sorry.
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Kaelik
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Post by Kaelik »

DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
The U.S. isn't a democracy and if you think it is, you are a rube.

That's libertarians for you - anarchists who want police protection from their slaves.
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JigokuBosatsu
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Post by JigokuBosatsu »

Omegonthesane wrote:a glass armonica which causes a target city to have horrific nightmares that prevent sleep
JigokuBosatsu wrote:so a regular glass armonica?
You can buy my books, yes you can. Out of print and retired, sorry.
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Kaelik
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Post by Kaelik »

But a - in your con score, not zero.

You have - con, not zero con.

As is, you are taking a -5 penalty to Fort saves that you shouldn't be.

Also. Your entire sheet... gurgule.

Your items are all wrong. Like, nothing about them is even close to right.

And your class.

Look, the whole thing where the DM told you two feats is worth being an Alhoon, he was wrong. But the part where you took Expert levels is equally wrong. First off, you should be d12 HD because you are undead, no matter your class. Secondly.

Do this:

Give yourself 7 undead HD. Give yourself the Lich template. Give yourself all of a Mindflayers special abilities, but not it's racial ability score changes.

That's your level 7 Alhoon. As you level... I don't know. But that's better than Expert HD.
DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
The U.S. isn't a democracy and if you think it is, you are a rube.

That's libertarians for you - anarchists who want police protection from their slaves.
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JigokuBosatsu
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Post by JigokuBosatsu »

Hey, thanks. I was doing mind flayer hit dice then applying the lich template... expert was just a placeholder. Actually, pretty much pulling the whole thing out of my ass. But I'm flexible.

Also, 'gurgule' is now the word of the day. AAAAAHHHH!!!

EDIT: Any suggestions on items? I thought Soup of Many Eatings might have been too much.
Last edited by JigokuBosatsu on Mon Mar 28, 2011 4:44 pm, edited 1 time in total.
Omegonthesane wrote:a glass armonica which causes a target city to have horrific nightmares that prevent sleep
JigokuBosatsu wrote:so a regular glass armonica?
You can buy my books, yes you can. Out of print and retired, sorry.
Akula
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Post by Akula »

Kaelik, your mindpool is all fucked up. Every spell is 2 spell levels lower than it should be aside from stone shape, dispel magic, and restoration.

Wall of Stone is a 5th or 6th level spell. Not a 3rd level spell. Similarly, haste is not a first level spell, nor is protection from energy. Knock is a second level spell. Dimension Door is a 4th level spell.
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Kaelik
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Post by Kaelik »

Trapsmith list.

And halaruun elder for restoration.

Direct quote from the Tap Totality of Existence class feature:

"An Invoker can add spells from all kinds of crazy lists, and they take up space in the Mindpool and can be learned as the lowest level version that the player knows about. Yes, you get to use Trapsmith and Bard lists. Even if you see a Wizard casting Wall of Stone as a 5th level spell, you can learn it as a 3rd level Invoker and it takes up 2 levels in your pool. "
Last edited by Kaelik on Mon Mar 28, 2011 9:48 pm, edited 1 time in total.
DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
The U.S. isn't a democracy and if you think it is, you are a rube.

That's libertarians for you - anarchists who want police protection from their slaves.
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Cynic
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Post by Cynic »

If there's still a spot, I wouldn't mind coming in as a Jester straight man.

I like the idea of playing a sardonic straight faced Jester. I have to figure out how I would do it well (suggestions wouldn't hurt) but i think I could do it.
Ancient History wrote:We were working on Street Magic, and Frank asked me if a houngan had run over my dog.
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Kaelik
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Post by Kaelik »

JigokuBosatsu wrote:Hey, thanks. I was doing mind flayer hit dice then applying the lich template... expert was just a placeholder. Actually, pretty much pulling the whole thing out of my ass. But I'm flexible.

Also, 'gurgule' is now the word of the day. AAAAAHHHH!!!

EDIT: Any suggestions on items? I thought Soup of Many Eatings might have been too much.
Okay, what you should do, is be a 7 undead HD with the Lich template, and the abilities of a Mindflayer (except AP, because that's dumb).

And you should cast as a 5th level Wizard, and then take PrCs that improve that.

As for items... I think you just don't get the Book of Gears system at all. Like, Read it? Read my comprehensive Tome Errata. Something like that. As is, you are just writing items from 3.5 in, and that makes no sense.
DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
The U.S. isn't a democracy and if you think it is, you are a rube.

That's libertarians for you - anarchists who want police protection from their slaves.
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JigokuBosatsu
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Post by JigokuBosatsu »

You are 100% right that I don't get the BoG at all. I'll take another look.
Omegonthesane wrote:a glass armonica which causes a target city to have horrific nightmares that prevent sleep
JigokuBosatsu wrote:so a regular glass armonica?
You can buy my books, yes you can. Out of print and retired, sorry.
ubernoob
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Post by ubernoob »

I am interested. I will post a character. I'll probably retool that paladin I've never gotten a chance to really play. Or something else.

