Character Name: Alexis Livingston
Played by: Jenni
Concept: Altruistic nurse
Alexis Livingston
Luminary
Attributes:
Physical-
Strength: 2
Agility: 2
Mental-
Intuition: 4
Logic: 3
Social-
Charisma: 4
Willpower: 2
Special-
Edge:
Active Skills: 3 skills, 1 specialization unspent
Physical- 11
Athletics:
Combat: 1
Drive: 5
Larceny: 4 (Hiding Objects)
Perception: 4
Stealth:
Survival:
Social- 21 (3 unspent)
Animal Ken:
Bureaucracy: 3
Empathy: 6
Expression: 2
Intimidation: 1
Persuasion: 6
Tactics: 3
Technical- 16
Artisan:
Electronics: 4 (Software)
Rigging:
Medicine: 6 (First Aid, Long Term Care)
Operations:
Research: 4 (Medical Journals)
Sabotage: 2 (Disabling Stuff)
Backgrounds:
Academic-
Anatomy 6
Chemistry 4
Medical Research 4
Social-
Big city life 3
Low income populations 3
Medical Professionals 5
Occult- Drug trade 2
Resources:
Assets
Contacts
Finances- House: 2, Car: 1
Science- Hospital Equipment: 3, Access to drugs 2
Obligations:
Duty- Hospital Worker: 2
Luminary
Attributes:
Physical-
Strength: 2
Agility: 2
Mental-
Intuition: 4
Logic: 3
Social-
Charisma: 4
Willpower: 2
Special-
Edge:
Active Skills: 3 skills, 1 specialization unspent
Physical- 11
Athletics:
Combat: 1
Drive: 5
Larceny: 4 (Hiding Objects)
Perception: 4
Stealth:
Survival:
Social- 21 (3 unspent)
Animal Ken:
Bureaucracy: 3
Empathy: 6
Expression: 2
Intimidation: 1
Persuasion: 6
Tactics: 3
Technical- 16
Artisan:
Electronics: 4 (Software)
Rigging:
Medicine: 6 (First Aid, Long Term Care)
Operations:
Research: 4 (Medical Journals)
Sabotage: 2 (Disabling Stuff)
Backgrounds:
Academic-
Anatomy 6
Chemistry 4
Medical Research 4
Social-
Big city life 3
Low income populations 3
Medical Professionals 5
Occult- Drug trade 2
Resources:
Assets
Contacts
Finances- House: 2, Car: 1
Science- Hospital Equipment: 3, Access to drugs 2
Obligations:
Duty- Hospital Worker: 2
Character Name: Elian Skuld
Played by: Qaenyin
Concept: Electrical engineer-turned-thief-turned clockmaker
Elian Skuld
Luminary
Attributes:
Physical-
Strength:1
Agility:3
Mental-
Intuition:5
Logic:3
Social-
Charisma:3
Willpower:2
Special-
Edge:3
Power:
Potency:
Active Skills:
Physical-
Athletics:0
Combat:2
Drive:3(Light Aircraft, Oversized, Motorcycles)
Larceny:2
Perception:4
Stealth:0
Survival:0
Social-
Animal Ken:0
Bureaucracy:4
Empathy:0
Expression:0
Intimidation:4
Persuasion:4
Tactics:4
Technical-
Artisan:3
Electronics:4
Rigging:4
Medicine:0
Operations:3
Research:4
Sabotage:3
Backgrounds:
Academic-Clockmaker: 6, Electrical engineering student: 5
Social-Antique Scene: 4, College Professors: 3, Library: 4
Occult-Small gang: 2, Burglary Experience: 3
Resources:
Assets-Small-time gang: "The Hands": 2
Contacts-Store-related connections: 1
Finances-Small Business(Clock shop): 3 , Van: 1
Motivations:
Obligations:
Duty 1- Ex-gang member obligation.
Merits:
Fighting Finesse
Time Sense
Flaws:
Eerie Presence
Feared by Children
Luminary
Attributes:
Physical-
Strength:1
Agility:3
Mental-
Intuition:5
Logic:3
Social-
Charisma:3
Willpower:2
Special-
Edge:3
Power:
Potency:
Active Skills:
Physical-
Athletics:0
Combat:2
Drive:3(Light Aircraft, Oversized, Motorcycles)
Larceny:2
Perception:4
Stealth:0
Survival:0
Social-
Animal Ken:0
Bureaucracy:4
Empathy:0
Expression:0
Intimidation:4
Persuasion:4
Tactics:4
Technical-
Artisan:3
Electronics:4
Rigging:4
Medicine:0
Operations:3
Research:4
Sabotage:3
Backgrounds:
Academic-Clockmaker: 6, Electrical engineering student: 5
Social-Antique Scene: 4, College Professors: 3, Library: 4
Occult-Small gang: 2, Burglary Experience: 3
Resources:
Assets-Small-time gang: "The Hands": 2
Contacts-Store-related connections: 1
Finances-Small Business(Clock shop): 3 , Van: 1
Motivations:
Obligations:
Duty 1- Ex-gang member obligation.
Merits:
Fighting Finesse
Time Sense
Flaws:
Eerie Presence
Feared by Children