This. While one-rounding a BBEG is anticlimactic, it's not like an extended fight won't necessarily suck either:DSMatticus wrote:Yes, I said it would be unsatisfying. But as an aside, I have to ask; do you think 3.5 currently has satisfying boss fights? I guess you could say "poke the RNG until the dangerous man loses" can be tense, but I would not say it makes a satisfying showdown. I've never had a good BBEG fight that wasn't actually closer to a "big bag evil committee whose chairman is a slightly higher CR" fight. There's always a decent chance the BBEG is going to get taken out of the fight on round 1 (unless he has all the immunities!!1!, which is pretty fucking unsatisfying for its own reasons), so I find having fights that can survive that happening and still be noteworthy is about the only way to get consistently decent results.
A) Grind it down with small amounts of damage. Aka 4E. Sounds boring.
B) Spam SoD spells, wait for the boss to roll really low on the save. Sounds boring and frustrating. And can still be a one-round KO depending on luck.
C) Use a spell combo like Assay Resistance / Ability Rip / SoD to finish him off. Still a round-round KO, but it's up to whether you prepared the right spells.
D) Some kind of dramatic back and forth chess game of tactics that the D&D rules don't actually support.
E) Say "fuck it" and use a committee of evil, or a multi-monster.
If you go the last route, then ultra-damage is fine, but only if it's single target. Chop off the titan's arm with $TEXAS damage - fine. Split that damage into five parts that are each huge and kill everything, now we're back in one-round territory.