40 pointbuy is good.

Basic magic items that provide just numeric benefits are stupid.

I've just been busy with classes/girl drama/bro stuff/ family stuff lately, so haven't been posting as much.

If the paladin isn't acceptable, then I'll just throw down a druid.
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Kaelik
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Post by Kaelik »

JigokuBosatsu wrote:Hey, thanks. I was doing mind flayer hit dice then applying the lich template... expert was just a placeholder. Actually, pretty much pulling the whole thing out of my ass. But I'm flexible.

Also, 'gurgule' is now the word of the day. AAAAAHHHH!!!

EDIT: Any suggestions on items? I thought Soup of Many Eatings might have been too much.
Okay, what you should do, is be a 7 undead HD with the Lich template, and the abilities of a Mindflayer (except AP, because that's dumb).

And you should cast as a 5th level Wizard, and then take PrCs that improve that.

As for items... I think you just don't get the Book of Gears system at all. Like, Read it? Read my comprehensive Tome Errata. Something like that. As is, you are just writing items from 3.5 in, and that makes no sense.
DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
The U.S. isn't a democracy and if you think it is, you are a rube.

That's libertarians for you - anarchists who want police protection from their slaves.
ubernoob
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Post by ubernoob »

Ok, I'm going to rebuild this guy with one level of boneblade reaper. That's only important because the first level lets me not wear armor (shweet) and get a free cure spell on myself every time I kill something.
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Avoraciopoctules
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Post by Avoraciopoctules »

Maxus wrote:Another point of order?

How do we handle dice rolls? Honor system? A website?
You tell me what you allegedly rolled. If you don't bother, I roll some dice on my end, or just take 10 if I feel lazy.
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Avoraciopoctules
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Post by Avoraciopoctules »

JigokuBosatsu wrote:Will someone explain the magic item system to me? Because I may be painfully slow, or something, but I still don't get it. Or at the very least point me towards a source, if it might be too much to explain it. I know there were some links earlier...
Each of your items has 2 things.
1. A scaling bonus to some stat.
2. A property you pick off a list

Example: Magic Flame Sword. It has an Enhancement bonus to attack/damage, and it also has the property of setting stuff on fire.

Here's a link to the description of what a Minor Item is:
http://www.dnd-wiki.org/wiki/Book_of_Ge ... Magic_Item

and some properties:
Here are some supernatural weapon qualities:
Lesser Qualities
Caustic: A caustic weapon leaves burning acid behind as it slices and dices. A victim who fails a fortitude save suffers a d6 of acid damage every round until the acid is diluted (normally by dumping water on the victim).
Defending: A defending weapon moves itself to intercept attacks made on the wielder. While wielding a defending weapon, the character has an armor bonus of 5, enhanced by the enhancement bonus of the weapon.
Dispelling: A weapon of dispelling destroys magic. Anything struck that fails a Willpower Save is targeted by a targeted dispel magic, with a dispelling check of d20 + wielder's character level (no cap).
Flame: A flaming weapon sets things touched by it on fire. A victim who fails a Reflex Save is on fire and will suffer a d6 of fire damage every round until they extinguish themselves.
Ghost Touch: A ghost touch weapon spans the material and ethereal planes. It can be wielded by any standard, incorporeal, or ethereal being and can be used to attack any standard, incorporeal, or ethereal being with no miss chances due to the difference (if any).
Keen: A keen weapon always seems to know where to hit. Such a weapon has a doubled critical threat range.
Poisonous: A weapon with this enchantment leaves poison behind. A victim who fails a Fortitude Save takes 1d6 points of Constitution damage.
Returning: A weapon with this enchantment teleports back into the hand, pocket, sheath, or whatever of the wielder at the beginning of the next next round after the wielder throws it. In addition, the wielder can immediately teleport this weapon to his or her hand with a swift action.
Terror: A weapon of terror strikes fear into the hearts of its foes. A victim who fails a Willpower Save becomes shaken for an hour. This is a [Fear] effect.
Thunder: A thundering weapon makes a whole lot of noise. A victim who fails a Fortitude Save becomes deafened, and an object struck by a thundering weapon has its hardness ignored.
Time Distortion, Lesser: A weapon of lesser time distortion cuts time away from the target. A victim who fails a Willpower Save becomes slowed for 5 rounds.
Berserking: A berserking weapon causes the wielder to go into a red rage of mindless fury. Whenever the user makes an attack with the weapon, the user is immune to mind affecting and fear effects for three rounds. However, during this period the character also cannot cast spells or activate magic items.

