[Feat] Corpe Crafting

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God_of_Awesome
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[Feat] Corpe Crafting

Post by God_of_Awesome »

Corpse Crafting [Skill]

Not only do you take their stuff, but also their skin.

Prerequisite: A non-spellcaster level.

This is a [Skill] feat and scales with your Craft rank.

0: You get a Corpse Crafting Rating equal to your CR. To make a Corpse Craft, it takes one hours and you must suceed a Craft check vs the item's rating + 10. If you fail by more then 10, the part for the item is ruined and cannot be used again.

4: You can preserve body parts for later use. Make an inventory of what you collect and it will never go bad. On the more useful side, you can never get hurt making a Corpse Craft. You may ignore any rolls to prevent damage or harmful status effects that come as a result of handling monstrous body parts or the items made from them.

9: You can succesful remove needed body parts from living creatures while they are in any state that isn't for putting up a fight (Helpless, paralyzed, etc). Whether they are still living afterwards is none of your business.

14: You can make a flesh golem and use the parts of creatures to give it in-built Corpse Crafts. You need a CR equal to the CR of a 8th level Wizard. It still takes 20 days to make (Thus worth 20,000 gp) and 10,500 gp + 780 xp cost, and the parts of humanoid creatures. It can still go berserk as normal, but this has more to do with the very flawed science required in its creation.

19: You may take 20 when making a Corpse Craft.
Last edited by God_of_Awesome on Sun Jan 24, 2010 5:35 am, edited 4 times in total.
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