Here are some supernatural Worn-item qualities:
Lesser Qualities
All Around Vision: Iconically placed upon helmets and Spot-bonus items, this enhancement gives the user the ability to see in all directions, preventing enemies from flanking.
Aquatic: Iconically placed upon any worn item, this enhancement gives the user the Aquatic subtype, allowing them to breath water and swim easily.
Arrow Catching: Iconically placed on shields, this enhancement seems to draw to the object arrows that would ordinarily hit you and your friends in the face. This works like the Arrow Catching ability, and can be activated or deactivated as a swift action.
Called: An item with this enhancement can be instantly fitted to the wearer's person with a swift action, teleporting if need be.
Change: This enhancement allows the user to use disguise self at will. However, unlike the spell, this ability changes your physical features and will physically make you a member of different race (though your stats and all your abilities remain the same).
Counterspelling: Iconically placed on protective items, this enhancement will always counter one spell (chosen at creation time) that would effect the wearer.
Dark Vision: Iconically placed upon helmets and Spot-bonus items, this enhancement gives the user the ability to see without light, as Darkvision out to 60'.
Feather: Iconically placed on any worn item, this enhancement puts the user under a constant feather fall effect.
Mage Hand: Iconically placed on gloves, this enhancement gives the user the ability to use mage hand at will.
Missile Shield: Iconically placed on shields, this enhancement negates all magic missiles and similar missile spells targeted at the wearer.
Natural: This enhancement allows the user to summon one animal up to her CR -2 at any time. The user can only have one such animal at a time, and the enhancement works in all other respects like a summon nature's ally spell.
Ramming: With a standard action, the user of this enhancement can bull rush a target within 30 feet. This is a force effect that has a strength score of 25 + 1/3 character level, and counts as Large.
Snow Walking: Iconically placed on boots and shoes, this enhancement allows the wearer to walk across any slippery surface such as ice or the grease spell as if it was a normal, tractable surface. The enhancement also keeps the wearer warm, as per the endure elements spell.
Speed: Iconically placed on boots and shoes, this enhancement allows the wearer to move faster. She gains a 5 ft. bonus to all her modes of movement for every two hit dice she has.
Sustenance: Iconically placed on rings, the wearer never needs to eat or drink, and the wearer need only go for 2 hours of sleep to gain the benefits of 8 hours.
Tremorsense: Iconically placed upon boots and Listen-bonus items, this enhancement gives the user the ability to detect things within 30' who are touching the ground as with Tremorsense.
Wall Walking: Iconically placed on boots and shoes, this enhancement allows the wearer to walk on walls and ceilings with the same ease as walking on the ground.
Water Walking: Iconically placed on boots and shoes, this enhancement allows the wearer to walk on the surface water and other liquid fluids with the same ease as walking on the ground.

Finally, here are some qualities suitable for accessories that you carry around on your person, as well as some distinct accessories. Unless otherwise noted, all effects are at-will.
Lesser Qualities
Alarm: This item acts as a portable, object form of the alarm spell.
Darkness: This item sheds deeperdarkness, as per the spell.
Food Production: This item can create food and water at will, but must finish the duration of its current effect before starting a new one.
Fog: As the Horn of Fog.
Light: This item sheds daylight, as per the spell.
Snake: Usually placed on ropes or chains, an object with this enchantment is continually under the effect of an animate rope spell.
Water Production, Minor: An item with this enchantment can create water.
Windy: Usually placed on fans, an object with this enchantment can create a gust of wind.
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JigokuBosatsu
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Post by JigokuBosatsu »

I think I finally got a handle on it. Sheet should be updated with new items and Kaelik's statting suggestions. I did keep the Brainmate, because I like the flavor of that and think it could make a nice plot hook somewhere.
Omegonthesane wrote:a glass armonica which causes a target city to have horrific nightmares that prevent sleep
JigokuBosatsu wrote:so a regular glass armonica?
You can buy my books, yes you can. Out of print and retired, sorry.
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Kaelik
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Post by Kaelik »

JigokuBosatsu wrote:I think I finally got a handle on it. Sheet should be updated with new items and Kaelik's statting suggestions. I did keep the Brainmate, because I like the flavor of that and think it could make a nice plot hook somewhere.
What the hell is a Brainmate, and what does it do, and make it add +7 to your skills instead of +10.
DSMatticus wrote:Kaelik gonna kaelik. Whatcha gonna do?
The U.S. isn't a democracy and if you think it is, you are a rube.

That's libertarians for you - anarchists who want police protection from their slaves.
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JigokuBosatsu
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Post by JigokuBosatsu »

A Brainmate is a canister with a small piece of elder brain in it. It doesn't add to skills, it has its own which you can access. Also, it records its owners experiences for when they eventually return to an Illithid community.
Omegonthesane wrote:a glass armonica which causes a target city to have horrific nightmares that prevent sleep
JigokuBosatsu wrote:so a regular glass armonica?
You can buy my books, yes you can. Out of print and retired, sorry.
ubernoob
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Post by ubernoob »

Kaelik, can you pick up Sheltered Vitality so we won't have to deal with ten thousand ability drain traps?

Edit: Andrew Jackson, reborn

Double edit: Any way to get a huge sized flying mount at CR 4 or less?
Last edited by ubernoob on Tue Mar 29, 2011 11:39 pm, edited 2 times in total.
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